Player Matchup

Zhong Kui
Zhong Kui
AndyMar161
Zhong Kui
Level 23
God Stats
11W - 12L
1,540 SR
Queue Stats
48W - 65L
1,369 Elo+
Party 2
Athena
Athena
BiteLovWaifu
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,275 Elo+
Solo
Cupid
Cupid
RagevMachine
Cupid
Level 13
God Stats
1W - 1L
1,242 SR
Queue Stats
10W - 15L
1,256 Elo+
Solo
Kali
Kali
country_bot1
Kali
Level 7
God Stats
3W - 8L
1,167 SR
Queue Stats
6W - 14L
1,239 Elo+
Solo
Neith
Neith
kratos-tame146
Neith
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 196L
1,357 Elo+
Party 2
Team Averages
Level 16
1,390 SR
1,299 Elo+

VS

Team Averages
Level 15
1,530 SR
1,297 Elo+
Bakasura
Bakasura
BenderBKB2001
Bakasura
Level 18
God Stats
21W - 14L
1,525 SR
Queue Stats
62W - 47L
1,369 Elo+
Solo
Skadi
Skadi
Sharmelo0122
Skadi
Level 27
God Stats
11W - 12L
1,626 SR
Queue Stats
137W - 134L
1,422 Elo+
Solo
Bellona
Bellona
Viniccos
Bellona
Level 8
God Stats
14W - 12L
1,532 SR
Queue Stats
58W - 60L
1,336 Elo+
Solo
Ares
Ares
XxNightwolf5637
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,176 Elo+
Party 1
Khepri
Khepri
elemental rage5
Khepri
Level 13
God Stats
2W - 2L
1,467 SR
Queue Stats
37W - 45L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndyMar161
Zhong Kui
17
10 / 6 / 13
11,784
471
28,298
20,629
13,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
6 / 3 / 11
10,569
423
12,004
22,383
10,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 8 / 5
8,158
326
1,132
12,153
3,258
17
8 / 3 / 14
12,095
484
13,143
17,555
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 3 / 14
13,770
551
29,750
16,483
7,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BenderBKB2001
Bakasura
17
8 / 8 / 3
11,165
447
16,198
23,610
9,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 2
7,114
285
1,199
2,294
415
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Viniccos
Bellona
18
12 / 7 / 8
12,109
484
23,205
30,843
29,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 14 / 5
8,105
324
5,238
23,613
13,477
Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 11 / 5
8,056
322
6,758
24,579
27,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
40
Kills
21
23
Deaths
41
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AndyMar161
Zhong Kui
10
6
13
2.75
L
Bakasura
BenderBKB2001
Bakasura
8
8
3
1.19
W
Athena
6
3
11
3.83
W
0
8
5
0.31
L
1
1
2
2
L
Bellona
Viniccos
Bellona
12
7
8
2.29
L
0
14
5
0.18
W
8
3
14
5
L
0
11
5
0.23
W
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,327
Damage
52,598
89,203
Taken
104,939
45,347
Mitigated
80,115
23,375
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AndyMar161
Zhong Kui
28,298
4,264
853
9,685
20,629
13,805
2,257
5,472
14,597
68,797
0
L
Bakasura
BenderBKB2001
Bakasura
16,198
10,603
0
6,754
23,610
9,183
0
7,312
16,298
0
58,391
W
Athena
12,004
3,650
0
2,805
22,383
10,951
2,024
5,032
17,281
39,999
0
W
1,132
402
181
602
12,153
3,258
162
895
10,770
0
9,399
L
1,199
365
0
469
2,294
415
0
532
1,762
0
10,657
L
Bellona
Viniccos
Bellona
23,205
4,189
0
1,348
30,843
29,193
311
14,496
16,347
17,200
48,344
L
5,238
1,158
0
263
23,613
13,477
0
7,249
16,364
26,100
0
W
13,143
5,351
0
3,321
17,555
9,744
1,531
2,779
14,091
0
41,538
L
6,758
768
820
1,573
24,579
27,847
51
10,713
13,866
30,664
0
W
29,750
15,425
0
5,928
16,483
7,589
3,697
3,401
12,585
0
125,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
46,549
373
Minions Killed
283
0
Camps Cleared
0
2,223,019
Distance Traveled
1,573,357
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,784
471
89
4
0
429,884
0
L
Bakasura
11,165
447
108
4
0
421,501
5
W
Athena
10,569
423
54
2
0
482,839
0
W
Cupid
8,158
326
9
0
0
367,699
0
L
Skadi
7,114
285
19
1
0
107,742
0
L
Bellona
12,109
484
86
3
0
402,941
0
L
Ares
8,105
324
29
1
0
311,780
0
W
Kali
12,095
484
65
3
0
511,107
5
L
Khepri
8,056
322
41
2
0
329,393
0
W
Neith
13,770
551
156
6
0
431,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role