Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Toto x24l
Fenrir
Gold IV
Level 67
God Stats
2W - 3L
1,417 SR
Queue Stats
15W - 12L
1,714 MMR
Party 1
Achilles
Achilles
Gold II
loudazzHMW
Achilles
Gold II
Level 130
God Stats
10W - 9L
1,640 SR
Queue Stats
180W - 182L
1,699 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,519 SR
1,637 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,575 SR
1,626 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
Ftvb
Chronos
Platinum V
Level 88
God Stats
30W - 17L
1,639 SR
Queue Stats
464W - 446L
1,575 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
HumaneGlobe9
Guan Yu
Platinum IV
Level 105
God Stats
16W - 19L
1,584 SR
Queue Stats
268W - 295L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 6 / 1
7,237
603
8,502
6,894
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Toto x24l
Fenrir
9
1 / 2 / 2
7,184
599
8,871
12,846
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
loudazzHMW
Achilles
10
1 / 2 / 2
7,106
592
10,766
14,342
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayAthenaCthulhuGilgameshTiamat

VS

Bans
PersephoneAphroditeChang'eHadesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 1 / 3
9,028
752
6,458
17,086
18,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Ftvb
Chronos
13
2 / 0 / 6
8,469
706
9,525
7,873
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HumaneGlobe9
Guan Yu
12
5 / 2 / 4
8,683
724
9,836
14,820
12,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
1
0.25
W
Kuzenbo
 
Kuzenbo
3
1
3
4.5
W
Chronos
Ftvb
Chronos
2
0
6
5
W
Guan Yu
HumaneGlobe9
Guan Yu
5
2
4
3.5
L
Fenrir
Toto x24l
Fenrir
1
2
2
1
L
Achilles
loudazzHMW
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
25,819
34,082
Taken
39,779
25,741
Mitigated
33,837
7,093
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,502
531
567
604
6,894
1,771
0
2,866
4,028
28,188
0
W
Kuzenbo
 
Kuzenbo
6,458
2,601
999
5,864
17,086
18,507
194
4,736
10,731
17,842
0
W
Chronos
Ftvb
Chronos
9,525
3,081
0
3,304
7,873
3,182
2,384
1,872
5,388
42,035
7,606
W
Guan Yu
HumaneGlobe9
Guan Yu
9,836
1,334
2,093
7,217
14,820
12,148
22
3,429
9,547
0
24,037
L
Fenrir
Toto x24l
Fenrir
8,871
1,723
0
2,452
12,846
8,670
0
5,711
7,135
0
18,835
L
Achilles
loudazzHMW
Achilles
10,766
3,609
0
3,470
14,342
15,300
0
6,668
7,674
4,978
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
26,180
97
Minions Killed
127
2
Camps Cleared
8
610,233
Distance Traveled
722,172
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,237
603
61
5
1
178,794
0
W
Kuzenbo
9,028
752
17
1
1
239,653
5
W
Chronos
8,469
706
88
7
5
232,320
4
W
Guan Yu
8,683
724
22
2
2
250,199
1
L
Fenrir
7,184
599
13
1
0
217,108
3
L
Achilles
7,106
592
23
2
1
214,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role