Player Matchup

Sylvanus
Sylvanus
Iris_The_Goblin
Sylvanus
Level 29
God Stats
14W - 21L
1,465 SR
Queue Stats
202W - 206L
1,434 Elo+
Solo
Kukulkan
Kukulkan
OmgFriskyy
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,491 Elo+
Party 1
Ra
Ra
Traedoes4X
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
eV Guide
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,442 Elo+
Solo
Mercury
Mercury
seth_natsu
Mercury
Level 28
God Stats
8W - 7L
1,614 SR
Queue Stats
202W - 208L
1,418 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,490 Elo+

VS

Team Averages
Level 23
1,606 SR
1,439 Elo+
Danzaburou
Danzaburou
NxMB-EnVy
Danzaburou
Level 29
God Stats
7W - 1L
1,864 SR
Queue Stats
37W - 30L
1,455 Elo+
Party 2
Chang'e
Chang'e
OutkastDreams
Chang'e
Level 28
God Stats
7W - 4L
1,827 SR
Queue Stats
74W - 78L
1,406 Elo+
Solo
Horus
Horus
Skills4082
Horus
Level 17
God Stats
1W - 1L
1,218 SR
Queue Stats
40W - 38L
1,443 Elo+
Solo
Cerberus
Cerberus
ZeroHackX0X
Cerberus
Level 16
God Stats
2W - 3L
1,496 SR
Queue Stats
24W - 32L
1,428 Elo+
Solo
Ymir
Ymir
cjh202
Ymir
Level 27
God Stats
12W - 8L
1,628 SR
Queue Stats
29W - 27L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 5 / 8
9,723
405
12,675
23,644
20,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
OmgFriskyy
Kukulkan
13
1 / 6 / 4
9,120
380
15,385
11,290
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 3
10,238
427
6,437
9,812
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
eV Guide
Jing Wei
17
2 / 4 / 7
10,657
444
15,459
14,544
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
seth_natsu
Mercury
18
6 / 4 / 2
11,201
467
15,854
19,966
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NxMB-EnVy
Danzaburou
16
6 / 5 / 4
11,392
475
15,110
17,946
6,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
19
7 / 1 / 1
12,249
510
14,091
18,442
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
16
5 / 2 / 10
10,863
453
8,932
14,253
10,396
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ZeroHackX0X
Cerberus
18
3 / 1 / 5
11,820
493
9,689
16,835
18,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
cjh202
Ymir
16
2 / 3 / 8
10,818
451
8,217
28,021
24,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
12
Kills
23
23
Deaths
12
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
8
1
W
Danzaburou
NxMB-EnVy
Danzaburou
6
5
4
1.6
L
Kukulkan
OmgFriskyy
Kukulkan
1
6
4
0.5
W
Chang'e
7
1
1
7.5
W
Horus
5
2
10
5
L
2
4
3
0.88
W
Cerberus
ZeroHackX0X
Cerberus
3
1
5
5.5
W
Ymir
cjh202
Ymir
2
3
8
2
L
Jing Wei
eV Guide
Jing Wei
2
4
7
1.38
L
Mercury
seth_natsu
Mercury
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
56,039
79,256
Taken
95,497
41,038
Mitigated
66,850
25,553
Healing
37,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,675
5,090
5,019
10,541
23,644
20,115
423
8,926
14,718
31,802
0
W
Danzaburou
NxMB-EnVy
Danzaburou
15,110
7,253
0
4,092
17,946
6,129
908
5,934
11,867
0
79,642
L
Kukulkan
OmgFriskyy
Kukulkan
15,385
2,524
0
1,274
11,290
3,659
483
5,759
5,531
51,050
0
W
Chang'e
14,091
1,125
1,202
8,552
18,442
7,548
1,254
5,987
12,083
96,615
0
W
Horus
8,932
3,375
3,743
4,833
14,253
10,396
147
5,755
8,329
0
47,313
L
6,437
802
342
2,076
9,812
2,986
1,687
4,904
4,908
52,271
0
W
Cerberus
ZeroHackX0X
Cerberus
9,689
512
0
5,890
16,835
18,167
301
5,346
11,329
73,659
0
W
Ymir
cjh202
Ymir
8,217
1,693
2,997
6,671
28,021
24,610
0
10,952
16,730
32,574
0
L
Jing Wei
eV Guide
Jing Wei
15,459
11,451
0
4,453
14,544
4,699
2,840
4,541
10,003
177
89,101
L
Mercury
seth_natsu
Mercury
15,854
7,325
0
1,848
19,966
9,579
0
7,867
12,099
0
82,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
57,142
486
Minions Killed
543
0
Camps Cleared
0
2,066,186
Distance Traveled
2,211,101
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,723
405
45
2
0
382,062
1
W
Danzaburou
11,392
475
126
5
0
408,539
0
L
Kukulkan
9,120
380
80
3
0
361,609
2
W
Chang'e
12,249
510
154
6
0
446,057
2
W
Horus
10,863
453
67
3
0
489,920
2
L
Ra
10,238
427
100
4
0
407,404
3
W
Cerberus
11,820
493
146
6
0
443,233
1
W
Ymir
10,818
451
50
2
0
423,352
0
L
Jing Wei
10,657
444
148
6
0
396,678
1
L
Mercury
11,201
467
113
5
0
518,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role