Player Matchup

Gilgamesh
Gilgamesh
Ghaina5172
Gilgamesh
Level 59
God Stats
50W - 37L
1,646 SR
Queue Stats
426W - 342L
1,555 Elo+
Solo
Ra
Ra
LgoGetSomeMoney
Ra
Level 135
God Stats
8W - 8L
1,566 SR
Queue Stats
181W - 165L
1,528 Elo+
Party 2
Chiron
Chiron
ZZ385i
Chiron
Level 156
God Stats
3W - 2L
1,487 SR
Queue Stats
136W - 137L
1,362 Elo+
Party 2
Team Averages
Level 117
1,566 SR
1,482 Elo+

VS

Team Averages
Level 42
1,475 SR
1,386 Elo+
Cthulhu
Cthulhu
DuckFail
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Pimentt65
Ra
Level 89
God Stats
3W - 3L
1,537 SR
Queue Stats
110W - 119L
1,423 Elo+
Solo
Bellona
Bellona
space gerbils
Bellona
Level 28
God Stats
3W - 7L
1,387 SR
Queue Stats
25W - 45L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghaina5172
Gilgamesh
13
7 / 4 / 19
9,913
826
6,366
12,917
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
7 / 2 / 22
10,527
877
17,463
14,018
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ZZ385i
Chiron
14
17 / 2 / 13
11,342
945
24,118
12,413
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuckFail
Cthulhu
10
1 / 13 / 3
8,119
677
5,390
17,996
8,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

13
5 / 6 / 3
10,042
837
14,174
16,581
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
2 / 12 / 5
8,032
669
9,446
18,995
9,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
31
Kills
8
8
Deaths
31
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DuckFail
Cthulhu
1
13
3
0.19
W
Gilgamesh
Ghaina5172
Gilgamesh
7
4
19
4.13
W
7
2
22
9
L
5
6
3
1.08
W
Chiron
ZZ385i
Chiron
17
2
13
11.75
L
Bellona
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
29,010
39,348
Taken
53,572
16,955
Mitigated
23,301
17,780
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DuckFail
Cthulhu
5,390
709
180
210
17,996
8,361
0
5,139
12,539
13,699
0
W
Gilgamesh
Ghaina5172
Gilgamesh
6,366
1,773
370
1,277
12,917
7,102
1,030
7,675
5,242
0
22,313
W
17,463
1,815
1,868
8,051
14,018
5,471
670
7,230
6,788
41,673
0
L
14,174
640
1,042
4,016
16,581
5,073
0
6,112
10,219
34,720
0
W
Chiron
ZZ385i
Chiron
24,118
10,659
1,834
4,380
12,413
4,382
1,290
5,177
7,236
0
46,964
L
Bellona
9,446
2,546
0
2,596
18,995
9,867
0
5,609
13,028
0
23,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
26,193
140
Minions Killed
99
10
Camps Cleared
1
687,344
Distance Traveled
626,586
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,119
677
13
1
0
177,017
1
W
Gilgamesh
9,913
826
27
2
4
228,416
1
W
Ra
10,527
877
62
5
4
243,209
1
L
Ra
10,042
837
57
5
1
240,391
4
W
Chiron
11,342
945
51
4
2
215,719
1
L
Bellona
8,032
669
29
2
0
209,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role