Player Matchup

Morgan Le Fay
Morgan Le Fay
Atropa77
Morgan Le Fay
Level 25
God Stats
33W - 19L
1,698 SR
Queue Stats
111W - 118L
1,444 Elo+
Solo
Freya
Freya
B1ackknight938
Freya
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,530 Elo+
Solo
Bellona
Bellona
Huopliop
Bellona
Level 13
God Stats
22W - 16L
1,596 SR
Queue Stats
31W - 24L
1,598 Elo+
Solo
Ares
Ares
SoLoSquat
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,543 Elo+
Solo
Set
Set
babykillermain
Set
Level 15
God Stats
2W - 2L
1,232 SR
Queue Stats
43W - 41L
1,452 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,513 Elo+

VS

Team Averages
Level 19
1,520 SR
1,482 Elo+
Charybdis
Charybdis
Dizzleee816
Charybdis
Level 12
God Stats
1W - 1L
1,488 SR
Queue Stats
6W - 6L
1,632 Elo+
Solo
Arachne
Arachne
Its_DaKidd
Arachne
Level 26
God Stats
10W - 9L
1,543 SR
Queue Stats
74W - 91L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
WavyBoyDay
Cthulhu
Level 19
God Stats
2W - 8L
1,354 SR
Queue Stats
100W - 133L
1,368 Elo+
Party 1
Mercury
Mercury
demonic_shrooms
Mercury
Level 27
God Stats
5W - 3L
1,715 SR
Queue Stats
131W - 159L
1,373 Elo+
Party 1
Thanatos
Thanatos
knight_jr16
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atropa77
Morgan Le Fay
17
6 / 5 / 6
11,051
553
11,589
12,932
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 4 / 5
8,939
447
9,379
12,239
4,820
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Huopliop
Bellona
19
8 / 2 / 5
11,869
593
17,486
19,853
13,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
1 / 5 / 6
8,931
447
5,206
15,751
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 4 / 7
10,251
513
11,993
17,245
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dizzleee816
Charybdis
13
1 / 6 / 1
7,493
375
9,686
15,831
4,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Its_DaKidd
Arachne
15
7 / 5 / 6
9,441
472
14,283
19,433
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
WavyBoyDay
Cthulhu
13
1 / 3 / 8
7,733
387
7,971
14,896
13,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 3 / 2
9,939
497
3,388
14,762
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
knight_jr16
Thanatos
17
9 / 7 / 6
10,902
545
15,688
15,408
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
24
Kills
20
20
Deaths
24
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Atropa77
Morgan Le Fay
6
5
6
1.8
W
4
4
5
1.63
L
Charybdis
Dizzleee816
Charybdis
1
6
1
0.25
W
Bellona
Huopliop
Bellona
8
2
5
5.25
L
Arachne
Its_DaKidd
Arachne
7
5
6
2
W
Ares
1
5
6
0.8
L
Cthulhu
WavyBoyDay
Cthulhu
1
3
8
1.67
W
5
4
7
2.13
L
2
3
2
1
L
Thanatos
knight_jr16
Thanatos
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,653
Damage
51,016
78,020
Taken
80,330
55,415
Mitigated
37,961
23,419
Healing
28,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Atropa77
Morgan Le Fay
11,589
1,708
0
1,018
12,932
10,123
1,346
1,892
11,040
52,268
4,168
W
9,379
4,024
0
5,041
12,239
4,820
532
1,305
10,934
45,838
0
L
Charybdis
Dizzleee816
Charybdis
9,686
5,451
0
4,775
15,831
4,494
0
4,802
11,029
0
42,932
W
Bellona
Huopliop
Bellona
17,486
9,908
414
9,724
19,853
13,992
3,792
2,305
17,548
0
105,932
L
Arachne
Its_DaKidd
Arachne
14,283
9,410
0
8,176
19,433
7,536
0
6,683
12,750
0
35,435
W
Ares
5,206
636
0
2,384
15,751
17,758
708
1,921
13,830
19,309
0
L
Cthulhu
WavyBoyDay
Cthulhu
7,971
751
500
0
14,896
13,730
0
5,518
9,378
26,979
0
W
11,993
5,876
0
4,838
17,245
8,722
0
827
16,418
0
76,587
L
3,388
2,317
0
5,145
14,762
5,135
1,343
2,619
12,143
0
67,484
L
Thanatos
knight_jr16
Thanatos
15,688
5,342
0
9,950
15,408
7,066
0
6,169
9,239
0
61,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
45,508
478
Minions Killed
386
0
Camps Cleared
0
1,790,595
Distance Traveled
1,814,033
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,051
553
106
5
0
316,291
3
W
Freya
8,939
447
86
4
0
294,888
2
L
Charybdis
7,493
375
78
4
0
307,393
1
W
Bellona
11,869
593
160
8
0
431,368
0
L
Arachne
9,441
472
46
2
0
340,089
3
W
Ares
8,931
447
24
1
0
358,897
1
L
Cthulhu
7,733
387
35
2
0
376,301
0
W
Set
10,251
513
102
5
0
389,151
3
L
Mercury
9,939
497
130
7
0
426,324
0
L
Thanatos
10,902
545
97
5
0
363,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role