Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Gemini78
Charybdis
Level 92
God Stats
1W - 0L
1,749 SR
Queue Stats
63W - 65L
1,475 Elo+
Solo
Nemesis
Nemesis
Lokococo21
Nemesis
Level 83
God Stats
3W - 6L
1,268 SR
Queue Stats
223W - 219L
1,534 Elo+
Solo
Geb
Geb
Rafiqy
Geb
Level 143
God Stats
1W - 0L
1,643 SR
Queue Stats
13W - 6L
1,743 Elo+
Solo
Persephone
Persephone
SN4KEY J4KE
Persephone
Level 148
God Stats
44W - 34L
1,581 SR
Queue Stats
772W - 711L
1,564 Elo+
Solo
Team Averages
Level 124
1,548 SR
1,563 Elo+

VS

Team Averages
Level 112
1,457 SR
1,553 Elo+
Hachiman
Hachiman
LowerNorth645
Hachiman
Level 127
God Stats
4W - 5L
1,342 SR
Queue Stats
438W - 307L
1,678 Elo+
Solo
Cerberus
Cerberus
Meesa strapo
Cerberus
Level 97
God Stats
0W - 1L
1,411 SR
Queue Stats
81W - 69L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Qezsy
Sun Wukong
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Zeus
Zeus
The_Chesse_God
Zeus
Level 122
God Stats
1W - 2L
1,619 SR
Queue Stats
333W - 314L
1,550 Elo+
Party 1
Thanatos
Thanatos
maaf_jw7
Thanatos
Level 126
God Stats
12W - 16L
1,412 SR
Queue Stats
360W - 356L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 0
6,390
639
3,959
6,031
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Gemini78
Charybdis
9
1 / 1 / 3
5,148
515
5,087
7,137
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Lokococo21
Nemesis
12
5 / 1 / 3
7,172
717
4,537
5,727
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
Rafiqy
Geb
8
0 / 1 / 3
5,128
513
3,098
7,466
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SN4KEY J4KE
Persephone
12
2 / 0 / 4
7,127
713
1,834
3,023
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LowerNorth645
Hachiman
9
1 / 1 / 1
5,090
509
5,620
7,058
1,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Meesa strapo
Cerberus
9
0 / 1 / 1
5,114
511
2,979
7,465
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Qezsy
Sun Wukong
10
1 / 2 / 0
5,316
532
4,001
7,178
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 0
6,122
612
3,207
5,372
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
maaf_jw7
Thanatos
10
0 / 2 / 1
5,611
561
2,025
6,987
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
0
2
W
Charybdis
Gemini78
Charybdis
1
1
3
2.5
W
Nemesis
Lokococo21
Nemesis
5
1
3
6.5
L
Hachiman
LowerNorth645
Hachiman
1
1
1
1.5
L
Cerberus
Meesa strapo
Cerberus
0
1
1
0.5
L
Sun Wukong
Qezsy
Sun Wukong
1
2
0
0.5
W
Geb
Rafiqy
Geb
0
1
3
1.5
W
Persephone
SN4KEY J4KE
Persephone
2
0
4
4
L
2
4
0
0.5
L
Thanatos
maaf_jw7
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
17,832
29,384
Taken
34,060
10,700
Mitigated
11,741
10,455
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,959
677
0
2,835
6,031
2,532
0
0
5,353
0
34,020
W
Charybdis
Gemini78
Charybdis
5,087
2,697
0
3,029
7,137
1,358
0
1,876
5,261
0
24,032
W
Nemesis
Lokococo21
Nemesis
4,537
2,310
0
1,537
5,727
2,174
0
1,744
3,839
0
40,973
L
Hachiman
LowerNorth645
Hachiman
5,620
2,474
0
4,052
7,058
1,607
0
1,672
5,386
0
37,531
L
Cerberus
Meesa strapo
Cerberus
2,979
61
0
2,879
7,465
3,262
0
1,406
6,059
15,587
0
L
Sun Wukong
Qezsy
Sun Wukong
4,001
310
0
2,653
7,178
3,519
0
0
6,531
0
24,064
W
Geb
Rafiqy
Geb
3,098
33
0
1,675
7,466
3,998
0
1,538
5,896
11,093
0
W
Persephone
SN4KEY J4KE
Persephone
1,834
201
0
1,379
3,023
638
0
859
2,058
31,886
0
L
3,207
574
0
577
5,372
1,249
0
1,011
4,276
30,150
0
L
Thanatos
maaf_jw7
Thanatos
2,025
107
0
5,908
6,987
2,104
0
984
5,967
0
30,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
27,253
303
Minions Killed
303
0
Camps Cleared
0
1,026,566
Distance Traveled
980,049
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,390
639
70
7
0
196,895
4
W
Charybdis
5,148
515
49
5
0
187,670
5
W
Nemesis
7,172
717
86
9
0
241,175
2
L
Hachiman
5,090
509
62
6
0
189,962
4
L
Cerberus
5,114
511
42
4
0
204,303
8
L
Sun Wukong
5,316
532
49
5
0
198,481
0
W
Geb
5,128
513
13
1
0
203,318
4
W
Persephone
7,127
713
85
9
0
197,508
2
L
Zeus
6,122
612
77
8
0
175,839
3
L
Thanatos
5,611
561
73
7
0
211,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role