Player Matchup

Sol
Sol
Silver II
Cookieseck
Sol
Silver II
Level 120
God Stats
11W - 8L
1,662 SR
Queue Stats
19W - 24L
1,272 MMR
Party 1
Artemis
Artemis
Silver III
DrLIghT1Up
Artemis
Silver III
Level 117
God Stats
70W - 70L
1,482 SR
Queue Stats
182W - 204L
870 MMR
Solo
Geb
Geb
Silver V
Gayseck
Geb
Silver V
Level 59
God Stats
4W - 1L
1,613 SR
Queue Stats
18W - 25L
896 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,586 SR
1,013 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,532 SR
823 MMR
Gilgamesh
Gilgamesh
Silver II
Br0wnpants96
Gilgamesh
Silver II
Level 113
God Stats
5W - 2L
1,722 SR
Queue Stats
45W - 46L
1,097 MMR
Solo
Hachiman
Hachiman
Silver III
GokuPride
Hachiman
Silver III
Level 64
God Stats
37W - 43L
1,489 SR
Queue Stats
40W - 57L
1,094 MMR
Solo
Kukulkan
Kukulkan
Bronze III
loucas666
Kukulkan
Bronze III
Level 60
God Stats
5W - 5L
1,384 SR
Queue Stats
63W - 128L
277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
10,617
758
16,780
13,202
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
DrLIghT1Up
Artemis
15
6 / 1 / 9
10,309
736
15,168
10,665
4,418
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
13
0 / 3 / 10
9,669
691
5,247
16,186
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ZeusTiamatChaacMorgan Le FayMedusa

VS

Bans
UllrPoseidonFenrirZhong KuiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br0wnpants96
Gilgamesh
13
4 / 4 / 3
9,710
694
10,258
18,250
13,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
GokuPride
Hachiman
11
1 / 7 / 2
7,936
567
10,281
13,300
4,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
loucas666
Kukulkan
12
2 / 4 / 4
9,116
651
8,183
10,480
4,130
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Br0wnpants96
Gilgamesh
4
4
3
1.38
W
9
3
4
3.67
W
Artemis
DrLIghT1Up
Artemis
6
1
9
10.5
W
Geb
0
3
10
1.67
L
Hachiman
GokuPride
Hachiman
1
7
2
0.29
L
Kukulkan
loucas666
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
28,722
40,053
Taken
42,030
26,543
Mitigated
22,534
15,864
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Br0wnpants96
Gilgamesh
10,258
2,114
195
3,024
18,250
13,862
0
8,228
10,022
3,559
23,754
W
16,780
5,058
0
6,269
13,202
5,665
1,422
3,884
9,241
59,558
6,616
W
Artemis
DrLIghT1Up
Artemis
15,168
6,683
0
6,051
10,665
4,418
947
2,350
8,277
0
37,245
W
Geb
5,247
197
158
3,386
16,186
16,460
446
4,573
11,569
16,722
0
L
Hachiman
GokuPride
Hachiman
10,281
3,836
216
2,485
13,300
4,542
0
8,523
4,777
0
32,038
L
Kukulkan
loucas666
Kukulkan
8,183
1,204
630
467
10,480
4,130
0
4,459
6,021
22,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
26,762
165
Minions Killed
116
10
Camps Cleared
2
779,000
Distance Traveled
705,294
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,710
694
40
3
1
262,383
2
W
Sol
10,617
758
83
6
7
253,005
1
W
Artemis
10,309
736
59
4
3
245,825
1
W
Geb
9,669
691
23
2
0
280,170
3
L
Hachiman
7,936
567
53
4
0
204,737
2
L
Kukulkan
9,116
651
23
2
1
238,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role