Player Matchup

Set
Set
Arkkat
Set
Level 158
God Stats
11W - 13L
1,539 SR
Queue Stats
181W - 160L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
KiraKimura
Sylvanus
Level 117
God Stats
2W - 3L
1,832 SR
Queue Stats
9W - 19L
1,374 Elo+
Party 2
Janus
Janus
Steadypetty
Janus
Level 148
God Stats
0W - 4L
1,623 SR
Queue Stats
190W - 175L
1,590 Elo+
Solo
Izanami
Izanami
SuperNovahh
Izanami
Level 157
God Stats
2W - 1L
1,761 SR
Queue Stats
8W - 10L
1,554 Elo+
Party 2
Geb
Geb
bercelius
Geb
Level 142
God Stats
2W - 7L
1,476 SR
Queue Stats
347W - 309L
1,554 Elo+
Solo
Team Averages
Level 144
1,646 SR
1,538 Elo+

VS

Team Averages
Level 119
1,574 SR
1,572 Elo+
Charybdis
Charybdis
CaLLMeMrPony
Charybdis
Level 155
God Stats
30W - 24L
1,705 SR
Queue Stats
385W - 330L
1,634 Elo+
Party 1
Ares
Ares
Newbfire
Ares
Level 124
God Stats
11W - 4L
1,489 SR
Queue Stats
161W - 161L
1,558 Elo+
Solo
Cerberus
Cerberus
alphagod707
Cerberus
Level 124
God Stats
11W - 9L
1,642 SR
Queue Stats
419W - 396L
1,505 Elo+
Party 1
Chang'e
Chang'e
puhppeht
Chang'e
Level 89
God Stats
6W - 6L
1,549 SR
Queue Stats
271W - 272L
1,562 Elo+
Solo
Hou Yi
Hou Yi
xRegencyHD
Hou Yi
Level 101
God Stats
21W - 23L
1,482 SR
Queue Stats
448W - 415L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Arkkat
Set
20
11 / 6 / 5
15,223
544
19,681
25,918
10,663
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KiraKimura
Sylvanus
16
1 / 8 / 4
11,474
410
13,687
25,144
21,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 9 / 8
11,779
421
16,256
18,494
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SuperNovahh
Izanami
19
6 / 5 / 1
13,528
483
23,343
21,114
8,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 9
12,141
434
12,815
27,468
39,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaLLMeMrPony
Charybdis
20
7 / 3 / 11
14,560
520
18,896
18,814
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
19
4 / 5 / 9
13,679
489
12,938
29,519
38,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
alphagod707
Cerberus
20
6 / 4 / 12
14,793
528
18,740
33,517
38,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
puhppeht
Chang'e
20
8 / 2 / 13
15,865
567
18,406
22,949
10,894
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
xRegencyHD
Hou Yi
20
7 / 7 / 13
16,431
587
25,792
26,159
11,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
21
Kills
32
32
Deaths
21
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Set
Arkkat
Set
11
6
5
2.25
W
Charybdis
CaLLMeMrPony
Charybdis
7
3
11
4.17
L
Sylvanus
KiraKimura
Sylvanus
1
8
4
0.38
W
Ares
4
5
9
1.7
L
2
9
8
0.67
L
Izanami
SuperNovahh
Izanami
6
5
1
1.3
W
Cerberus
alphagod707
Cerberus
6
4
12
3
L
1
4
9
1.38
W
Chang'e
puhppeht
Chang'e
8
2
13
7.25
W
Hou Yi
xRegencyHD
Hou Yi
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,782
Damage
94,772
118,138
Taken
130,958
86,345
Mitigated
106,435
31,103
Healing
61,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Arkkat
Set
19,681
7,830
0
8,673
25,918
10,663
0
9,684
16,234
0
133,325
W
Charybdis
CaLLMeMrPony
Charybdis
18,896
10,469
0
7,119
18,814
7,622
4,818
6,874
11,816
0
100,017
L
Sylvanus
KiraKimura
Sylvanus
13,687
4,107
4,638
6,995
25,144
21,151
537
15,754
9,310
46,849
9,504
W
Ares
12,938
624
0
5,862
29,519
38,271
203
8,622
20,653
38,382
0
L
16,256
782
0
1,511
18,494
6,177
0
6,138
12,276
78,063
0
L
Izanami
SuperNovahh
Izanami
23,343
12,544
0
4,781
21,114
8,564
1,674
8,389
12,725
0
103,869
W
Cerberus
alphagod707
Cerberus
18,740
1,739
0
11,493
33,517
38,276
568
10,638
22,633
77,118
0
L
12,815
1,264
0
4,505
27,468
39,790
0
10,316
17,072
48,000
0
W
Chang'e
puhppeht
Chang'e
18,406
2,406
10,676
15,934
22,949
10,894
1,332
4,960
17,737
131,417
0
W
Hou Yi
xRegencyHD
Hou Yi
25,792
13,968
0
10,431
26,159
11,372
5,710
11,001
14,828
0
162,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,145
Gold Earned
75,328
617
Minions Killed
754
0
Camps Cleared
0
2,558,262
Distance Traveled
2,645,421
42
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,223
544
172
6
0
567,490
9
W
Charybdis
14,560
520
159
6
0
444,489
6
L
Sylvanus
11,474
410
100
4
0
432,669
11
W
Ares
13,679
489
38
1
0
557,241
10
L
Janus
11,779
421
139
5
0
500,773
5
L
Izanami
13,528
483
167
6
0
491,224
9
W
Cerberus
14,793
528
155
6
0
553,987
7
L
Geb
12,141
434
39
1
0
566,106
8
W
Chang'e
15,865
567
179
6
0
604,051
7
W
Hou Yi
16,431
587
223
8
0
485,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role