Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
CrazyJack04
Skadi
Level 29
God Stats
5W - 6L
1,763 SR
Queue Stats
264W - 376L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
Cronte
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 4
Vulcan
Vulcan
Jacaro
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 568L
1,438 Elo+
Party 3
King Arthur
King Arthur
k3ntuckii
King Arthur
Level 8
God Stats
0W - 3L
1,362 SR
Queue Stats
15W - 17L
1,606 Elo+
Party 4
Team Averages
Level 54
1,525 SR
1,494 Elo+

VS

Team Averages
Level 56
1,394 SR
1,411 Elo+
Charybdis
Charybdis
Pepesitosesy
Charybdis
Level 125
God Stats
2W - 4L
1,287 SR
Queue Stats
235W - 273L
1,395 Elo+
Party 2
Serqet
Serqet
llaki1122
Serqet
Level 25
God Stats
10W - 10L
1,464 SR
Queue Stats
74W - 92L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
sinann055
Gilgamesh
Level 47
God Stats
5W - 7L
1,372 SR
Queue Stats
224W - 246L
1,404 Elo+
Solo
Kukulkan
Kukulkan
yMxriio
Kukulkan
Level 28
God Stats
5W - 2L
1,726 SR
Queue Stats
77W - 94L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zPio
Tsukuyomi
Level 57
God Stats
5W - 5L
1,122 SR
Queue Stats
146W - 166L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 3 / 1
11,266
512
10,215
17,132
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

3
0 / 3 / 0
5,827
265
1,105
2,828
169
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Cronte
Cthulhu
17
1 / 3 / 1
9,966
453
4,630
11,917
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Jacaro
Vulcan
17
0 / 5 / 8
10,412
473
15,782
14,109
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
k3ntuckii
King Arthur
17
2 / 2 / 3
10,192
463
7,284
13,922
19,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pepesitosesy
Charybdis
20
3 / 2 / 4
12,100
550
8,912
14,052
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
llaki1122
Serqet
14
3 / 4 / 6
9,682
440
3,800
17,331
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
sinann055
Gilgamesh
18
2 / 1 / 0
10,957
498
9,303
13,220
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
yMxriio
Kukulkan
16
2 / 1 / 3
9,970
453
5,821
5,554
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
zPio
Tsukuyomi
19
6 / 4 / 2
11,477
522
12,789
16,984
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
16
16
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
3
1
3.17
L
0
3
0
0
L
Cthulhu
Cronte
Cthulhu
1
3
1
0.5
L
Vulcan
Jacaro
Vulcan
0
5
8
0.8
W
Charybdis
Pepesitosesy
Charybdis
3
2
4
2.5
L
King Arthur
k3ntuckii
King Arthur
2
2
3
1.75
W
Serqet
llaki1122
Serqet
3
4
6
1.5
W
Gilgamesh
sinann055
Gilgamesh
2
1
0
2
W
Kukulkan
yMxriio
Kukulkan
2
1
3
3.5
W
Tsukuyomi
zPio
Tsukuyomi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,016
Damage
40,625
59,908
Taken
67,141
39,126
Mitigated
44,219
25,591
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,215
2,740
0
15,900
17,132
6,184
250
1,651
15,071
0
62,377
L
1,105
636
116
865
2,828
169
0
0
2,828
0
3,224
L
Cthulhu
Cronte
Cthulhu
4,630
317
67
1,508
11,917
8,132
0
1,048
10,757
46,664
0
L
Vulcan
Jacaro
Vulcan
15,782
5,112
164
3,978
14,109
5,485
418
2,338
11,349
77,539
0
W
Charybdis
Pepesitosesy
Charybdis
8,912
4,783
0
7,208
14,052
5,804
1,337
5,581
8,471
0
119,106
L
King Arthur
k3ntuckii
King Arthur
7,284
858
0
2,993
13,922
19,156
0
397
13,451
0
65,498
W
Serqet
llaki1122
Serqet
3,800
1,001
0
2,028
17,331
19,498
148
6,602
10,729
0
19,781
W
Gilgamesh
sinann055
Gilgamesh
9,303
3,552
0
4,005
13,220
10,240
1,129
618
12,602
0
78,133
W
Kukulkan
yMxriio
Kukulkan
5,821
538
0
1,635
5,554
2,113
512
3,279
2,275
48,268
0
W
Tsukuyomi
zPio
Tsukuyomi
12,789
3,892
0
5,762
16,984
6,564
442
4,512
12,472
0
97,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
54,186
463
Minions Killed
678
0
Camps Cleared
0
1,723,544
Distance Traveled
2,099,735
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,266
512
97
4
0
455,753
2
L
Skadi
5,827
265
4
0
0
69,845
0
L
Cthulhu
9,966
453
93
4
0
430,802
4
L
Vulcan
10,412
473
140
6
0
384,387
1
W
Charybdis
12,100
550
211
10
0
370,429
1
L
King Arthur
10,192
463
129
6
0
382,757
4
W
Serqet
9,682
440
27
1
0
429,856
1
W
Gilgamesh
10,957
498
151
7
0
433,202
3
W
Kukulkan
9,970
453
148
7
0
404,217
1
W
Tsukuyomi
11,477
522
141
6
0
462,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role