Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
 
Geb
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Lukab66
Guan Yu
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 MMR
Solo
Charybdis
Charybdis
Gold II
Rendycor
Charybdis
Gold II
Level 134
God Stats
0W - 1L
1,392 SR
Queue Stats
246W - 250L
1,597 MMR
Solo
Thor
Thor
Gold IV
Yenamur
Thor
Gold IV
Level 159
God Stats
6W - 12L
1,495 SR
Queue Stats
49W - 60L
1,602 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,477 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,490 SR
1,580 MMR
Tyr
Tyr
Gold III
AlexSaLoz
Tyr
Gold III
Level 118
God Stats
3W - 0L
1,485 SR
Queue Stats
115W - 112L
1,549 MMR
Solo
Ullr
Ullr
Gold II
FarronUdead
Ullr
Gold II
Level 129
God Stats
2W - 3L
1,703 SR
Queue Stats
28W - 27L
1,603 MMR
Solo
Fenrir
Fenrir
Gold V
MasterWrys
Fenrir
Gold V
Level 68
God Stats
2W - 0L
1,260 SR
Queue Stats
30W - 40L
1,593 MMR
Solo
Arachne
Arachne
Silver I
MrMushroomie
Arachne
Silver I
Level 66
God Stats
4W - 1L
1,688 SR
Queue Stats
15W - 9L
1,597 MMR
Solo
Poseidon
Poseidon
Gold III
iJudgement
Poseidon
Gold III
Level 109
God Stats
4W - 2L
1,314 SR
Queue Stats
76W - 70L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 8 / 2
7,132
420
7,942
11,262
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
10
0 / 4 / 4
6,314
371
2,841
11,110
7,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Lukab66
Guan Yu
12
5 / 7 / 0
8,018
472
10,644
20,363
10,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Rendycor
Charybdis
13
1 / 6 / 2
8,181
481
5,017
10,340
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Yenamur
Thor
15
1 / 4 / 5
9,011
530
5,363
13,474
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaSetGilgameshArtioMorgan Le Fay

VS

Bans
TiamatScyllaSylvanusRaijinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
10,137
596
8,459
14,597
12,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 9
11,142
655
6,361
8,055
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
MasterWrys
Fenrir
16
8 / 2 / 7
10,692
629
8,660
16,472
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MrMushroomie
Arachne
17
10 / 1 / 10
11,349
668
14,907
17,403
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
iJudgement
Poseidon
18
6 / 0 / 9
11,974
704
13,023
10,342
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
7
Kills
29
29
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
8
2
0.13
L
Geb
 
Geb
0
4
4
0.5
W
1
3
5
1.17
W
4
1
9
8.5
L
Guan Yu
Lukab66
Guan Yu
5
7
0
0.71
W
Fenrir
MasterWrys
Fenrir
8
2
7
5.75
W
Arachne
MrMushroomie
Arachne
10
1
10
15
L
Charybdis
Rendycor
Charybdis
1
6
2
0.33
L
Thor
Yenamur
Thor
1
4
5
0.88
W
Poseidon
iJudgement
Poseidon
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
51,410
66,549
Taken
66,869
29,719
Mitigated
38,169
10,800
Healing
40,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,942
218
0
310
11,262
2,755
0
2,568
8,694
42,460
0
L
Geb
 
Geb
2,841
481
195
1,178
11,110
7,745
0
3,873
7,237
13,482
0
W
8,459
463
0
6,912
14,597
12,294
323
1,322
13,213
0
62,265
W
6,361
3,366
0
3,952
8,055
2,950
4,921
2,319
5,666
0
78,588
L
Guan Yu
Lukab66
Guan Yu
10,644
1,839
374
4,307
20,363
10,378
0
4,989
15,374
0
35,218
W
Fenrir
MasterWrys
Fenrir
8,660
1,277
684
9,564
16,472
11,175
189
2,844
13,454
0
57,935
W
Arachne
MrMushroomie
Arachne
14,907
9,990
0
11,863
17,403
8,604
1,218
2,496
14,765
0
87,621
L
Charybdis
Rendycor
Charybdis
5,017
2,977
0
520
10,340
2,674
0
542
9,798
0
43,886
L
Thor
Yenamur
Thor
5,363
626
0
3,916
13,474
6,167
0
1,051
12,423
0
55,875
W
Poseidon
iJudgement
Poseidon
13,023
1,726
0
7,092
10,342
3,146
2,142
2,103
8,049
100,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
55,294
379
Minions Killed
622
0
Camps Cleared
0
1,680,099
Distance Traveled
1,884,965
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,132
420
94
6
0
339,338
9
L
Geb
6,314
371
16
1
0
361,872
7
W
Tyr
10,137
596
122
7
0
388,087
4
W
Ullr
11,142
655
134
8
0
327,196
5
L
Guan Yu
8,018
472
70
4
0
328,018
1
W
Fenrir
10,692
629
92
5
0
372,431
3
W
Arachne
11,349
668
105
6
0
419,211
5
L
Charybdis
8,181
481
84
5
0
300,161
9
L
Thor
9,011
530
115
7
0
350,710
6
W
Poseidon
11,974
704
169
10
0
378,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role