Player Matchup

Ra
Ra
ColdWaterSplash
Ra
Level 29
God Stats
4W - 1L
1,633 SR
Queue Stats
21W - 10L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
PEDRIM24CM
Gilgamesh
Level 28
God Stats
3W - 3L
1,268 SR
Queue Stats
9W - 13L
1,305 Elo+
Solo
Zeus
Zeus
SkorpSieger
Zeus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 31L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
SushiAtomico
Baba Yaga
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 87L
1,745 Elo+
Solo
Thanatos
Thanatos
dedeigalinha
Thanatos
Level 27
God Stats
4W - 2L
1,519 SR
Queue Stats
8W - 4L
1,507 Elo+
Solo
Team Averages
Level 25
1,484 SR
1,520 Elo+

VS

Team Averages
Level 17
1,357 SR
1,457 Elo+
Hun Batz
Hun Batz
EvitarAfadiga
Hun Batz
Level 19
God Stats
2W - 4L
1,265 SR
Queue Stats
53W - 59L
1,489 Elo+
Solo
Nemesis
Nemesis
HellgetterBR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RodriguesJoga
Guan Yu
Level 15
God Stats
0W - 3L
1,124 SR
Queue Stats
28W - 26L
1,384 Elo+
Solo
Olorun
Olorun
Sauronh
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,429 Elo+
Solo
Fenrir
Fenrir
Ticole301
Fenrir
Level 30
God Stats
16W - 28L
1,395 SR
Queue Stats
460W - 427L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 21
15,293
1,274
27,020
18,733
10,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PEDRIM24CM
Gilgamesh
20
13 / 3 / 17
14,471
1,206
23,303
17,041
17,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 7 / 22
13,104
1,092
19,906
14,103
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SushiAtomico
Baba Yaga
20
10 / 5 / 20
13,579
1,132
16,452
11,146
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
dedeigalinha
Thanatos
20
8 / 6 / 17
12,794
1,066
17,906
18,750
6,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EvitarAfadiga
Hun Batz
19
5 / 10 / 12
12,949
1,079
25,563
24,756
10,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
HellgetterBR
Nemesis
19
2 / 15 / 9
11,370
948
8,829
21,963
10,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
19
1 / 6 / 15
12,525
1,044
7,491
22,214
30,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Sauronh
Olorun
20
6 / 10 / 10
13,616
1,135
16,477
23,427
10,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Ticole301
Fenrir
18
11 / 8 / 4
13,918
1,160
16,861
20,778
9,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
75
49
Kills
25
25
Deaths
49
97
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
4
21
5.38
L
Hun Batz
EvitarAfadiga
Hun Batz
5
10
12
1.1
L
Nemesis
HellgetterBR
Nemesis
2
15
9
0.43
W
Gilgamesh
PEDRIM24CM
Gilgamesh
13
3
17
7.17
L
Guan Yu
1
6
15
1.42
L
Olorun
Sauronh
Olorun
6
10
10
1.1
W
7
7
22
2.57
W
Baba Yaga
SushiAtomico
Baba Yaga
10
5
20
4
L
Fenrir
Ticole301
Fenrir
11
8
4
1.63
W
Thanatos
dedeigalinha
Thanatos
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,587
Damage
75,221
79,773
Taken
113,138
42,552
Mitigated
70,964
16,059
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,020
3,375
1,537
4,457
18,733
10,643
0
4,999
13,734
57,141
0
L
Hun Batz
EvitarAfadiga
Hun Batz
25,563
6,583
0
0
24,756
10,528
0
14,930
9,826
0
52,895
L
Nemesis
HellgetterBR
Nemesis
8,829
4,355
0
1,765
21,963
10,068
0
12,382
9,581
0
19,583
W
Gilgamesh
PEDRIM24CM
Gilgamesh
23,303
6,907
135
1,573
17,041
17,184
0
2,835
14,206
5,091
33,488
L
Guan Yu
7,491
1,264
2,347
6,011
22,214
30,395
0
13,150
9,064
0
25,518
L
Olorun
Sauronh
Olorun
16,477
9,323
238
6,341
23,427
10,522
0
13,791
9,636
51,688
0
W
19,906
1,934
74
1,117
14,103
3,624
0
2,730
11,373
39,297
0
W
Baba Yaga
SushiAtomico
Baba Yaga
16,452
2,396
0
1,168
11,146
4,951
0
2,079
9,067
35,406
0
L
Fenrir
Ticole301
Fenrir
16,861
3,710
0
1,258
20,778
9,451
0
12,025
8,753
0
29,690
W
Thanatos
dedeigalinha
Thanatos
17,906
6,724
215
5,783
18,750
6,150
0
3,834
14,916
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,241
Gold Earned
64,378
209
Minions Killed
206
10
Camps Cleared
7
1,022,293
Distance Traveled
1,103,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,293
1,274
77
6
7
238,862
2
L
Hun Batz
12,949
1,079
60
5
4
255,792
0
L
Nemesis
11,370
948
15
1
0
223,449
2
W
Gilgamesh
14,471
1,206
33
3
0
221,893
0
L
Guan Yu
12,525
1,044
29
2
0
226,405
0
L
Olorun
13,616
1,135
78
7
0
177,636
0
W
Zeus
13,104
1,092
44
4
2
168,772
0
W
Baba Yaga
13,579
1,132
37
3
0
191,517
1
L
Fenrir
13,918
1,160
24
2
3
220,440
0
W
Thanatos
12,794
1,066
18
2
1
201,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role