Player Matchup

Chaac
Chaac
Chasew05221997
Chaac
Level 60
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 2
Anubis
Anubis
DilMo97
Anubis
Level 29
God Stats
4W - 3L
1,381 SR
Queue Stats
4W - 8L
1,309 Elo+
Party 2
Arachne
Arachne
RanMan97
Arachne
Level 52
God Stats
4W - 1L
1,460 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 2
Team Averages
Level 47
1,544 SR
1,286 Elo+

VS

Team Averages
Level 21
1,462 SR
1,337 Elo+
Cthulhu
Cthulhu
Where-yo-mom-at0
Cthulhu
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
9W - 21L
1,273 Elo+
Party 1
King Arthur
King Arthur
special_helmet91
King Arthur
Level 17
God Stats
0W - 3L
1,420 SR
Queue Stats
7W - 13L
1,345 Elo+
Party 1
Bakasura
Bakasura
turtlegergans
Bakasura
Level 25
God Stats
4W - 8L
1,465 SR
Queue Stats
73W - 89L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,845
713
9,975
8,312
4,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
DilMo97
Anubis
12
4 / 2 / 9
8,743
795
13,504
6,728
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RanMan97
Arachne
13
10 / 1 / 5
9,334
849
12,608
6,804
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,436
676
5,497
14,058
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
special_helmet91
King Arthur
10
0 / 6 / 3
6,524
593
3,325
15,551
6,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
turtlegergans
Bakasura
10
2 / 5 / 1
7,418
674
7,078
11,723
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Anubis
DilMo97
Anubis
4
2
9
4.25
W
Arachne
RanMan97
Arachne
10
1
5
12.5
L
1
5
2
0.4
L
King Arthur
special_helmet91
King Arthur
0
6
3
0.25
L
Bakasura
turtlegergans
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
15,900
21,844
Taken
41,332
10,647
Mitigated
18,828
8,848
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,975
2,971
158
3,914
8,312
4,398
448
2,555
5,537
0
24,989
W
Anubis
DilMo97
Anubis
13,504
1,089
0
3,448
6,728
3,082
456
1,187
5,022
33,551
0
W
Arachne
RanMan97
Arachne
12,608
10,371
0
1,328
6,804
3,167
514
2,292
4,422
0
25,536
L
5,497
848
256
683
14,058
8,844
0
4,191
9,867
20,035
0
L
King Arthur
special_helmet91
King Arthur
3,325
440
0
2,276
15,551
6,754
0
5,266
10,285
0
11,064
L
Bakasura
turtlegergans
Bakasura
7,078
5,566
0
1,832
11,723
3,230
0
4,460
7,263
0
13,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
21,378
121
Minions Killed
93
4
Camps Cleared
3
628,497
Distance Traveled
588,200
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,845
713
38
3
1
227,648
0
W
Anubis
8,743
795
44
4
1
187,822
0
W
Arachne
9,334
849
39
4
2
213,027
0
L
Cthulhu
7,436
676
37
3
0
188,462
5
L
King Arthur
6,524
593
16
1
1
205,447
3
L
Bakasura
7,418
674
40
4
2
194,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role