Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Flesipolla98
Odin
Level 103
God Stats
20W - 14L
1,617 SR
Queue Stats
314W - 322L
1,410 Elo+
Party 3
Sol
Sol
alvaro1549
Sol
Level 61
God Stats
5W - 3L
1,643 SR
Queue Stats
152W - 183L
1,422 Elo+
Party 2
Chernobog
Chernobog
byplayer2111
Chernobog
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 205L
1,407 Elo+
Party 2
Arachne
Arachne
rb452007
Arachne
Level 109
God Stats
6W - 7L
1,655 SR
Queue Stats
408W - 393L
1,460 Elo+
Party 3
Team Averages
Level 95
1,583 SR
1,440 Elo+

VS

Team Averages
Level 77
1,583 SR
1,526 Elo+
Vulcan
Vulcan
 
Vulcan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DrMccopp
Discordia
Level 81
God Stats
4W - 4L
1,620 SR
Queue Stats
255W - 182L
1,631 Elo+
Party 1
Merlin
Merlin
Markmihaila72572
Merlin
Level 109
God Stats
33W - 16L
1,703 SR
Queue Stats
483W - 416L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
Squeleton46
Erlang Shen
Level 105
God Stats
3W - 1L
1,586 SR
Queue Stats
102W - 74L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
Xx19Drako99xX
Ne Zha
Level 27
God Stats
6W - 3L
1,507 SR
Queue Stats
50W - 41L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 3 / 0
5,188
519
2,915
6,188
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,059
506
1,974
5,392
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 1
4,337
434
3,442
5,977
1,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
byplayer2111
Chernobog
9
2 / 3 / 0
5,916
592
934
5,372
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
rb452007
Arachne
8
1 / 6 / 2
5,207
521
2,745
7,638
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
2 / 0 / 4
5,660
566
5,860
4,176
1,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
DrMccopp
Discordia
11
4 / 1 / 5
6,670
667
3,775
2,959
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 2
5,825
583
3,544
2,960
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Squeleton46
Erlang Shen
12
8 / 1 / 4
6,984
698
5,602
5,060
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 2 / 5
5,320
532
3,269
6,731
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Vulcan
 
Vulcan
2
0
4
4
W
Discordia
DrMccopp
Discordia
4
1
5
6.5
L
1
2
1
0.75
W
2
0
2
3
W
Erlang Shen
Squeleton46
Erlang Shen
8
1
4
10
W
2
2
5
2.25
L
0
4
1
0.13
L
Chernobog
byplayer2111
Chernobog
2
3
0
0.67
L
Arachne
rb452007
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,010
Damage
22,050
30,567
Taken
21,886
12,148
Mitigated
9,292
7,534
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,915
1,088
0
2,073
6,188
3,371
0
3,042
2,740
0
24,726
W
Vulcan
 
Vulcan
5,860
1,931
49
1,797
4,176
1,347
0
1,143
3,033
35,193
0
W
Discordia
DrMccopp
Discordia
3,775
245
0
777
2,959
748
136
0
2,959
35,161
0
L
1,974
1,034
0
1,333
5,392
2,588
0
2,318
3,074
0
19,317
W
3,544
506
0
781
2,960
744
0
0
2,960
26,415
0
W
Erlang Shen
Squeleton46
Erlang Shen
5,602
2,539
0
2,455
5,060
2,666
0
52
5,008
0
37,177
W
3,269
1,302
0
1,017
6,731
3,787
0
2,247
4,484
0
12,745
L
3,442
1,433
211
1,639
5,977
1,609
0
2,990
2,987
18,083
0
L
Chernobog
byplayer2111
Chernobog
934
390
0
500
5,372
1,487
0
1,781
3,591
0
26,457
L
Arachne
rb452007
Arachne
2,745
2,113
0
1,778
7,638
3,093
0
2,586
4,996
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
30,459
259
Minions Killed
281
0
Camps Cleared
0
922,751
Distance Traveled
970,709
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,188
519
57
6
0
209,236
2
W
Vulcan
5,660
566
54
5
0
191,927
2
W
Discordia
6,670
667
68
7
0
195,729
3
L
Odin
5,059
506
45
5
0
183,658
5
W
Merlin
5,825
583
56
6
0
175,030
5
W
Erlang Shen
6,984
698
79
8
0
226,592
3
W
Ne Zha
5,320
532
24
2
0
181,431
2
L
Sol
4,337
434
34
3
0
172,192
1
L
Chernobog
5,916
592
72
7
0
177,342
3
L
Arachne
5,207
521
51
5
0
180,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role