Player Matchup

Izanami
Izanami
MyPeEnHaRd
Izanami
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
8W - 10L
1,560 Elo+
Solo
Ra
Ra
Nxglected
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,530 Elo+
Solo
Achilles
Achilles
SuaveeMike
Achilles
Level 5
God Stats
3W - 5L
1,534 SR
Queue Stats
15W - 15L
1,641 Elo+
Solo
King Arthur
King Arthur
chr0met0nal
King Arthur
Level 18
God Stats
6W - 4L
1,515 SR
Queue Stats
32W - 34L
1,636 Elo+
Solo
Pele
Pele
iAmKramps
Pele
Level 11
God Stats
22W - 11L
1,865 SR
Queue Stats
198W - 173L
1,558 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,585 Elo+

VS

Team Averages
Level 28
1,570 SR
1,559 Elo+
Kukulkan
Kukulkan
Adeptoavita
Kukulkan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,517 Elo+
Party 1
Thanatos
Thanatos
FrostysPast
Thanatos
Level 3
God Stats
14W - 17L
1,500 SR
Queue Stats
22W - 30L
1,641 Elo+
Solo
Yemoja
Yemoja
R4AT
Yemoja
Level 8
God Stats
5W - 5L
1,324 SR
Queue Stats
46W - 47L
1,454 Elo+
Party 1
Hachiman
Hachiman
RyceBoul
Hachiman
Level 18
God Stats
4W - 3L
1,804 SR
Queue Stats
82W - 54L
1,667 Elo+
Solo
Bellona
Bellona
Snuyu
Bellona
Level 12
God Stats
4W - 3L
1,721 SR
Queue Stats
34W - 31L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MyPeEnHaRd
Izanami
3
0 / 1 / 0
3,916
356
531
1,164
145
Mace

Mace

+10
Physical Power

9
1 / 6 / 2
5,549
504
3,307
7,644
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SuaveeMike
Achilles
9
2 / 4 / 0
5,563
506
3,054
8,147
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
chr0met0nal
King Arthur
11
2 / 1 / 0
5,993
545
4,958
11,136
5,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
9
1 / 4 / 2
5,588
508
5,108
8,803
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adeptoavita
Kukulkan
11
3 / 1 / 4
7,023
638
6,059
3,836
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
FrostysPast
Thanatos
10
3 / 3 / 3
6,285
571
3,021
7,486
2,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
R4AT
Yemoja
10
3 / 1 / 8
6,803
618
1,502
6,608
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
RyceBoul
Hachiman
11
4 / 1 / 6
6,848
623
9,434
7,064
1,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Snuyu
Bellona
12
2 / 1 / 0
6,612
601
4,502
6,360
5,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
16
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adeptoavita
Kukulkan
3
1
4
5
W
Thanatos
FrostysPast
Thanatos
3
3
3
1.5
L
Izanami
MyPeEnHaRd
Izanami
0
1
0
0
L
1
6
2
0.33
W
Yemoja
R4AT
Yemoja
3
1
8
7
W
Hachiman
RyceBoul
Hachiman
4
1
6
7
W
Bellona
Snuyu
Bellona
2
1
0
2
L
Achilles
SuaveeMike
Achilles
2
4
0
0.5
L
King Arthur
chr0met0nal
King Arthur
2
1
0
2
L
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
24,518
36,894
Taken
31,354
14,845
Mitigated
14,610
7,210
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adeptoavita
Kukulkan
6,059
1,309
0
708
3,836
1,231
773
1,078
2,658
34,568
0
W
Thanatos
FrostysPast
Thanatos
3,021
688
0
5,857
7,486
2,276
397
398
7,074
0
27,515
L
Izanami
MyPeEnHaRd
Izanami
531
481
0
337
1,164
145
0
45
1,119
0
8,994
L
3,307
561
151
1,002
7,644
2,375
123
3,425
3,991
25,565
0
W
Yemoja
R4AT
Yemoja
1,502
904
1,231
1,315
6,608
3,840
1,397
1,041
5,479
17,638
0
W
Hachiman
RyceBoul
Hachiman
9,434
5,267
0
3,207
7,064
1,871
2,893
574
6,476
0
40,854
W
Bellona
Snuyu
Bellona
4,502
1,010
0
486
6,360
5,392
0
0
6,360
0
28,158
L
Achilles
SuaveeMike
Achilles
3,054
920
0
1,617
8,147
3,977
0
493
7,654
0
22,827
L
King Arthur
chr0met0nal
King Arthur
4,958
807
0
1,980
11,136
5,757
0
1,115
10,011
0
29,004
L
Pele
5,108
1,683
0
2,123
8,803
2,591
0
2,169
6,558
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
33,571
250
Minions Killed
303
0
Camps Cleared
0
894,897
Distance Traveled
1,017,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,023
638
70
6
0
192,792
0
W
Thanatos
6,285
571
53
5
0
216,328
0
L
Izanami
3,916
356
22
2
0
41,908
1
L
Ra
5,549
504
59
5
0
200,531
2
W
Yemoja
6,803
618
24
2
0
207,660
2
W
Hachiman
6,848
623
82
7
0
199,878
2
W
Bellona
6,612
601
74
7
0
200,711
0
L
Achilles
5,563
506
41
4
0
194,623
2
L
King Arthur
5,993
545
67
6
0
226,867
1
L
Pele
5,588
508
61
6
0
230,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role