Player Matchup

Yemoja
Yemoja
Exakty
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
GreenNun
Anubis
Level 18
God Stats
14W - 12L
1,513 SR
Queue Stats
26W - 35L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Katt3n jansson
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
Telemnar29
Ao Kuang
Level 31
God Stats
8W - 13L
1,428 SR
Queue Stats
100W - 120L
1,409 Elo+
Solo
Tyr
Tyr
jxrgers
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,391 Elo+

VS

Team Averages
Level 15
1,464 SR
1,385 Elo+
Izanami
Izanami
EmiMaX
Izanami
Level 11
God Stats
3W - 3L
1,525 SR
Queue Stats
4W - 5L
1,315 Elo+
Party 2
Chernobog
Chernobog
Essperanto
Chernobog
Level 29
God Stats
5W - 3L
1,294 SR
Queue Stats
14W - 9L
1,203 Elo+
Solo
Zhong Kui
Zhong Kui
Mcborg54
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,478 Elo+
Party 2
Mulan
Mulan
Unforgottengrgs
Mulan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,446 Elo+
Party 2
Thor
Thor
bsnocturne
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exakty
Yemoja
14
1 / 5 / 3
9,365
390
2,513
15,793
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
GreenNun
Anubis
19
7 / 5 / 5
12,470
520
13,529
21,598
13,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Katt3n jansson
Danzaburou
14
0 / 12 / 5
9,177
382
4,189
16,956
5,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Telemnar29
Ao Kuang
20
15 / 4 / 2
13,873
578
18,452
22,276
17,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
13
0 / 15 / 1
8,742
364
3,080
19,994
18,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmiMaX
Izanami
17
6 / 9 / 9
11,998
500
16,040
15,500
4,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Essperanto
Chernobog
18
7 / 2 / 8
12,676
528
15,013
12,834
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Mcborg54
Zhong Kui
19
8 / 6 / 3
12,974
541
20,523
21,516
12,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
17 / 6 / 4
14,169
590
18,829
17,161
12,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 2 / 4
11,567
482
5,420
16,923
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
23
Kills
41
41
Deaths
25
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
EmiMaX
Izanami
6
9
9
1.17
W
Chernobog
Essperanto
Chernobog
7
2
8
5.5
L
Yemoja
Exakty
Yemoja
1
5
3
0.5
L
Anubis
GreenNun
Anubis
7
5
5
1.9
L
Danzaburou
Katt3n jansson
Danzaburou
0
12
5
0.21
W
Zhong Kui
Mcborg54
Zhong Kui
8
6
3
1.58
L
Ao Kuang
Telemnar29
Ao Kuang
15
4
2
4
W
17
6
4
3.17
W
3
2
4
2.5
L
Tyr
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
75,825
96,617
Taken
83,934
68,411
Mitigated
44,921
20,449
Healing
22,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EmiMaX
Izanami
16,040
11,416
0
1,649
15,500
4,685
337
9,046
6,454
0
67,005
W
Chernobog
Essperanto
Chernobog
15,013
9,992
0
6,077
12,834
5,000
1,633
3,478
9,356
0
78,404
L
Yemoja
Exakty
Yemoja
2,513
1,121
1,094
907
15,793
12,922
357
3,211
12,582
16,304
0
L
Anubis
GreenNun
Anubis
13,529
98
0
7,638
21,598
13,265
320
10,200
11,398
75,976
0
L
Danzaburou
Katt3n jansson
Danzaburou
4,189
1,571
0
2,180
16,956
5,936
885
756
16,200
0
60,834
W
Zhong Kui
Mcborg54
Zhong Kui
20,523
2,060
121
8,383
21,516
12,564
5,796
11,734
9,782
84,778
0
L
Ao Kuang
Telemnar29
Ao Kuang
18,452
4,742
0
8,145
22,276
17,293
1,829
2,923
19,353
95,606
0
W
18,829
5,998
0
3,623
17,161
12,166
2,110
6,477
10,684
0
69,883
W
5,420
1,684
0
2,554
16,923
10,506
764
3,981
12,942
0
92,175
L
Tyr
3,080
776
0
485
19,994
18,995
328
3,675
16,319
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
63,384
449
Minions Killed
583
0
Camps Cleared
0
2,003,054
Distance Traveled
2,038,311
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,998
500
124
5
0
396,050
2
W
Chernobog
12,676
528
88
4
0
435,970
1
L
Yemoja
9,365
390
19
1
0
401,586
0
L
Anubis
12,470
520
149
6
0
390,577
7
L
Danzaburou
9,177
382
101
4
0
401,308
4
W
Zhong Kui
12,974
541
139
6
0
383,110
1
L
Ao Kuang
13,873
578
124
5
0
418,085
3
W
Mulan
14,169
590
120
5
0
397,967
0
W
Thor
11,567
482
112
5
0
425,214
4
L
Tyr
8,742
364
56
2
0
391,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role