Player Matchup

Nu Wa
Nu Wa
Chrysomalos
Nu Wa
Level 93
God Stats
30W - 25L
1,586 SR
Queue Stats
411W - 395L
1,500 Elo+
Solo
Horus
Horus
DannyRichTea
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maylawl
Morgan Le Fay
Level 109
God Stats
37W - 44L
1,590 SR
Queue Stats
647W - 707L
1,535 Elo+
Solo
Neith
Neith
deathbatjambo
Neith
Level 63
God Stats
12W - 4L
1,605 SR
Queue Stats
131W - 90L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
masotim13
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,433 Elo+
Solo
Team Averages
Level 72
1,556 SR
1,500 Elo+

VS

Team Averages
Level 107
1,483 SR
1,517 Elo+
Eset
Eset
Hanna-Chris
Eset
Level 116
God Stats
38W - 38L
1,453 SR
Queue Stats
638W - 736L
1,480 Elo+
Party 2
Loki
Loki
Liskonautti
Loki
Level 81
God Stats
35W - 19L
1,670 SR
Queue Stats
178W - 135L
1,572 Elo+
Party 1
Agni
Agni
McGrow-Hill
Agni
Level 105
God Stats
5W - 4L
1,651 SR
Queue Stats
50W - 78L
1,435 Elo+
Solo
Anhur
Anhur
Uehwa
Anhur
Level 83
God Stats
1W - 5L
1,066 SR
Queue Stats
549W - 645L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
didijau
Sylvanus
Level 152
God Stats
11W - 9L
1,574 SR
Queue Stats
179W - 152L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,063
915
10,791
8,694
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 0 / 4
10,731
976
6,474
18,089
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Maylawl
Morgan Le Fay
16
2 / 0 / 1
9,794
890
14,018
3,355
1,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 3
9,396
854
8,920
5,396
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
masotim13
Tsukuyomi
16
1 / 5 / 1
9,320
847
10,299
12,225
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,846
895
7,389
8,909
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 4
10,811
983
16,670
7,911
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 1 / 3
10,163
924
9,141
11,746
5,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Uehwa
Anhur
16
1 / 2 / 5
9,559
869
4,779
11,453
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
didijau
Sylvanus
17
0 / 0 / 9
9,796
891
6,537
13,770
13,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
9
9
Deaths
5
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
0
0
4
2
W
1
2
5
1.75
W
5
0
4
7
L
Morgan Le Fay
Maylawl
Morgan Le Fay
2
0
1
2.5
W
2
1
3
3.5
W
Anhur
Uehwa
Anhur
1
2
5
1.75
L
0
1
3
1.5
W
Sylvanus
didijau
Sylvanus
0
0
9
4.5
L
Tsukuyomi
masotim13
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
44,516
47,759
Taken
53,789
34,531
Mitigated
32,138
14,214
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,791
2,299
0
596
8,694
3,652
0
2,270
6,424
34,344
0
L
6,474
2,409
3,118
9,275
18,089
22,031
0
12,369
5,720
369
10,139
W
7,389
105
698
0
8,909
3,749
0
4,857
4,052
32,198
0
W
16,670
2,911
0
0
7,911
3,847
0
2,640
5,271
0
35,626
L
Morgan Le Fay
Maylawl
Morgan Le Fay
14,018
3,169
0
182
3,355
1,204
0
1,892
1,463
38,291
0
W
9,141
1,202
0
2,151
11,746
5,637
0
5,366
6,380
50,900
0
W
Anhur
Uehwa
Anhur
4,779
1,799
0
981
11,453
5,535
0
6,099
5,354
0
19,245
L
8,920
3,253
0
859
5,396
1,912
0
997
4,399
0
30,080
W
Sylvanus
didijau
Sylvanus
6,537
906
5,290
6,907
13,770
13,370
0
6,174
7,596
14,212
0
L
Tsukuyomi
masotim13
Tsukuyomi
10,299
1,852
0
184
12,225
5,732
0
5,539
6,686
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,304
Gold Earned
50,175
227
Minions Killed
257
5
Camps Cleared
8
1,068,024
Distance Traveled
1,050,179
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,063
915
57
5
0
198,769
0
L
Horus
10,731
976
18
2
0
249,230
0
W
Eset
9,846
895
58
5
1
207,291
2
W
Loki
10,811
983
36
3
4
249,373
2
L
Morgan Le Fay
9,794
890
61
6
0
240,451
1
W
Agni
10,163
924
113
10
1
189,402
0
W
Anhur
9,559
869
36
3
1
200,377
0
L
Neith
9,396
854
58
5
2
199,869
1
W
Sylvanus
9,796
891
14
1
1
203,736
1
L
Tsukuyomi
9,320
847
33
3
3
179,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role