Player Matchup

Ra
Ra
Zalzane
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,754 Elo+
Solo
Chaac
Chaac
obregon45pro
Chaac
Level 120
God Stats
52W - 42L
1,621 SR
Queue Stats
457W - 473L
1,590 Elo+
Solo
Charybdis
Charybdis
ward25
Charybdis
Level 129
God Stats
3W - 1L
1,440 SR
Queue Stats
299W - 325L
1,557 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,634 Elo+

VS

Team Averages
Level 13
1,627 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Nxzuko0
Gilgamesh
Level 26
God Stats
16W - 6L
1,760 SR
Queue Stats
230W - 155L
1,624 Elo+
Party 1
Fenrir
Fenrir
Txnjiroo
Fenrir
Level 8
God Stats
1W - 2L
1,609 SR
Queue Stats
47W - 24L
1,402 Elo+
Party 1
Anubis
Anubis
elmonropa
Anubis
Level 6
God Stats
1W - 2L
1,512 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 11
12,751
797
19,343
11,475
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 4 / 15
12,055
753
17,248
19,154
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
ward25
Charybdis
15
5 / 6 / 15
11,385
712
10,521
14,135
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nxzuko0
Gilgamesh
15
6 / 3 / 6
10,882
680
14,615
18,643
17,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Txnjiroo
Fenrir
13
3 / 11 / 7
10,418
651
6,692
16,929
6,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
elmonropa
Anubis
16
5 / 8 / 8
11,891
743
12,257
17,981
9,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
22
Kills
14
14
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Nxzuko0
Gilgamesh
6
3
6
3
L
Fenrir
Txnjiroo
Fenrir
3
11
7
0.59
W
11
4
11
4.13
L
Anubis
elmonropa
Anubis
5
8
8
1.13
W
6
4
15
3.38
W
Charybdis
ward25
Charybdis
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
33,564
44,764
Taken
53,553
26,494
Mitigated
34,258
16,803
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Nxzuko0
Gilgamesh
14,615
2,705
0
629
18,643
17,805
0
7,647
9,985
0
33,623
L
Fenrir
Txnjiroo
Fenrir
6,692
2,320
0
999
16,929
6,779
0
6,771
9,337
0
20,029
W
19,343
3,196
2,009
5,261
11,475
3,971
759
4,132
7,343
54,316
0
L
Anubis
elmonropa
Anubis
12,257
930
0
4,249
17,981
9,674
252
4,353
13,017
55,157
0
W
17,248
3,312
0
6,959
19,154
18,159
1,513
5,517
13,637
0
36,773
W
Charybdis
ward25
Charybdis
10,521
4,071
0
2,574
14,135
4,364
771
3,019
11,116
0
36,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
33,191
187
Minions Killed
164
4
Camps Cleared
7
789,019
Distance Traveled
779,083
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,882
680
29
2
2
311,920
4
L
Fenrir
10,418
651
26
2
2
241,767
3
W
Ra
12,751
797
96
6
0
246,571
1
L
Anubis
11,891
743
109
7
3
225,396
4
W
Chaac
12,055
753
41
3
1
277,814
3
W
Charybdis
11,385
712
50
3
3
264,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role