Player Matchup

Discordia
Discordia
Dilif
Discordia
Level 16
God Stats
20W - 18L
1,507 SR
Queue Stats
36W - 45L
1,432 Elo+
Solo
Anubis
Anubis
ExoRaven4861
Anubis
Level 26
God Stats
25W - 36L
1,517 SR
Queue Stats
85W - 91L
1,472 Elo+
Party 2
Tiamat
Tiamat
Tuplett
Tiamat
Level 25
God Stats
2W - 2L
1,430 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo
Chaac
Chaac
TwoCakesOneOven
Chaac
Level 29
God Stats
22W - 13L
1,455 SR
Queue Stats
54W - 45L
1,417 Elo+
Solo
Thanatos
Thanatos
karluha96
Thanatos
Level 27
God Stats
62W - 73L
1,521 SR
Queue Stats
65W - 80L
1,464 Elo+
Party 2
Team Averages
Level 25
1,486 SR
1,411 Elo+

VS

Team Averages
Level 26
1,604 SR
1,503 Elo+
Tyr
Tyr
Darksheid
Tyr
Level 19
God Stats
1W - 4L
1,385 SR
Queue Stats
78W - 62L
1,463 Elo+
Solo
Kukulkan
Kukulkan
GanTMD
Kukulkan
Level 76
God Stats
1W - 1L
1,746 SR
Queue Stats
22W - 22L
1,577 Elo+
Party 1
Yemoja
Yemoja
SMOKE1706
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Neith
Neith
ganNMD
Neith
Level 3
God Stats
2W - 4L
1,711 SR
Queue Stats
5W - 4L
1,719 Elo+
Party 1
Ah Puch
Ah Puch
lokrwr
Ah Puch
Level 29
God Stats
5W - 1L
1,679 SR
Queue Stats
39W - 30L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dilif
Discordia
17
5 / 0 / 12
10,769
1,077
11,055
2,715
1,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
16
2 / 4 / 12
9,719
972
6,507
10,307
4,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Tuplett
Tiamat
17
3 / 1 / 14
10,780
1,078
10,204
7,594
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 12
10,643
1,064
9,742
11,225
11,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
karluha96
Thanatos
17
12 / 2 / 8
11,879
1,188
12,637
9,342
3,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

240

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,593
959
9,235
18,548
14,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
GanTMD
Kukulkan
16
2 / 4 / 6
10,399
1,040
8,762
8,760
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
SMOKE1706
Yemoja
14
0 / 5 / 0
8,182
818
630
6,539
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
ganNMD
Neith
15
1 / 8 / 4
9,464
946
2,955
11,747
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
lokrwr
Ah Puch
16
5 / 3 / 2
10,786
1,079
14,535
9,425
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
26
Kills
9
9
Deaths
26
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Discordia
Dilif
Discordia
5
0
12
11
W
Anubis
2
4
12
2
L
Kukulkan
GanTMD
Kukulkan
2
4
6
1.25
L
Yemoja
SMOKE1706
Yemoja
0
5
0
0
W
Tiamat
Tuplett
Tiamat
3
1
14
10
W
4
2
12
5
L
Neith
ganNMD
Neith
1
8
4
0.38
W
Thanatos
karluha96
Thanatos
12
2
8
8
L
Ah Puch
lokrwr
Ah Puch
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
36,117
41,183
Taken
55,019
26,105
Mitigated
26,150
11,101
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,235
789
0
1,412
18,548
14,563
0
7,037
11,208
3,334
21,727
W
Discordia
Dilif
Discordia
11,055
324
0
324
2,715
1,155
0
1,360
1,355
23,380
0
W
Anubis
6,507
218
0
1,191
10,307
4,865
0
5,536
4,771
20,345
0
L
Kukulkan
GanTMD
Kukulkan
8,762
763
0
106
8,760
2,677
0
4,286
4,388
37,726
0
L
Yemoja
SMOKE1706
Yemoja
630
101
0
231
6,539
3,062
0
2,576
3,843
2,387
0
W
Tiamat
Tuplett
Tiamat
10,204
645
100
2,627
7,594
4,696
0
3,646
3,948
27,368
0
W
9,742
1,043
158
1,686
11,225
11,646
0
8,183
3,042
0
32,268
L
Neith
ganNMD
Neith
2,955
1,311
0
784
11,747
3,411
0
6,405
5,172
0
20,526
W
Thanatos
karluha96
Thanatos
12,637
2,015
0
5,015
9,342
3,743
0
6,503
2,839
0
18,099
L
Ah Puch
lokrwr
Ah Puch
14,535
723
228
1,794
9,425
2,437
0
6,582
2,642
38,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
48,424
202
Minions Killed
199
6
Camps Cleared
4
997,809
Distance Traveled
819,867
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,593
959
30
3
1
221,018
0
W
Discordia
10,769
1,077
30
3
1
204,277
1
W
Anubis
9,719
972
40
4
2
182,845
5
L
Kukulkan
10,399
1,040
74
7
0
164,203
0
L
Yemoja
8,182
818
1
0
0
75,266
1
W
Tiamat
10,780
1,078
55
6
2
210,703
0
W
Chaac
10,643
1,064
60
6
1
168,201
2
L
Neith
9,464
946
35
4
3
166,347
0
W
Thanatos
11,879
1,188
17
2
0
231,783
2
L
Ah Puch
10,786
1,079
59
6
0
193,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role