Player Matchup

Mercury
Mercury
BenShettel
Mercury
Level 83
God Stats
6W - 4L
1,538 SR
Queue Stats
148W - 147L
1,557 Elo+
Solo
Artemis
Artemis
DivineBurrito
Artemis
Level 81
God Stats
23W - 18L
1,510 SR
Queue Stats
111W - 101L
1,518 Elo+
Solo
Khepri
Khepri
Neosapiens
Khepri
Level 122
God Stats
2W - 3L
1,365 SR
Queue Stats
68W - 59L
1,556 Elo+
Solo
King Arthur
King Arthur
Rejexts
King Arthur
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
164W - 173L
1,493 Elo+
Solo
Nu Wa
Nu Wa
tastyHAMsandwich
Nu Wa
Level 145
God Stats
22W - 16L
1,711 SR
Queue Stats
94W - 83L
1,541 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,533 Elo+

VS

Team Averages
Level 108
1,536 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Sliiderss
Chronos
Level 120
God Stats
7W - 1L
1,634 SR
Queue Stats
419W - 396L
1,476 Elo+
Party 1
Medusa
Medusa
breadjamin
Medusa
Level 89
God Stats
6W - 9L
1,654 SR
Queue Stats
123W - 130L
1,456 Elo+
Solo
Mulan
Mulan
julio27857
Mulan
Level 119
God Stats
2W - 1L
1,309 SR
Queue Stats
59W - 61L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
sofcore
Kuzenbo
Level 95
God Stats
5W - 5L
1,583 SR
Queue Stats
246W - 271L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenShettel
Mercury
9
2 / 3 / 1
5,564
556
2,207
5,656
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
8
2 / 3 / 1
5,331
533
4,872
5,956
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Neosapiens
Khepri
7
0 / 5 / 2
4,571
457
2,461
7,737
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rejexts
King Arthur
9
1 / 5 / 0
5,243
524
2,827
8,386
7,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,662
566
4,425
5,412
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 1 / 1
6,359
636
3,831
4,196
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Sliiderss
Chronos
10
5 / 1 / 4
6,398
640
6,755
7,136
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
breadjamin
Medusa
8
4 / 1 / 3
5,557
556
5,237
6,054
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
11
5 / 1 / 0
6,923
692
5,640
6,679
4,942
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
sofcore
Kuzenbo
9
1 / 1 / 6
5,783
578
2,116
6,649
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
1
3.5
L
Mercury
BenShettel
Mercury
2
3
1
0.83
L
Artemis
2
3
1
0.83
L
Khepri
Neosapiens
Khepri
0
5
2
0.2
L
King Arthur
Rejexts
King Arthur
1
5
0
0.2
W
Chronos
Sliiderss
Chronos
5
1
4
7
W
Medusa
breadjamin
Medusa
4
1
3
5.5
W
Mulan
5
1
0
5
W
Kuzenbo
sofcore
Kuzenbo
1
1
6
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
23,579
33,147
Taken
30,714
16,554
Mitigated
14,897
5,223
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,831
246
0
1,636
4,196
1,146
0
1,454
2,614
33,410
0
L
Mercury
BenShettel
Mercury
2,207
864
0
600
5,656
1,871
0
2,493
3,099
0
19,497
L
Artemis
4,872
2,449
0
1,592
5,956
1,678
0
3,733
2,145
0
23,035
L
Khepri
Neosapiens
Khepri
2,461
226
0
878
7,737
4,361
0
3,439
4,261
10,514
0
L
King Arthur
Rejexts
King Arthur
2,827
554
0
1,492
8,386
7,077
0
0
8,386
0
23,462
W
Chronos
Sliiderss
Chronos
6,755
2,712
0
1,259
7,136
1,981
66
2,228
4,782
30,471
0
W
Medusa
breadjamin
Medusa
5,237
3,044
0
2,178
6,054
1,802
966
1,197
4,813
0
27,472
W
Mulan
5,640
1,020
0
1,116
6,679
4,942
0
558
6,075
0
38,238
W
Kuzenbo
sofcore
Kuzenbo
2,116
1,104
301
1,549
6,649
5,026
96
1,251
5,327
13,425
0
L
4,425
1,368
0
661
5,412
1,567
22
2,592
2,554
34,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
31,020
230
Minions Killed
290
0
Camps Cleared
0
990,421
Distance Traveled
1,031,012
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,359
636
77
8
0
218,416
4
L
Mercury
5,564
556
41
4
0
237,412
0
L
Artemis
5,331
533
39
4
0
186,360
5
L
Khepri
4,571
457
12
1
0
174,859
2
L
King Arthur
5,243
524
61
6
0
191,415
3
W
Chronos
6,398
640
54
5
0
205,969
2
W
Medusa
5,557
556
42
4
0
201,437
3
W
Mulan
6,923
692
87
9
0
209,695
3
W
Kuzenbo
5,783
578
30
3
0
195,495
2
L
Nu Wa
5,662
566
77
8
0
200,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role