Player Matchup

Danzaburou
Danzaburou
aKa Leito
Danzaburou
Level 109
God Stats
101W - 103L
1,529 SR
Queue Stats
356W - 309L
1,540 Elo+
Party 1
Sol
Sol
aKa Shiv4
Sol
Level 45
God Stats
8W - 4L
1,645 SR
Queue Stats
290W - 256L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
aKaAetios
Gilgamesh
Level 103
God Stats
56W - 28L
1,641 SR
Queue Stats
294W - 236L
1,589 Elo+
Party 1
Team Averages
Level 86
1,605 SR
1,556 Elo+

VS

Team Averages
Level 33
1,475 SR
1,288 Elo+
Ah Puch
Ah Puch
DaRotten
Ah Puch
Level 66
God Stats
28W - 20L
1,387 SR
Queue Stats
286W - 254L
1,362 Elo+
Party 2
Mulan
Mulan
FaZe_OlTraX_22
Mulan
Level 25
God Stats
0W - 1L
1,855 SR
Queue Stats
37W - 79L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
GuardianOscuro77
Gilgamesh
Level 8
God Stats
2W - 5L
1,185 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aKa Leito
Danzaburou
14
8 / 2 / 9
10,002
834
10,606
10,107
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 3 / 11
8,615
718
4,779
8,141
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
aKaAetios
Gilgamesh
15
9 / 0 / 10
10,287
857
12,829
13,222
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaRotten
Ah Puch
13
5 / 6 / 0
9,009
751
13,587
9,349
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 3
6,850
571
3,676
9,368
7,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
10
0 / 7 / 4
7,246
604
6,614
11,565
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DaRotten
Ah Puch
5
6
0
0.83
L
0
6
3
0.25
L
Gilgamesh
0
7
4
0.29
W
Danzaburou
aKa Leito
Danzaburou
8
2
9
6.25
W
2
3
11
2.5
W
Gilgamesh
aKaAetios
Gilgamesh
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
23,877
31,470
Taken
30,282
15,366
Mitigated
20,287
8,543
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DaRotten
Ah Puch
13,587
94
0
1,348
9,349
3,409
0
1,079
7,966
39,568
0
L
3,676
408
0
807
9,368
7,282
0
1,150
7,907
0
8,281
L
Gilgamesh
6,614
1,007
0
633
11,565
9,596
0
2,550
8,750
0
12,909
W
Danzaburou
aKa Leito
Danzaburou
10,606
4,803
0
3,163
10,107
3,397
1,679
4,527
5,326
0
54,254
W
4,779
524
0
2,626
8,141
2,531
690
4,829
3,312
17,618
0
W
Gilgamesh
aKaAetios
Gilgamesh
12,829
3,621
0
2,754
13,222
9,438
463
5,130
7,558
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
23,105
157
Minions Killed
91
8
Camps Cleared
3
648,391
Distance Traveled
610,947
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,009
751
58
5
2
203,018
5
L
Mulan
6,850
571
9
1
1
197,725
2
L
Gilgamesh
7,246
604
24
2
0
210,204
2
W
Danzaburou
10,002
834
76
6
3
204,216
0
W
Sol
8,615
718
35
3
0
193,186
0
W
Gilgamesh
10,287
857
46
4
5
250,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role