Player Matchup

Achilles
Achilles
DrStallone
Achilles
Level 27
God Stats
18W - 31L
1,342 SR
Queue Stats
138W - 158L
1,464 Elo+
Party 3
Neith
Neith
Fizziyas
Neith
Level 8
God Stats
4W - 1L
1,335 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Momelito
Izanami
Level 28
God Stats
38W - 34L
1,540 SR
Queue Stats
90W - 115L
1,364 Elo+
Party 3
Ah Puch
Ah Puch
Odayakanakokoro
Ah Puch
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
67W - 62L
1,467 Elo+
Solo
Zeus
Zeus
TheElderViking
Zeus
Level 101
God Stats
19W - 13L
1,534 SR
Queue Stats
114W - 128L
1,498 Elo+
Party 1
Team Averages
Level 38
1,494 SR
1,459 Elo+

VS

Team Averages
Level 15
1,531 SR
1,375 Elo+
Kukulkan
Kukulkan
Djiben
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Meleora
Neith
Level 13
God Stats
11W - 16L
1,424 SR
Queue Stats
15W - 34L
1,257 Elo+
Solo
Chang'e
Chang'e
Mikkiw
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
Nasazuke
Nu Wa
Level 28
God Stats
17W - 10L
1,730 SR
Queue Stats
74W - 53L
1,528 Elo+
Party 2
He Bo
He Bo
kenparki
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrStallone
Achilles
18
5 / 5 / 16
11,301
1,027
11,162
19,407
16,382
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Fizziyas
Neith
19
3 / 1 / 21
10,968
997
13,563
9,463
3,106
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Momelito
Izanami
19
9 / 3 / 14
12,448
1,132
10,274
13,128
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

18
5 / 3 / 23
11,889
1,081
18,982
9,085
4,974
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
21 / 2 / 16
14,825
1,348
44,958
9,286
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djiben
Kukulkan
17
2 / 8 / 8
10,306
937
12,276
17,334
5,782
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Meleora
Neith
17
1 / 6 / 8
10,137
922
5,694
19,817
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Mikkiw
Chang'e
17
2 / 8 / 5
10,176
925
8,776
23,695
7,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Nasazuke
Nu Wa
18
8 / 7 / 5
12,801
1,164
22,130
22,740
6,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
kenparki
He Bo
17
1 / 14 / 8
9,954
905
5,367
21,936
6,665
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
48
43
Kills
14
14
Deaths
43
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Djiben
Kukulkan
2
8
8
0.75
W
Achilles
DrStallone
Achilles
5
5
16
2.6
W
Neith
Fizziyas
Neith
3
1
21
13.5
L
Neith
Meleora
Neith
1
6
8
0.83
L
Chang'e
Mikkiw
Chang'e
2
8
5
0.56
W
Izanami
Momelito
Izanami
9
3
14
5.33
L
Nu Wa
Nasazuke
Nu Wa
8
7
5
1.5
W
5
3
23
5.5
W
21
2
16
14.5
L
He Bo
kenparki
He Bo
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,939
Damage
54,243
60,369
Taken
105,522
30,751
Mitigated
32,444
8,663
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Djiben
Kukulkan
12,276
1,148
0
492
17,334
5,782
0
11,000
6,334
24,496
0
W
Achilles
DrStallone
Achilles
11,162
3,910
0
891
19,407
16,382
0
14,089
5,318
170
20,625
W
Neith
Fizziyas
Neith
13,563
7,360
0
3,894
9,463
3,106
0
7,816
1,647
0
31,676
L
Neith
Meleora
Neith
5,694
2,190
406
2,208
19,817
5,994
0
10,517
9,300
0
20,172
L
Chang'e
Mikkiw
Chang'e
8,776
1,124
5,088
3,217
23,695
7,108
0
14,486
9,209
39,476
0
W
Izanami
Momelito
Izanami
10,274
9,685
0
1,738
13,128
3,386
0
10,946
2,182
0
37,559
L
Nu Wa
Nasazuke
Nu Wa
22,130
8,163
42
4,897
22,740
6,895
0
12,991
9,749
43,433
0
W
18,982
685
0
420
9,085
4,974
0
8,448
637
47,183
0
W
44,958
3,368
0
1,720
9,286
2,903
0
7,250
2,036
68,194
0
L
He Bo
kenparki
He Bo
5,367
816
0
30
21,936
6,665
0
15,116
6,820
14,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,431
Gold Earned
53,374
234
Minions Killed
209
8
Camps Cleared
4
936,191
Distance Traveled
867,222
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,306
937
28
3
1
159,361
0
W
Achilles
11,301
1,027
20
2
1
196,477
0
W
Neith
10,968
997
37
3
5
182,364
3
L
Neith
10,137
922
34
3
0
146,565
2
L
Chang'e
10,176
925
85
8
2
203,032
0
W
Izanami
12,448
1,132
66
6
0
169,935
0
L
Nu Wa
12,801
1,164
37
3
0
177,670
2
W
Ah Puch
11,889
1,081
58
5
0
187,562
0
W
Zeus
14,825
1,348
53
5
2
199,853
1
L
He Bo
9,954
905
25
2
1
180,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role