Player Matchup

Arachne
Arachne
Emanuele_Ion17
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,033 Elo+
Party 3
Xing Tian
Xing Tian
Pro_Sciutto_xX
Xing Tian
Level 28
God Stats
8W - 7L
1,255 SR
Queue Stats
125W - 179L
1,353 Elo+
Party 2
Ah Puch
Ah Puch
Vector1684
Ah Puch
Level 27
God Stats
6W - 7L
1,640 SR
Queue Stats
130W - 157L
1,351 Elo+
Party 2
Chang'e
Chang'e
dem9068
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 159L
1,310 Elo+
Party 2
Aphrodite
Aphrodite
krystian837
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,033 Elo+
Party 3
Team Averages
Level 18
1,479 SR
1,216 Elo+

VS

Team Averages
Level 19
1,460 SR
1,382 Elo+
Agni
Agni
Bitamines
Agni
Level 24
God Stats
3W - 3L
1,518 SR
Queue Stats
49W - 44L
1,323 Elo+
Solo
Nu Wa
Nu Wa
ExalTy_DeaD
Nu Wa
Level 11
God Stats
5W - 1L
1,670 SR
Queue Stats
68W - 67L
1,306 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
Level 14
God Stats
27W - 26L
1,260 SR
Queue Stats
75W - 68L
1,368 Elo+
Party 1
Fenrir
Fenrir
FreshASAP
Fenrir
Level 28
God Stats
11W - 7L
1,352 SR
Queue Stats
29W - 26L
1,367 Elo+
Solo
Set
Set
TIgERPSYKOO
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
7,548
343
4,353
18,950
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Pro_Sciutto_xX
Xing Tian
16
7 / 4 / 8
11,894
541
6,688
13,679
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Vector1684
Ah Puch
18
12 / 7 / 6
11,996
545
17,986
16,111
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
dem9068
Chang'e
12
0 / 11 / 1
7,790
354
4,441
16,753
4,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
krystian837
Aphrodite
11
0 / 11 / 0
7,419
337
3,055
12,194
5,300
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
11 / 1 / 5
12,271
558
15,215
12,894
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 13
9,862
448
11,601
9,702
2,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ExalTy_TriZy
Tsukuyomi
17
13 / 6 / 11
11,826
538
19,861
17,756
6,772
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
FreshASAP
Fenrir
18
13 / 1 / 5
12,155
553
10,922
10,049
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 8 / 5
9,984
454
4,101
14,170
6,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
20
Kills
42
44
Deaths
20
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
11
1
5
13.5
L
1
11
0
0.09
W
4
4
13
2.63
W
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
13
6
11
3.08
W
Fenrir
FreshASAP
Fenrir
13
1
5
15.5
L
Xing Tian
Pro_Sciutto_xX
Xing Tian
7
4
8
2.75
W
1
8
5
0.44
L
Ah Puch
Vector1684
Ah Puch
12
7
6
2.14
L
Chang'e
dem9068
Chang'e
0
11
1
0.05
L
Aphrodite
krystian837
Aphrodite
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
61,700
77,687
Taken
64,571
39,145
Mitigated
26,204
8,954
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,215
1,352
0
5,960
12,894
4,798
1,723
4,087
8,555
89,565
0
L
4,353
2,851
0
1,007
18,950
5,734
712
9,822
8,629
0
24,375
W
11,601
3,358
0
1,099
9,702
2,886
1,343
3,638
6,030
47,879
0
W
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
19,861
6,834
0
2,483
17,756
6,772
396
9,338
8,332
0
78,984
W
Fenrir
FreshASAP
Fenrir
10,922
1,785
15
4,970
10,049
5,052
3,087
3,800
6,209
0
53,270
L
Xing Tian
Pro_Sciutto_xX
Xing Tian
6,688
547
0
645
13,679
17,844
757
1,712
11,967
25,073
0
W
4,101
1,238
0
391
14,170
6,696
176
10,895
3,275
0
55,074
L
Ah Puch
Vector1684
Ah Puch
17,986
893
0
2,970
16,111
5,925
1,881
2,660
13,451
72,322
0
L
Chang'e
dem9068
Chang'e
4,441
1,309
46
2,684
16,753
4,342
524
7,416
8,937
27,519
0
L
Aphrodite
krystian837
Aphrodite
3,055
1,095
539
1,063
12,194
5,300
773
4,225
7,887
20,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
56,098
262
Minions Killed
517
0
Camps Cleared
0
1,632,318
Distance Traveled
1,950,960
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,271
558
166
8
0
385,657
4
L
Arachne
7,548
343
49
2
0
346,575
0
W
Nu Wa
9,862
448
63
3
0
376,922
0
W
Tsukuyomi
11,826
538
91
4
0
419,144
0
W
Fenrir
12,155
553
98
4
0
386,140
4
L
Xing Tian
11,894
541
37
2
0
403,526
0
W
Set
9,984
454
99
5
0
383,097
0
L
Ah Puch
11,996
545
106
5
0
355,482
1
L
Chang'e
7,790
354
43
2
0
299,902
0
L
Aphrodite
7,419
337
27
1
0
226,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role