Player Matchup

Hades
Hades
Gold III
 
Hades
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Chaetlon
Nemesis
Gold IV
Level 129
God Stats
1W - 3L
1,346 SR
Queue Stats
89W - 96L
1,391 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Grootbuikje
Morgan Le Fay
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,413 MMR
Party 1
Khepri
Khepri
Gold IV
Kalkazus
Khepri
Gold IV
Level 102
God Stats
0W - 2L
1,350 SR
Queue Stats
63W - 57L
1,380 MMR
Solo
Izanami
Izanami
Bronze III
Nunulo
Izanami
Bronze III
Level 42
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 9L
1,383 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,397 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,617 SR
1,393 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
BlackkeeperRX
Arachne
Gold III
Level 158
God Stats
114W - 71L
1,655 SR
Queue Stats
386W - 381L
1,467 MMR
Party 2
Cernunnos
Cernunnos
Silver I
BushidoPT
Cernunnos
Silver I
Level 109
God Stats
5W - 3L
1,776 SR
Queue Stats
23W - 34L
1,450 MMR
Solo
Jing Wei
Jing Wei
Gold V
FrodoWillis
Jing Wei
Gold V
Level 129
God Stats
18W - 18L
1,471 SR
Queue Stats
322W - 333L
1,331 MMR
Solo
Bacchus
Bacchus
Gold IV
GinaxXx
Bacchus
Gold IV
Level 147
God Stats
34W - 15L
1,684 SR
Queue Stats
635W - 644L
1,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
2 / 4 / 1
12,730
530
12,951
22,978
24,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Chaetlon
Nemesis
18
4 / 7 / 4
11,896
496
13,484
22,074
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Grootbuikje
Morgan Le Fay
15
0 / 13 / 3
9,601
400
18,655
22,415
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Kalkazus
Khepri
15
1 / 4 / 5
10,576
441
4,340
18,571
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Nunulo
Izanami
15
6 / 11 / 3
10,842
452
15,248
20,156
6,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshTiamatTsukuyomiPersephone

VS

Bans
YemojaAthenaArtemisSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
14 / 1 / 16
15,166
632
25,449
18,405
10,212
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
20
18 / 2 / 15
15,228
635
27,521
28,883
14,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
BushidoPT
Cernunnos
20
1 / 7 / 13
12,626
526
8,321
20,117
6,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
FrodoWillis
Jing Wei
20
4 / 0 / 9
13,290
554
14,465
17,210
6,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
GinaxXx
Bacchus
17
2 / 3 / 19
12,339
514
9,731
22,085
31,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
13
Kills
39
39
Deaths
13
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
1
0.63
W
Baron Samedi
 
Baron Samedi
14
1
16
22
W
Arachne
18
2
15
12.75
W
Cernunnos
BushidoPT
Cernunnos
1
7
13
1.07
L
Nemesis
Chaetlon
Nemesis
4
7
4
0.86
W
Jing Wei
FrodoWillis
Jing Wei
4
0
9
8.5
W
Bacchus
GinaxXx
Bacchus
2
3
19
3.83
L
Morgan Le Fay
Grootbuikje
Morgan Le Fay
0
13
3
0.12
L
Khepri
Kalkazus
Khepri
1
4
5
0.88
L
Izanami
Nunulo
Izanami
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,678
Damage
85,487
106,194
Taken
106,700
70,324
Mitigated
69,259
24,597
Healing
43,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,951
1,872
186
11,191
22,978
24,108
2,109
3,247
19,731
105,031
0
W
Baron Samedi
 
Baron Samedi
25,449
2,544
3,935
7,560
18,405
10,212
1,786
10,792
7,613
100,082
0
W
Arachne
27,521
16,417
0
16,034
28,883
14,567
1,467
8,392
20,491
0
124,810
W
Cernunnos
BushidoPT
Cernunnos
8,321
4,993
0
6,679
20,117
6,495
5,553
4,911
15,206
0
88,284
L
Nemesis
Chaetlon
Nemesis
13,484
4,681
0
4,830
22,074
11,459
0
3,930
18,144
0
74,423
W
Jing Wei
FrodoWillis
Jing Wei
14,465
9,095
0
3,945
17,210
6,983
4,515
5,992
11,218
0
100,332
W
Bacchus
GinaxXx
Bacchus
9,731
1,417
0
5,683
22,085
31,002
135
7,200
14,885
34,245
0
L
Morgan Le Fay
Grootbuikje
Morgan Le Fay
18,655
2,163
51
2,258
22,415
8,205
0
12,885
9,530
73,887
0
L
Khepri
Kalkazus
Khepri
4,340
228
0
3,206
18,571
19,765
0
7,934
10,637
33,177
0
L
Izanami
Nunulo
Izanami
15,248
7,940
0
2,875
20,156
6,787
2,676
7,184
12,972
0
73,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
68,649
645
Minions Killed
591
0
Camps Cleared
0
2,168,314
Distance Traveled
2,333,793
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,730
530
206
9
0
390,229
2
W
Baron Samedi
15,166
632
149
6
0
474,141
9
W
Arachne
15,228
635
122
5
0
538,367
9
W
Cernunnos
12,626
526
117
5
0
393,925
3
L
Nemesis
11,896
496
135
6
0
522,808
6
W
Jing Wei
13,290
554
151
6
0
486,480
8
W
Bacchus
12,339
514
52
2
0
440,880
7
L
Morgan Le Fay
9,601
400
104
4
0
396,387
1
L
Khepri
10,576
441
55
2
0
496,197
9
L
Izanami
10,842
452
145
6
0
362,693
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role