Player Matchup

Mercury
Mercury
Kaakkü
Mercury
Level 154
God Stats
1W - 0L
1,790 SR
Queue Stats
51W - 11L
1,988 Elo+
Party 2
Ra
Ra
PlsDontCrash
Ra
Level 12
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 0L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Topastic
Tsukuyomi
Level 158
God Stats
1W - 0L
1,418 SR
Queue Stats
557W - 163L
1,952 Elo+
Party 2
Team Averages
Level 108
1,643 SR
1,838 Elo+

VS

Team Averages
Level 29
1,450 SR
1,584 Elo+
Neith
Neith
Ypalow
Neith
Level 27
God Stats
22W - 15L
1,512 SR
Queue Stats
59W - 54L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
ballasvend
Cthulhu
Level 43
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 14L
1,517 Elo+
Party 1
Ra
Ra
Сарен
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaakkü
Mercury
10
2 / 2 / 11
7,589
759
3,961
10,730
6,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 0 / 9
9,668
967
10,600
6,704
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Topastic
Tsukuyomi
13
8 / 4 / 11
8,674
867
10,521
10,054
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ypalow
Neith
10
1 / 6 / 2
6,648
665
7,116
9,877
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ballasvend
Cthulhu
10
2 / 3 / 2
7,339
734
4,115
8,243
4,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 12 / 1
7,525
753
4,717
11,309
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
6
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Kaakkü
Mercury
2
2
11
3.75
W
11
0
9
15.5
W
Tsukuyomi
Topastic
Tsukuyomi
8
4
11
3.38
L
Neith
Ypalow
Neith
1
6
2
0.33
L
Cthulhu
ballasvend
Cthulhu
2
3
2
1
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
15,948
27,488
Taken
29,429
16,233
Mitigated
11,355
6,778
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Kaakkü
Mercury
3,961
2,021
112
569
10,730
6,614
419
3,535
7,195
0
11,609
W
10,600
1,237
1,564
3,041
6,704
2,539
941
3,328
3,376
39,566
0
W
Tsukuyomi
Topastic
Tsukuyomi
10,521
2,878
0
1,492
10,054
7,080
65
2,353
7,701
0
22,643
L
Neith
Ypalow
Neith
7,116
3,311
0
607
9,877
2,888
0
3,951
5,383
0
22,842
L
Cthulhu
ballasvend
Cthulhu
4,115
102
128
2,039
8,243
4,965
0
3,180
4,355
13,412
0
L
4,717
464
426
878
11,309
3,502
0
3,091
7,645
13,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,931
Gold Earned
21,512
126
Minions Killed
73
8
Camps Cleared
2
603,846
Distance Traveled
489,422
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,589
759
19
2
1
185,444
2
W
Ra
9,668
967
87
9
4
212,911
1
W
Tsukuyomi
8,674
867
20
2
3
205,491
4
L
Neith
6,648
665
42
4
2
166,787
4
L
Cthulhu
7,339
734
16
2
0
192,160
0
L
Ra
7,525
753
15
2
0
130,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role