Player Matchup

Yemoja
Yemoja
Alias10za
Yemoja
Level 13
God Stats
2W - 12L
1,171 SR
Queue Stats
4W - 16L
1,124 Elo+
Solo
Merlin
Merlin
GlucoseGuru
Merlin
Level 26
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
No_Chill_ZA
Baron Samedi
Level 28
God Stats
23W - 20L
1,419 SR
Queue Stats
72W - 75L
1,282 Elo+
Solo
Vamana
Vamana
Ryol4869Ban
Vamana
Level 15
God Stats
6W - 3L
1,910 SR
Queue Stats
28W - 35L
1,374 Elo+
Solo
Kukulkan
Kukulkan
elias0606
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,281 Elo+

VS

Team Averages
Level 27
1,352 SR
1,327 Elo+
Xbalanque
Xbalanque
LOLLOTREX
Xbalanque
Level 26
God Stats
2W - 10L
1,116 SR
Queue Stats
68W - 69L
1,368 Elo+
Solo
Bakasura
Bakasura
ManuLD_007
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 58L
1,302 Elo+
Solo
Zeus
Zeus
TP_4s13r
Zeus
Level 27
God Stats
4W - 4L
1,576 SR
Queue Stats
150W - 147L
1,442 Elo+
Solo
Neith
Neith
Utk-i
Neith
Level 26
God Stats
25W - 33L
1,265 SR
Queue Stats
251W - 297L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
yasserking4488-y
Gilgamesh
Level 27
God Stats
3W - 3L
1,305 SR
Queue Stats
8W - 13L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alias10za
Yemoja
13
1 / 7 / 2
8,361
398
1,938
14,186
12,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
14
3 / 13 / 1
9,273
442
13,781
16,388
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
No_Chill_ZA
Baron Samedi
15
4 / 5 / 5
9,989
476
12,266
19,311
8,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
15
1 / 4 / 0
9,113
434
3,216
15,550
7,402
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
elias0606
Kukulkan
12
1 / 17 / 4
8,042
383
4,403
15,692
4,758
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LOLLOTREX
Xbalanque
17
6 / 2 / 10
11,097
528
9,801
13,886
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ManuLD_007
Bakasura
17
8 / 4 / 5
11,056
526
11,749
16,334
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
13 / 0 / 12
12,688
604
27,748
15,798
6,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Utk-i
Neith
16
10 / 4 / 10
11,156
531
12,329
15,343
6,001
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
16
7 / 5 / 9
10,979
523
6,972
14,239
3,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
10
Kills
44
46
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alias10za
Yemoja
1
7
2
0.29
L
Merlin
3
13
1
0.27
W
Xbalanque
LOLLOTREX
Xbalanque
6
2
10
5.5
W
Bakasura
ManuLD_007
Bakasura
8
4
5
2.63
L
Baron Samedi
No_Chill_ZA
Baron Samedi
4
5
5
1.3
L
Vamana
1
4
0
0.25
W
Zeus
13
0
12
19
W
Neith
Utk-i
Neith
10
4
10
3.75
L
Kukulkan
elias0606
Kukulkan
1
17
4
0.18
W
Gilgamesh
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
68,599
81,127
Taken
75,600
37,499
Mitigated
29,158
13,028
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alias10za
Yemoja
1,938
553
1,457
617
14,186
12,435
669
4,515
9,671
21,981
0
L
Merlin
13,781
615
0
128
16,388
4,792
0
4,623
11,685
46,918
0
W
Xbalanque
LOLLOTREX
Xbalanque
9,801
3,677
0
5,102
13,886
4,673
4,837
6,301
7,291
0
72,723
W
Bakasura
ManuLD_007
Bakasura
11,749
7,506
0
4,690
16,334
8,387
184
5,317
10,829
0
60,571
L
Baron Samedi
No_Chill_ZA
Baron Samedi
12,266
1,131
1,350
5,002
19,311
8,112
756
7,054
12,173
49,328
0
L
Vamana
3,216
1,345
0
4,471
15,550
7,402
1,978
4,876
9,939
0
50,303
W
Zeus
27,748
5,157
0
6,009
15,798
6,237
2,929
6,274
9,304
103,301
0
W
Neith
Utk-i
Neith
12,329
7,910
0
6,559
15,343
6,001
3,878
8,687
6,512
0
47,957
L
Kukulkan
elias0606
Kukulkan
4,403
569
0
3
15,692
4,758
172
6,680
8,902
16,102
0
W
Gilgamesh
6,972
804
0
203
14,239
3,860
61
4,963
9,045
0
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
56,976
298
Minions Killed
547
0
Camps Cleared
0
1,711,161
Distance Traveled
2,062,221
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,361
398
38
2
0
302,677
3
L
Merlin
9,273
442
75
4
0
332,879
0
W
Xbalanque
11,097
528
117
6
0
420,476
2
W
Bakasura
11,056
526
109
5
0
484,403
3
L
Baron Samedi
9,989
476
60
3
0
360,027
2
L
Vamana
9,113
434
103
5
0
416,372
2
W
Zeus
12,688
604
139
7
0
404,320
1
W
Neith
11,156
531
90
4
0
327,099
0
L
Kukulkan
8,042
383
22
1
0
299,206
0
W
Gilgamesh
10,979
523
92
4
0
425,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role