Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TheKing2314h1
Nemesis
Level 130
God Stats
13W - 10L
1,673 SR
Queue Stats
377W - 355L
1,597 Elo+
Solo
Skadi
Skadi
Yisus7612
Skadi
Level 140
God Stats
8W - 5L
1,591 SR
Queue Stats
356W - 335L
1,540 Elo+
Solo
Chronos
Chronos
Zolegar
Chronos
Level 68
God Stats
5W - 5L
1,467 SR
Queue Stats
198W - 221L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
v5Legacy
Xing Tian
Level 160
God Stats
2W - 2L
1,664 SR
Queue Stats
148W - 112L
1,584 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,525 Elo+

VS

Team Averages
Level 110
1,463 SR
1,523 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IWantNikesThighs
Ullr
Level 52
God Stats
7W - 8L
1,543 SR
Queue Stats
265W - 246L
1,527 Elo+
Solo
Nemesis
Nemesis
Zt9822
Nemesis
Level 143
God Stats
2W - 12L
1,272 SR
Queue Stats
622W - 639L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 4 / 5
8,029
472
7,491
15,404
17,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
15
6 / 5 / 4
9,023
531
6,952
11,332
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Yisus7612
Skadi
16
4 / 3 / 4
9,358
550
9,824
10,657
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Zolegar
Chronos
12
0 / 5 / 7
7,297
429
4,866
11,363
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
v5Legacy
Xing Tian
16
2 / 0 / 10
9,336
549
7,720
10,272
9,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
6 / 3 / 4
8,759
515
8,829
8,466
2,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
 
Mulan
13
0 / 3 / 1
7,792
458
5,649
10,024
5,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
13
2 / 6 / 6
7,514
442
9,724
13,295
12,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 6
9,320
548
11,773
10,918
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Zt9822
Nemesis
13
4 / 3 / 3
8,348
491
6,931
11,936
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
18
Kills
17
17
Deaths
18
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
4
5
2.13
L
The Morrigan
 
The Morrigan
6
3
4
2.67
L
Mulan
 
Mulan
0
3
1
0.17
L
Sylvanus
 
Sylvanus
2
6
6
0.83
L
5
3
6
2.67
W
Nemesis
6
5
4
1.6
W
Skadi
Yisus7612
Skadi
4
3
4
2
W
Chronos
Zolegar
Chronos
0
5
7
0.7
L
Nemesis
Zt9822
Nemesis
4
3
3
1.83
W
Xing Tian
v5Legacy
Xing Tian
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
42,906
59,028
Taken
54,639
41,213
Mitigated
28,490
14,051
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,491
2,281
1,733
4,430
15,404
17,925
718
5,178
10,226
22,513
7,602
L
The Morrigan
 
The Morrigan
8,829
845
93
1,039
8,466
2,814
0
3,604
4,762
56,776
0
L
Mulan
 
Mulan
5,649
709
0
4,222
10,024
5,207
0
3,835
6,187
0
42,488
L
Sylvanus
 
Sylvanus
9,724
2,973
1,441
3,332
13,295
12,773
0
6,361
6,843
23,656
7,216
L
11,773
5,528
0
1,343
10,918
3,401
0
1,965
8,873
0
58,936
W
Nemesis
6,952
2,859
0
2,427
11,332
5,203
61
2,281
9,051
0
53,276
W
Skadi
Yisus7612
Skadi
9,824
4,554
0
2,348
10,657
4,275
513
4,690
5,967
0
67,928
W
Chronos
Zolegar
Chronos
4,866
1,153
0
1,382
11,363
3,954
236
5,239
6,124
41,880
0
L
Nemesis
Zt9822
Nemesis
6,931
3,420
0
1,085
11,936
4,295
0
3,292
8,512
0
48,731
W
Xing Tian
v5Legacy
Xing Tian
7,720
496
0
1,731
10,272
9,856
0
130
10,142
58,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
41,733
443
Minions Killed
448
0
Camps Cleared
0
1,564,642
Distance Traveled
1,501,523
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,029
472
49
3
0
283,675
0
L
The Morrigan
8,759
515
90
5
0
297,580
7
L
Mulan
7,792
458
102
6
0
285,906
1
L
Sylvanus
7,514
442
65
4
0
255,718
1
L
Ullr
9,320
548
111
7
0
305,529
6
W
Nemesis
9,023
531
86
5
0
344,551
4
W
Skadi
9,358
550
118
7
0
298,189
4
W
Chronos
7,297
429
78
5
0
311,473
5
L
Nemesis
8,348
491
80
5
0
356,790
2
W
Xing Tian
9,336
549
112
7
0
326,754
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role