Player Matchup

Charybdis
Charybdis
BabyDaisy
Charybdis
Level 29
God Stats
3W - 7L
1,338 SR
Queue Stats
102W - 141L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BurningBras
Morgan Le Fay
Level 26
God Stats
93W - 106L
1,455 SR
Queue Stats
130W - 154L
1,362 Elo+
Solo
Athena
Athena
CONDE ROLON
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Dreamyy TA
Cthulhu
Level 67
God Stats
65W - 58L
1,580 SR
Queue Stats
609W - 612L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
LckyChrmZ7
Kukulkan
Level 2
God Stats
11W - 5L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,420 Elo+

VS

Team Averages
Level 16
1,484 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
Dauntless3063
Morgan Le Fay
Level 28
God Stats
82W - 85L
1,487 SR
Queue Stats
179W - 202L
1,396 Elo+
Solo
Artio
Artio
DaveyTheHulk
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Sol
Sol
NJS97
Sol
Level 28
God Stats
100W - 86L
1,554 SR
Queue Stats
193W - 184L
1,462 Elo+
Solo
Cerberus
Cerberus
fotnite
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,218 Elo+
Solo
Mulan
Mulan
juan_gg1230
Mulan
Level 13
God Stats
3W - 2L
1,380 SR
Queue Stats
44W - 55L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyDaisy
Charybdis
20
2 / 11 / 4
14,609
913
16,511
24,072
9,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BurningBras
Morgan Le Fay
20
2 / 7 / 4
13,289
831
22,065
23,641
10,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
20
1 / 13 / 7
13,352
835
6,792
32,662
33,998
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Dreamyy TA
Cthulhu
20
4 / 1 / 6
15,002
938
27,745
23,906
31,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
LckyChrmZ7
Kukulkan
20
4 / 3 / 5
14,528
908
25,930
11,907
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dauntless3063
Morgan Le Fay
20
13 / 2 / 14
16,586
1,037
38,904
21,189
9,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 6 / 15
13,878
867
4,834
27,754
27,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
NJS97
Sol
20
15 / 1 / 17
18,150
1,134
41,018
18,972
6,578
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
fotnite
Cerberus
20
1 / 3 / 8
12,994
812
4,246
12,794
16,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 1 / 14
14,247
890
17,921
29,441
29,334
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
13
Kills
34
35
Deaths
13
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BabyDaisy
Charybdis
2
11
4
0.36
L
Morgan Le Fay
BurningBras
Morgan Le Fay
2
7
4
0.57
L
Athena
1
13
7
0.35
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
13
2
14
10
W
2
6
15
1.58
L
Cthulhu
Dreamyy TA
Cthulhu
4
1
6
7
L
Kukulkan
LckyChrmZ7
Kukulkan
4
3
5
2.17
W
Sol
NJS97
Sol
15
1
17
23.5
W
Cerberus
fotnite
Cerberus
1
3
8
1.67
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,043
Damage
106,923
116,188
Taken
110,150
90,056
Mitigated
88,616
7,478
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BabyDaisy
Charybdis
16,511
7,779
0
1,709
24,072
9,896
0
18,840
5,232
0
61,601
L
Morgan Le Fay
BurningBras
Morgan Le Fay
22,065
6,703
366
2,277
23,641
10,121
0
19,758
3,883
46,243
0
L
Athena
6,792
2,151
0
0
32,662
33,998
0
25,878
6,784
19,812
0
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
38,904
3,632
0
3,364
21,189
9,222
0
14,031
7,158
80,669
0
W
4,834
1,943
2,995
3,908
27,754
27,087
0
21,266
6,488
14,332
0
L
Cthulhu
Dreamyy TA
Cthulhu
27,745
2,048
318
1,981
23,906
31,370
0
14,089
9,817
51,070
0
L
Kukulkan
LckyChrmZ7
Kukulkan
25,930
3,669
0
827
11,907
4,671
0
10,437
1,470
54,019
0
W
Sol
NJS97
Sol
41,018
20,725
0
8,562
18,972
6,578
0
14,811
4,161
94,667
0
W
Cerberus
fotnite
Cerberus
4,246
277
0
941
12,794
16,395
0
9,703
3,091
23,423
0
W
17,921
4,362
0
1,312
29,441
29,334
0
22,721
6,720
0
31,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,780
Gold Earned
75,855
278
Minions Killed
331
7
Camps Cleared
8
1,291,280
Distance Traveled
1,436,860
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,609
913
115
7
3
247,100
0
L
Morgan Le Fay
13,289
831
45
3
0
251,412
2
L
Athena
13,352
835
18
1
0
194,369
1
W
Morgan Le Fay
16,586
1,037
123
8
3
291,156
0
W
Artio
13,878
867
19
1
1
266,765
2
L
Cthulhu
15,002
938
37
2
3
318,099
1
L
Kukulkan
14,528
908
63
4
1
280,300
0
W
Sol
18,150
1,134
131
8
0
317,325
7
W
Cerberus
12,994
812
41
3
2
247,312
1
W
Mulan
14,247
890
17
1
2
314,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role