Player Matchup

Thor
Thor
Angelgamer8754
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
MaddoxRed
Ares
Level 12
God Stats
1W - 1L
1,816 SR
Queue Stats
38W - 20L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Pehaga92
Kukulkan
Level 7
God Stats
44W - 39L
1,454 SR
Queue Stats
91W - 88L
1,414 Elo+
Solo
Guan Yu
Guan Yu
dead kill43
Guan Yu
Level 16
God Stats
10W - 12L
1,435 SR
Queue Stats
65W - 82L
1,409 Elo+
Solo
Ra
Ra
purewitchery
Ra
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,489 Elo+
Solo
Team Averages
Level 9
1,496 SR
1,480 Elo+

VS

Team Averages
Level 14
1,620 SR
1,486 Elo+
Janus
Janus
Masterjaydub436
Janus
Level 27
God Stats
14W - 2L
1,912 SR
Queue Stats
189W - 132L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
Sora-of-light
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,312 Elo+
Solo
Neith
Neith
ThunderCubb
Neith
Level 12
God Stats
12W - 10L
1,473 SR
Queue Stats
19W - 19L
1,373 Elo+
Solo
Cabrakan
Cabrakan
botplayer82
Cabrakan
Level 7
God Stats
22W - 14L
1,716 SR
Queue Stats
432W - 207L
1,762 Elo+
Party 1
Sobek
Sobek
viper_venom2019
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
8,549
855
4,620
14,169
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
1 / 4 / 3
10,020
1,002
6,106
13,235
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Pehaga92
Kukulkan
17
3 / 3 / 4
10,781
1,078
13,320
9,595
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
dead kill43
Guan Yu
15
2 / 2 / 3
9,729
973
5,438
15,395
16,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 6 / 2
9,556
956
8,070
8,924
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

133

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
10,649
1,065
12,019
4,036
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sora-of-light
Danzaburou
17
5 / 2 / 13
10,406
1,041
10,809
10,071
3,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 12
10,037
1,004
9,651
7,782
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
botplayer82
Cabrakan
18
12 / 2 / 10
12,269
1,227
20,488
11,667
11,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 13
10,409
1,041
4,594
8,881
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
7
Kills
25
25
Deaths
7
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Ares
1
4
3
0.63
W
3
0
14
10
L
Kukulkan
Pehaga92
Kukulkan
3
3
4
1.67
W
Danzaburou
Sora-of-light
Danzaburou
5
2
13
5.75
W
3
2
12
4.5
W
Cabrakan
botplayer82
Cabrakan
12
2
10
8.5
L
Guan Yu
dead kill43
Guan Yu
2
2
3
1.75
L
1
6
2
0.33
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
57,561
61,318
Taken
42,437
42,549
Mitigated
28,159
7,135
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
116
0
0
14,169
5,591
0
7,346
6,823
0
7,957
L
Ares
6,106
219
0
1,066
13,235
13,573
0
7,516
5,719
10,677
0
W
12,019
107
0
0
4,036
1,393
0
2,448
1,540
45,935
0
L
Kukulkan
Pehaga92
Kukulkan
13,320
361
0
1,356
9,595
3,400
0
7,699
1,896
42,059
0
W
Danzaburou
Sora-of-light
Danzaburou
10,809
4,787
0
1,755
10,071
3,798
0
7,270
2,574
0
23,611
W
9,651
6,943
0
379
7,782
3,087
0
6,049
1,654
0
24,802
W
Cabrakan
botplayer82
Cabrakan
20,488
3,329
0
2,500
11,667
11,587
0
5,681
5,679
37,511
0
L
Guan Yu
dead kill43
Guan Yu
5,438
284
954
3,349
15,395
16,770
0
7,817
7,578
0
15,148
L
8,070
887
410
0
8,924
3,215
0
6,723
2,201
31,174
0
W
4,594
748
0
2,569
8,881
8,294
0
6,048
2,622
9,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
53,770
168
Minions Killed
201
0
Camps Cleared
8
864,129
Distance Traveled
969,120
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,549
855
5
1
0
141,272
2
L
Ares
10,020
1,002
11
1
0
161,965
2
W
Janus
10,649
1,065
81
8
2
217,621
0
L
Kukulkan
10,781
1,078
67
7
0
170,254
1
W
Danzaburou
10,406
1,041
40
4
0
193,706
0
W
Neith
10,037
1,004
36
4
3
176,583
0
W
Cabrakan
12,269
1,227
42
4
3
163,347
0
L
Guan Yu
9,729
973
20
2
0
213,118
1
L
Ra
9,556
956
65
7
0
177,520
0
W
Sobek
10,409
1,041
2
0
0
217,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role