Player Matchup

Bellona
Bellona
AzazeI13
Bellona
Level 18
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Ra
Ra
DazedNebula9506
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,248 Elo+
Solo
Artio
Artio
Pandaz1423
Artio
Level 5
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 8L
1,221 Elo+
Solo
Artemis
Artemis
noshixsherlock
Artemis
Level 25
God Stats
31W - 35L
1,469 SR
Queue Stats
181W - 225L
1,335 Elo+
Solo
Neith
Neith
si_r77
Neith
Level 29
God Stats
38W - 27L
1,622 SR
Queue Stats
122W - 146L
1,378 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,313 Elo+

VS

Team Averages
Level 25
1,580 SR
1,301 Elo+
Loki
Loki
BigPhill851
Loki
Level 29
God Stats
2W - 3L
1,552 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo
Zeus
Zeus
HustlevsHate
Zeus
Level 29
God Stats
7W - 16L
1,659 SR
Queue Stats
122W - 153L
1,447 Elo+
Solo
Medusa
Medusa
Kribo_116
Medusa
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
111W - 132L
1,259 Elo+
Solo
Fenrir
Fenrir
LonelySquirell
Fenrir
Level 25
God Stats
5W - 2L
1,751 SR
Queue Stats
22W - 27L
1,299 Elo+
Solo
Kukulkan
Kukulkan
XWidow MakerX03
Kukulkan
Level 22
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzazeI13
Bellona
20
1 / 7 / 2
15,101
419
4,030
29,756
31,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 10 / 5
17,156
477
16,361
23,654
10,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
3
0 / 1 / 0
9,088
252
113
842
199
20
5 / 10 / 3
16,372
455
15,479
26,101
9,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
si_r77
Neith
20
4 / 12 / 8
17,142
476
12,411
27,311
9,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 3
18,202
506
15,690
18,792
9,604
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 5
20,777
577
27,643
17,176
9,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Kribo_116
Medusa
20
10 / 4 / 6
18,347
510
14,769
19,604
8,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 8
16,041
446
18,961
25,492
17,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
5
0 / 3 / 0
9,792
272
59
1,595
308

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
18
Kills
40
40
Deaths
21
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
AzazeI13
Bellona
1
7
2
0.29
W
14
5
3
3.1
L
8
10
5
1.05
W
11
1
5
13.5
W
Medusa
Kribo_116
Medusa
10
4
6
3.25
W
5
8
8
1.13
L
Artio
0
1
0
0
W
Kukulkan
0
3
0
0
L
5
10
3
0.65
L
Neith
si_r77
Neith
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
77,122
107,664
Taken
82,659
61,168
Mitigated
45,539
23,685
Healing
28,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AzazeI13
Bellona
4,030
335
0
3,826
29,756
31,750
833
12,868
16,888
368
110,321
W
15,690
3,350
0
2,761
18,792
9,604
1,256
6,140
12,593
0
122,493
L
16,361
1,690
1,117
4,975
23,654
10,240
515
684
22,970
112,873
0
W
27,643
3,379
0
17,606
17,176
9,348
2,499
1,140
15,773
169,784
0
W
Medusa
Kribo_116
Medusa
14,769
6,107
0
4,838
19,604
8,903
2,683
2,896
16,611
0
160,352
W
18,961
6,978
0
3,747
25,492
17,376
3,348
9,645
15,792
0
90,200
L
Artio
113
56
0
0
842
199
0
0
842
191
0
W
Kukulkan
59
59
0
0
1,595
308
61
108
1,487
1,162
0
L
15,479
7,875
257
5,576
26,101
9,297
2,837
6,997
19,104
0
113,798
L
Neith
si_r77
Neith
12,411
7,198
0
7,934
27,311
9,682
2,151
7,244
20,067
0
130,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,859
Gold Earned
83,159
709
Minions Killed
711
0
Camps Cleared
0
2,325,845
Distance Traveled
2,772,840
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,101
419
157
4
0
646,676
1
W
Loki
18,202
506
130
4
0
723,448
0
L
Ra
17,156
477
219
6
0
604,437
0
W
Zeus
20,777
577
262
7
0
650,374
5
W
Medusa
18,347
510
230
6
0
690,471
5
W
Fenrir
16,041
446
89
2
0
618,775
0
L
Artio
9,088
252
0
0
0
29,575
0
W
Kukulkan
9,792
272
0
0
0
89,772
0
L
Artemis
16,372
455
169
5
0
578,351
0
L
Neith
17,142
476
164
5
0
466,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role