Player Matchup

Hachiman
Hachiman
MightyAres154
Hachiman
Level 4
God Stats
3W - 4L
1,668 SR
Queue Stats
3W - 4L
1,667 Elo+
Solo
Kukulkan
Kukulkan
MooseJuice00777
Kukulkan
Level 24
God Stats
6W - 4L
1,622 SR
Queue Stats
59W - 55L
1,515 Elo+
Solo
Skadi
Skadi
NuWaMain420
Skadi
Level 29
God Stats
18W - 15L
1,579 SR
Queue Stats
134W - 156L
1,609 Elo+
Solo
Achilles
Achilles
SuaveeMike
Achilles
Level 5
God Stats
3W - 5L
1,456 SR
Queue Stats
15W - 15L
1,567 Elo+
Solo
Bakasura
Bakasura
chr0met0nal
Bakasura
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
32W - 34L
1,611 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,594 Elo+

VS

Team Averages
Level 23
1,553 SR
1,505 Elo+
Skadi
Skadi
Casuallyy
Skadi
Level 8
God Stats
3W - 2L
1,352 SR
Queue Stats
3W - 2L
1,305 Elo+
Solo
Agni
Agni
Mefis1312
Agni
Level 28
God Stats
28W - 13L
1,725 SR
Queue Stats
121W - 92L
1,687 Elo+
Solo
Ymir
Ymir
NikosMatzablokos
Ymir
Level 18
God Stats
7W - 3L
1,830 SR
Queue Stats
77W - 72L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Spikyc
Gilgamesh
Level 29
God Stats
4W - 4L
1,483 SR
Queue Stats
108W - 121L
1,450 Elo+
Party 1
Loki
Loki
erimaxx
Loki
Level 31
God Stats
4W - 9L
1,375 SR
Queue Stats
102W - 112L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MightyAres154
Hachiman
6
0 / 3 / 1
4,737
364
789
4,334
991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
4 / 4 / 2
6,800
523
3,702
7,272
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 3 / 2
6,995
538
6,461
7,732
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SuaveeMike
Achilles
6
2 / 2 / 0
5,479
421
2,075
5,011
2,158
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
chr0met0nal
Bakasura
13
4 / 3 / 1
7,374
567
3,947
9,911
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Casuallyy
Skadi
10
1 / 3 / 4
6,045
465
2,674
5,814
1,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
14
2 / 2 / 4
8,160
628
7,206
5,233
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 0
7,380
568
5,160
7,332
2,739
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Spikyc
Gilgamesh
11
2 / 4 / 1
6,973
536
4,003
6,913
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
erimaxx
Loki
13
3 / 4 / 5
7,689
591
4,605
7,322
1,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
13
Kills
15
15
Deaths
14
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Casuallyy
Skadi
1
3
4
1
W
Agni
2
2
4
2
L
Hachiman
MightyAres154
Hachiman
0
3
1
0.17
L
Kukulkan
4
4
2
1.25
W
7
1
0
7
L
3
3
2
1.33
W
Gilgamesh
Spikyc
Gilgamesh
2
4
1
0.63
L
Achilles
SuaveeMike
Achilles
2
2
0
1
L
Bakasura
chr0met0nal
Bakasura
4
3
1
1.5
W
Loki
erimaxx
Loki
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
23,648
34,260
Taken
32,614
11,782
Mitigated
12,313
9,879
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Casuallyy
Skadi
2,674
1,020
0
1,392
5,814
1,275
752
812
4,956
0
20,684
W
Agni
7,206
337
0
1,315
5,233
1,521
448
1,193
3,808
54,440
0
L
Hachiman
MightyAres154
Hachiman
789
384
0
534
4,334
991
0
1,206
3,128
0
6,555
L
Kukulkan
3,702
447
0
824
7,272
2,539
0
4,987
2,043
28,546
0
W
5,160
1,030
224
1,616
7,332
2,739
574
1,503
5,740
22,128
0
L
6,461
1,971
0
1,688
7,732
2,532
8
3,778
3,846
0
38,491
W
Gilgamesh
Spikyc
Gilgamesh
4,003
1,471
0
1,278
6,913
5,001
1,120
0
6,227
0
26,059
L
Achilles
SuaveeMike
Achilles
2,075
712
0
1,792
5,011
2,158
0
0
5,011
0
14,452
L
Bakasura
chr0met0nal
Bakasura
3,947
2,858
0
5,041
9,911
3,562
0
1,889
7,866
0
38,428
W
Loki
erimaxx
Loki
4,605
1,766
0
2,467
7,322
1,777
309
0
7,144
0
37,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
36,247
276
Minions Killed
329
0
Camps Cleared
0
989,201
Distance Traveled
1,204,067
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,045
465
29
2
0
237,038
0
W
Agni
8,160
628
121
9
0
270,788
2
L
Hachiman
4,737
364
18
1
0
142,456
0
L
Kukulkan
6,800
523
67
5
0
206,101
0
W
Ymir
7,380
568
42
3
0
252,759
4
L
Skadi
6,995
538
66
5
0
222,740
2
W
Gilgamesh
6,973
536
63
5
0
206,738
2
L
Achilles
5,479
421
27
2
0
113,831
2
L
Bakasura
7,374
567
98
8
0
304,073
1
W
Loki
7,689
591
74
6
0
236,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role