Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Blame My WiFi
Danzaburou
Level 82
God Stats
17W - 18L
1,637 SR
Queue Stats
299W - 270L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ezioisalive
Morgan Le Fay
Level 68
God Stats
0W - 5L
1,130 SR
Queue Stats
52W - 75L
1,285 Elo+
Party 2
Cerberus
Cerberus
Pycies
Cerberus
Level 21
God Stats
13W - 12L
1,688 SR
Queue Stats
37W - 57L
1,245 Elo+
Party 2
Team Averages
Level 74
1,491 SR
1,394 Elo+

VS

Team Averages
Level 92
1,498 SR
1,417 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
OrangeDaisy8736
Khepri
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
325W - 268L
1,482 Elo+
Solo
Tyr
Tyr
RisingLegend971
Tyr
Level 23
God Stats
3W - 3L
1,386 SR
Queue Stats
59W - 60L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
Shipnx
Zhong Kui
Level 82
God Stats
69W - 60L
1,476 SR
Queue Stats
313W - 385L
1,325 Elo+
Party 1
Arachne
Arachne
Texas Ruthless
Arachne
Level 128
God Stats
39W - 28L
1,626 SR
Queue Stats
155W - 186L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 2 / 3
7,838
523
4,484
6,821
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
 
He Bo
12
3 / 6 / 4
7,460
497
5,663
7,118
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Blame My WiFi
Danzaburou
11
2 / 5 / 5
7,311
487
8,152
9,910
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Ezioisalive
Morgan Le Fay
12
1 / 4 / 1
7,448
497
4,275
6,754
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Pycies
Cerberus
10
1 / 6 / 5
6,370
425
3,354
13,167
6,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
7 / 2 / 5
8,667
578
9,119
7,197
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 11
8,105
540
5,654
11,309
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 3
8,023
535
1,929
6,307
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Shipnx
Zhong Kui
13
6 / 2 / 4
8,869
591
7,168
5,731
3,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 1 / 0
8,674
578
6,494
10,974
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
23
23
Deaths
8
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
3
1.25
L
He Bo
 
He Bo
3
6
4
0.83
W
Jing Wei
 
Jing Wei
7
2
5
4.75
L
Danzaburou
Blame My WiFi
Danzaburou
2
5
5
0.9
L
Morgan Le Fay
Ezioisalive
Morgan Le Fay
1
4
1
0.38
W
1
2
11
3.25
L
Cerberus
Pycies
Cerberus
1
6
5
0.58
W
1
1
3
2.5
W
Zhong Kui
Shipnx
Zhong Kui
6
2
4
4
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
30,364
43,770
Taken
41,518
16,977
Mitigated
26,773
9,993
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,484
1,176
0
2,224
6,821
2,611
52
2,424
4,397
0
55,042
L
He Bo
 
He Bo
5,663
209
227
457
7,118
1,919
0
1,174
5,944
38,224
0
W
Jing Wei
 
Jing Wei
9,119
7,400
0
1,684
7,197
2,437
840
2,286
4,869
0
44,248
L
Danzaburou
Blame My WiFi
Danzaburou
8,152
3,704
0
2,380
9,910
3,083
0
3,482
6,428
0
41,326
L
Morgan Le Fay
Ezioisalive
Morgan Le Fay
4,275
857
0
699
6,754
2,519
562
2,235
4,519
34,977
0
W
5,654
641
0
3,303
11,309
11,020
0
3,110
8,103
22,099
0
L
Cerberus
Pycies
Cerberus
3,354
878
0
4,006
13,167
6,845
24
3,507
9,660
23,336
0
W
1,929
521
0
891
6,307
5,594
0
3,086
3,191
0
29,024
W
Zhong Kui
Shipnx
Zhong Kui
7,168
359
142
2,480
5,731
3,496
2,799
2,413
3,203
33,907
0
W
6,494
4,551
0
4,358
10,974
4,226
0
2,058
8,860
0
54,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
42,338
410
Minions Killed
322
0
Camps Cleared
0
1,280,909
Distance Traveled
1,525,371
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,838
523
113
8
0
302,354
7
L
He Bo
7,460
497
73
5
0
245,523
7
W
Jing Wei
8,667
578
75
5
0
287,856
0
L
Danzaburou
7,311
487
81
5
0
260,102
1
L
Morgan Le Fay
7,448
497
74
5
0
242,954
1
W
Khepri
8,105
540
22
1
0
313,006
3
L
Cerberus
6,370
425
69
5
0
229,976
0
W
Tyr
8,023
535
51
3
0
289,354
0
W
Zhong Kui
8,869
591
89
6
0
276,728
1
W
Arachne
8,674
578
85
6
0
358,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role