Player Matchup

Guan Yu
Guan Yu
Aznadel
Guan Yu
Level 127
God Stats
4W - 10L
1,502 SR
Queue Stats
85W - 99L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DBS-93
Tsukuyomi
Level 128
God Stats
8W - 16L
1,642 SR
Queue Stats
82W - 90L
1,465 Elo+
Party 2
Scylla
Scylla
LittlelMidas
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 106L
1,488 Elo+
Solo
Nu Wa
Nu Wa
LuxX86
Nu Wa
Level 107
God Stats
10W - 9L
1,282 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo
Izanami
Izanami
SunnyCini
Izanami
Level 159
God Stats
0W - 2L
1,523 SR
Queue Stats
8W - 7L
1,564 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,491 Elo+

VS

Team Averages
Level 79
1,444 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
JustMurdoc
Cabrakan
Level 29
God Stats
7W - 6L
1,225 SR
Queue Stats
25W - 19L
1,412 Elo+
Party 1
Olorun
Olorun
Leopold0
Olorun
Level 104
God Stats
2W - 2L
1,213 SR
Queue Stats
25W - 20L
1,412 Elo+
Party 1
Achilles
Achilles
SuperBADMAN
Achilles
Level 48
God Stats
4W - 0L
1,971 SR
Queue Stats
48W - 47L
1,449 Elo+
Solo
Hun Batz
Hun Batz
tokutea
Hun Batz
Level 105
God Stats
1W - 0L
1,311 SR
Queue Stats
25W - 20L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aznadel
Guan Yu
13
3 / 5 / 5
8,907
810
9,181
17,842
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
DBS-93
Tsukuyomi
13
4 / 9 / 4
8,832
803
8,593
11,401
3,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
0 / 2 / 6
7,219
656
5,500
5,093
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
LuxX86
Nu Wa
13
0 / 3 / 7
7,130
648
7,514
6,085
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SunnyCini
Izanami
14
4 / 6 / 5
9,486
862
3,372
8,742
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 2 / 10
10,444
949
12,053
9,879
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
JustMurdoc
Cabrakan
13
2 / 3 / 6
8,100
736
4,235
7,477
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Leopold0
Olorun
16
4 / 3 / 12
10,047
913
7,182
8,941
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SuperBADMAN
Achilles
15
5 / 2 / 7
9,493
863
7,624
10,926
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
tokutea
Hun Batz
15
6 / 1 / 10
9,708
883
12,026
8,400
2,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
11
Kills
25
25
Deaths
11
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
10
6.5
L
Guan Yu
Aznadel
Guan Yu
3
5
5
1.1
L
Tsukuyomi
DBS-93
Tsukuyomi
4
9
4
0.67
W
Cabrakan
JustMurdoc
Cabrakan
2
3
6
1.67
W
Olorun
Leopold0
Olorun
4
3
12
3.33
L
Scylla
0
2
6
1.5
L
Nu Wa
LuxX86
Nu Wa
0
3
7
1.17
L
Izanami
SunnyCini
Izanami
4
6
5
1.08
W
Achilles
SuperBADMAN
Achilles
5
2
7
4.25
W
Hun Batz
tokutea
Hun Batz
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
43,120
49,163
Taken
45,623
22,611
Mitigated
22,071
9,244
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,053
9,563
0
1,158
9,879
3,174
2,641
3,045
6,776
0
53,587
L
Guan Yu
Aznadel
Guan Yu
9,181
523
1,707
4,869
17,842
12,388
0
4,079
13,188
1,272
16,258
L
Tsukuyomi
DBS-93
Tsukuyomi
8,593
2,608
0
174
11,401
3,262
1
2,747
8,441
0
21,217
W
Cabrakan
JustMurdoc
Cabrakan
4,235
587
0
198
7,477
3,969
185
2,964
4,487
14,373
0
W
Olorun
Leopold0
Olorun
7,182
5,244
700
1,815
8,941
3,010
3,092
3,677
5,170
41,263
0
L
Scylla
5,500
313
0
614
5,093
1,320
0
293
4,710
18,412
0
L
Nu Wa
LuxX86
Nu Wa
7,514
2,017
684
739
6,085
2,147
0
1,925
4,030
28,408
0
L
Izanami
SunnyCini
Izanami
3,372
1,480
0
457
8,742
3,494
0
2,069
6,491
0
16,478
W
Achilles
SuperBADMAN
Achilles
7,624
1,779
0
1,108
10,926
9,086
245
2,281
8,503
0
29,269
W
Hun Batz
tokutea
Hun Batz
12,026
2,424
0
500
8,400
2,832
144
2,274
6,061
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
47,792
196
Minions Killed
296
2
Camps Cleared
13
887,801
Distance Traveled
1,038,102
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,444
949
91
8
4
203,697
0
L
Guan Yu
8,907
810
20
2
0
211,720
4
L
Tsukuyomi
8,832
803
38
3
1
156,321
0
W
Cabrakan
8,100
736
36
3
0
188,742
0
W
Olorun
10,047
913
78
7
2
196,232
0
L
Scylla
7,219
656
58
5
0
188,936
1
L
Nu Wa
7,130
648
43
4
0
190,819
1
L
Izanami
9,486
862
37
3
1
140,005
2
W
Achilles
9,493
863
53
5
2
208,090
2
W
Hun Batz
9,708
883
38
3
5
241,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role