Player Matchup

Medusa
Medusa
LozRa
Medusa
Level 128
God Stats
2W - 1L
1,653 SR
Queue Stats
20W - 22L
1,579 Elo+
Party 1
Vulcan
Vulcan
Rackuss
Vulcan
Level 127
God Stats
1W - 0L
1,615 SR
Queue Stats
20W - 13L
1,612 Elo+
Party 1
Loki
Loki
Unbackedbird
Loki
Level 95
God Stats
8W - 9L
1,352 SR
Queue Stats
60W - 61L
1,427 Elo+
Solo
Tyr
Tyr
YuckyLobster
Tyr
Level 126
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,485 Elo+

VS

Team Averages
Level 72
1,408 SR
1,272 Elo+
Fenrir
Fenrir
Blastfemii
Fenrir
Level 101
God Stats
0W - 1L
1,541 SR
Queue Stats
12W - 16L
1,445 Elo+
Party 2
Anubis
Anubis
Dmanhunter3
Anubis
Level 103
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 2
Thanatos
Thanatos
StickyJoker58
Thanatos
Level 67
God Stats
0W - 2L
1,129 SR
Queue Stats
3W - 11L
1,380 Elo+
Party 2
Sol
Sol
Sweaty Ladd
Sol
Level 18
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LozRa
Medusa
16
9 / 1 / 6
9,964
996
9,802
8,313
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Rackuss
Vulcan
15
8 / 0 / 8
9,514
951
11,471
5,403
1,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 4
9,316
932
3,939
4,825
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 12
8,757
876
6,263
9,259
7,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blastfemii
Fenrir
13
2 / 4 / 1
7,503
750
2,943
8,466
6,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
1 / 6 / 1
6,963
696
6,114
10,188
4,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
StickyJoker58
Thanatos
11
0 / 7 / 1
6,592
659
2,609
10,343
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 7 / 2
7,123
712
4,312
8,624
2,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
24
Kills
5
5
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blastfemii
Fenrir
2
4
1
0.63
L
Anubis
1
6
1
0.25
W
Medusa
LozRa
Medusa
9
1
6
12
W
Vulcan
Rackuss
Vulcan
8
0
8
12
L
Thanatos
StickyJoker58
Thanatos
0
7
1
0.07
L
2
7
2
0.43
W
5
1
4
7
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
15,978
27,800
Taken
37,621
14,276
Mitigated
16,793
5,586
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blastfemii
Fenrir
2,943
552
0
280
8,466
6,733
0
2,033
6,433
112
18,752
L
Anubis
6,114
0
208
2,256
10,188
4,282
0
4,439
5,749
27,787
0
W
Medusa
LozRa
Medusa
9,802
6,043
0
2,176
8,313
3,123
5,884
2,331
5,982
0
40,290
W
Vulcan
Rackuss
Vulcan
11,471
3,584
82
1,624
5,403
1,893
984
2,519
2,884
30,107
0
L
Thanatos
StickyJoker58
Thanatos
2,609
302
237
1,894
10,343
3,401
0
4,813
5,530
0
15,995
L
4,312
771
206
546
8,624
2,377
0
591
8,033
19,092
0
W
3,939
1,112
0
1,170
4,825
1,664
0
1,671
3,154
0
24,736
W
6,263
773
0
534
9,259
7,596
116
4,356
4,903
0
15,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
28,181
203
Minions Killed
137
13
Camps Cleared
7
855,464
Distance Traveled
597,412
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,503
750
32
3
3
151,100
1
L
Anubis
6,963
696
44
4
1
141,854
1
W
Medusa
9,964
996
73
7
2
203,763
0
W
Vulcan
9,514
951
59
6
3
226,939
0
L
Thanatos
6,592
659
24
2
3
168,095
0
L
Sol
7,123
712
37
4
0
136,363
1
W
Loki
9,316
932
53
5
7
231,021
1
W
Tyr
8,757
876
18
2
1
193,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role