Player Matchup

Susano
Susano
CLPTF
Susano
Level 23
God Stats
16W - 10L
1,500 SR
Queue Stats
78W - 79L
1,465 Elo+
Solo
Sobek
Sobek
JokersFAV
Sobek
Level 28
God Stats
1W - 1L
1,649 SR
Queue Stats
34W - 21L
1,592 Elo+
Solo
Nu Wa
Nu Wa
lu555is184
Nu Wa
Level 27
God Stats
4W - 5L
1,180 SR
Queue Stats
106W - 101L
1,484 Elo+
Solo
Anubis
Anubis
redito_liquido
Anubis
Level 25
God Stats
2W - 1L
1,555 SR
Queue Stats
108W - 101L
1,604 Elo+
Solo
Heimdallr
Heimdallr
zIRisen
Heimdallr
Level 26
God Stats
11W - 7L
1,606 SR
Queue Stats
136W - 102L
1,664 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,562 Elo+

VS

Team Averages
Level 25
1,605 SR
1,550 Elo+
Cabrakan
Cabrakan
FatGlizzySuk
Cabrakan
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
103W - 47L
1,741 Elo+
Solo
Yemoja
Yemoja
GodZili
Yemoja
Level 27
God Stats
10W - 7L
1,530 SR
Queue Stats
85W - 73L
1,387 Elo+
Solo
Sol
Sol
OdyIsMyDog
Sol
Level 27
God Stats
2W - 5L
1,588 SR
Queue Stats
92W - 70L
1,734 Elo+
Solo
Hun Batz
Hun Batz
axvxl
Hun Batz
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 14L
1,365 Elo+
Solo
Heimdallr
Heimdallr
carlos minigame
Heimdallr
Level 28
God Stats
0W - 2L
1,455 SR
Queue Stats
52W - 44L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CLPTF
Susano
17
3 / 6 / 11
11,919
497
9,725
19,580
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
JokersFAV
Sobek
14
1 / 3 / 19
10,668
445
5,888
25,494
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
18
1 / 3 / 9
11,209
467
13,311
7,540
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 4
14,016
584
16,585
18,128
9,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
zIRisen
Heimdallr
20
21 / 3 / 5
15,151
631
28,966
19,512
7,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FatGlizzySuk
Cabrakan
16
7 / 6 / 1
11,842
493
13,954
21,031
18,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
GodZili
Yemoja
14
0 / 8 / 3
8,956
373
7,943
16,866
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 5 / 3
13,200
550
25,518
23,682
7,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
axvxl
Hun Batz
19
2 / 6 / 5
11,903
496
6,659
19,764
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
carlos minigame
Heimdallr
15
2 / 10 / 4
9,988
416
9,820
18,205
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
34
Kills
19
19
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
CLPTF
Susano
3
6
11
1.42
L
Cabrakan
FatGlizzySuk
Cabrakan
7
6
1
1.25
L
Yemoja
GodZili
Yemoja
0
8
3
0.19
W
Sobek
JokersFAV
Sobek
1
3
19
3.5
L
8
5
3
1.9
L
Hun Batz
axvxl
Hun Batz
2
6
5
0.75
L
Heimdallr
carlos minigame
Heimdallr
2
10
4
0.4
W
Nu Wa
1
3
9
1.83
W
8
4
4
2.5
W
Heimdallr
zIRisen
Heimdallr
21
3
5
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,475
Damage
63,894
90,254
Taken
99,548
52,816
Mitigated
46,091
38,671
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CLPTF
Susano
9,725
1,809
0
4,795
19,580
9,690
0
8,224
11,356
0
70,670
L
Cabrakan
FatGlizzySuk
Cabrakan
13,954
1,661
0
3,605
21,031
18,785
160
9,622
11,409
63,856
0
L
Yemoja
GodZili
Yemoja
7,943
978
563
1,816
16,866
11,511
0
7,649
9,217
32,856
0
W
Sobek
JokersFAV
Sobek
5,888
471
442
10,818
25,494
23,561
78
11,834
13,660
16,994
0
L
25,518
7,460
50
11,820
23,682
7,043
588
9,489
14,193
124,286
8,907
L
Hun Batz
axvxl
Hun Batz
6,659
2,407
0
5,931
19,764
5,322
0
6,416
13,345
0
88,534
L
Heimdallr
carlos minigame
Heimdallr
9,820
4,207
0
2,113
18,205
3,430
738
3,556
14,646
0
58,378
W
Nu Wa
13,311
2,109
0
582
7,540
2,506
65
4,094
3,446
73,334
0
W
16,585
1,061
320
11,867
18,128
9,559
0
11,771
6,357
110,735
0
W
Heimdallr
zIRisen
Heimdallr
28,966
15,039
0
9,847
19,512
7,500
380
9,750
9,762
0
141,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,963
Gold Earned
55,889
617
Minions Killed
593
0
Camps Cleared
0
2,237,897
Distance Traveled
2,277,845
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,919
497
100
4
0
509,089
0
L
Cabrakan
11,842
493
114
5
0
395,837
6
L
Yemoja
8,956
373
44
2
0
456,002
7
W
Sobek
10,668
445
16
1
0
478,699
14
L
Sol
13,200
550
187
8
0
450,775
3
L
Hun Batz
11,903
496
159
7
0
489,795
0
L
Heimdallr
9,988
416
89
4
0
485,436
1
W
Nu Wa
11,209
467
113
5
0
443,548
5
W
Anubis
14,016
584
205
9
0
390,385
0
W
Heimdallr
15,151
631
183
8
0
416,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role