Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ELRef
Da Ji
Level 119
God Stats
3W - 2L
1,661 SR
Queue Stats
235W - 208L
1,579 Elo+
Solo
Nemesis
Nemesis
EXEGGSKY
Nemesis
Level 115
God Stats
51W - 50L
1,552 SR
Queue Stats
224W - 218L
1,525 Elo+
Solo
Scylla
Scylla
carrulo
Scylla
Level 125
God Stats
3W - 4L
1,549 SR
Queue Stats
39W - 45L
1,522 Elo+
Solo
Team Averages
Level 116
1,552 SR
1,525 Elo+

VS

Team Averages
Level 146
1,528 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ELpoivron
Ravana
Level 155
God Stats
6W - 5L
1,512 SR
Queue Stats
113W - 96L
1,546 Elo+
Party 1
Raijin
Raijin
Elsamoussa
Raijin
Level 144
God Stats
1W - 1L
1,798 SR
Queue Stats
53W - 42L
1,511 Elo+
Party 1
Mulan
Mulan
Peuciont
Mulan
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 66L
1,500 Elo+
Party 2
Ares
Ares
greatshot
Ares
Level 145
God Stats
1W - 2L
1,329 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 1 / 6
6,718
611
5,477
7,627
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
11
5 / 1 / 7
6,396
581
5,597
6,878
6,733
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ELRef
Da Ji
12
5 / 2 / 0
7,072
643
7,199
6,161
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
EXEGGSKY
Nemesis
12
7 / 1 / 3
7,361
669
5,185
6,878
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
carrulo
Scylla
12
3 / 3 / 2
7,124
648
4,178
5,890
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 6 / 0
4,853
441
2,070
7,454
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ELpoivron
Ravana
12
4 / 4 / 2
6,826
621
6,072
7,554
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Elsamoussa
Raijin
10
1 / 3 / 0
6,203
564
2,104
4,592
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Peuciont
Mulan
8
1 / 4 / 1
5,114
465
1,817
5,768
4,004
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
7
1 / 6 / 1
4,915
447
2,504
8,711
5,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
8
8
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
6
6
W
Baron Samedi
 
Baron Samedi
5
1
7
8.5
L
Charybdis
 
Charybdis
1
6
0
0.17
W
Da Ji
ELRef
Da Ji
5
2
0
2.5
L
Ravana
ELpoivron
Ravana
4
4
2
1.25
W
Nemesis
EXEGGSKY
Nemesis
7
1
3
8.5
L
Raijin
Elsamoussa
Raijin
1
3
0
0.33
L
Mulan
Peuciont
Mulan
1
4
1
0.38
W
Scylla
carrulo
Scylla
3
3
2
1.33
L
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
14,567
33,434
Taken
34,079
15,695
Mitigated
15,342
12,206
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,477
3,215
0
2,787
7,627
2,399
217
1,413
6,214
0
48,312
W
Baron Samedi
 
Baron Samedi
5,597
1,107
670
3,811
6,878
6,733
145
1,466
5,393
25,567
0
L
Charybdis
 
Charybdis
2,070
1,124
0
988
7,454
1,722
0
1,813
5,633
0
14,810
W
Da Ji
ELRef
Da Ji
7,199
2,118
0
1,156
6,161
2,834
284
110
6,040
0
39,396
L
Ravana
ELpoivron
Ravana
6,072
1,856
0
1,944
7,554
2,996
0
2,244
5,248
0
36,194
W
Nemesis
EXEGGSKY
Nemesis
5,185
2,807
0
2,790
6,878
2,309
454
1,044
5,678
0
33,664
L
Raijin
Elsamoussa
Raijin
2,104
36
0
1,276
4,592
1,410
644
1,483
2,973
36,028
0
L
Mulan
Peuciont
Mulan
1,817
543
0
572
5,768
4,004
0
0
5,768
0
16,991
W
Scylla
carrulo
Scylla
4,178
334
0
992
5,890
1,420
0
539
5,269
42,640
0
L
Ares
2,504
73
0
0
8,711
5,210
0
4,021
4,682
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
27,911
352
Minions Killed
255
0
Camps Cleared
0
1,085,050
Distance Traveled
967,939
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,718
611
95
9
0
211,914
2
W
Baron Samedi
6,396
581
29
3
0
218,895
5
L
Charybdis
4,853
441
28
3
0
198,655
2
W
Da Ji
7,072
643
77
7
0
187,941
3
L
Ravana
6,826
621
83
8
0
195,063
5
W
Nemesis
7,361
669
73
7
0
250,832
2
L
Raijin
6,203
564
87
8
0
213,198
4
L
Mulan
5,114
465
34
3
0
179,864
0
W
Scylla
7,124
648
78
7
0
215,468
3
L
Ares
4,915
447
23
2
0
181,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role