Player Matchup

Cabrakan
Cabrakan
Simp4Pele
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Ne Zha
Ne Zha
TrollBoss101
Ne Zha
Level 26
God Stats
3W - 1L
1,627 SR
Queue Stats
3W - 3L
1,067 Elo+
Solo
Set
Set
anaalganaal
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,213 Elo+
Party 1
Merlin
Merlin
korsackoff
Merlin
Level 5
God Stats
15W - 12L
1,348 SR
Queue Stats
78W - 99L
1,347 Elo+
Solo
Xbalanque
Xbalanque
mathijsDTC
Xbalanque
Level 16
God Stats
4W - 5L
1,328 SR
Queue Stats
6W - 10L
1,203 Elo+
Party 1
Team Averages
Level 12
1,460 SR
1,269 Elo+

VS

Team Averages
Level 13
1,486 SR
1,361 Elo+
Neith
Neith
CoffeeHype
Neith
Level 8
God Stats
9W - 9L
1,356 SR
Queue Stats
13W - 18L
1,180 Elo+
Solo
Janus
Janus
KnottyDoggo
Janus
Level 20
God Stats
2W - 1L
1,572 SR
Queue Stats
14W - 20L
1,377 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 1
God Stats
95W - 76L
1,500 SR
Queue Stats
105W - 86L
1,500 Elo+
Solo
Kali
Kali
TheLengend629
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 96L
1,454 Elo+
Solo
Sobek
Sobek
放飞的红茶
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Simp4Pele
Cabrakan
4
0 / 1 / 0
3,109
622
1,032
3,838
1,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
4
0 / 2 / 0
2,917
583
279
2,746
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 0
2,844
569
722
4,164
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
korsackoff
Merlin
5
0 / 2 / 0
2,960
592
331
2,379
536
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
mathijsDTC
Xbalanque
2
0 / 0 / 0
2,635
527
313
338
35
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
2 / 0 / 0
3,473
695
1,541
2,349
502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 0 / 4
4,105
821
1,567
985
214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 0 / 0
4,618
924
1,559
1,448
483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
4 / 0 / 2
4,357
871
2,290
2,520
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 2
3,746
749
904
1,754
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
0
2
W
1
0
4
3
W
3
0
0
3
L
Cabrakan
Simp4Pele
Cabrakan
0
1
0
0
W
4
0
2
5
L
Ne Zha
0
2
0
0
L
0
5
0
0
L
Merlin
korsackoff
Merlin
0
2
0
0
L
Xbalanque
mathijsDTC
Xbalanque
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,677
Damage
7,861
13,465
Taken
9,056
4,927
Mitigated
2,927
2,786
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,541
982
0
700
2,349
502
0
365
1,948
0
11,953
W
1,567
97
0
460
985
214
175
315
670
15,462
0
W
1,559
313
0
997
1,448
483
411
0
1,448
25,837
0
L
Cabrakan
Simp4Pele
Cabrakan
1,032
274
143
1,038
3,838
1,613
0
814
3,024
6,193
0
W
2,290
1,044
0
1,222
2,520
824
0
165
2,283
0
14,151
L
Ne Zha
279
115
0
854
2,746
836
0
672
2,074
0
6,898
L
722
307
0
133
4,164
1,907
0
1,233
2,909
0
6,739
L
Merlin
korsackoff
Merlin
331
37
0
400
2,379
536
0
1,129
1,090
7,857
0
L
Xbalanque
mathijsDTC
Xbalanque
313
210
0
218
338
35
0
0
338
0
1,095
W
904
285
0
914
1,754
904
0
518
1,200
3,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,465
Gold Earned
20,299
40
Minions Killed
152
0
Camps Cleared
0
460,873
Distance Traveled
514,801
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,473
695
21
4
0
89,510
2
W
Janus
4,105
821
39
8
0
99,277
1
W
Ra
4,618
924
63
13
0
109,669
3
L
Cabrakan
3,109
622
8
2
0
96,677
0
W
Kali
4,357
871
22
4
0
118,900
1
L
Ne Zha
2,917
583
11
2
0
94,593
1
L
Set
2,844
569
14
3
0
112,951
1
L
Merlin
2,960
592
6
1
0
94,078
0
L
Xbalanque
2,635
527
1
0
0
62,574
0
W
Sobek
3,746
749
7
1
0
97,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role