Player Matchup

Hou Yi
Hou Yi
Silver IV
Hafezinho
Hou Yi
Silver IV
Level 107
God Stats
3W - 4L
1,585 SR
Queue Stats
27W - 30L
1,214 MMR
Solo
Bellona
Bellona
Silver IV
Kk5135
Bellona
Silver IV
Level 39
God Stats
3W - 2L
1,354 SR
Queue Stats
20W - 33L
1,149 MMR
Solo
Fenrir
Fenrir
Silver I
Rauul_06_
Fenrir
Silver I
Level 88
God Stats
1W - 1L
1,295 SR
Queue Stats
63W - 69L
1,230 MMR
Party 2
Chang'e
Chang'e
Gold IV
qp-srcn-qp
Chang'e
Gold IV
Level 143
God Stats
32W - 24L
1,638 SR
Queue Stats
759W - 766L
1,261 MMR
Solo
Nox
Nox
Silver I
trucha1249
Nox
Silver I
Level 109
God Stats
2W - 2L
1,510 SR
Queue Stats
170W - 182L
1,181 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,476 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,494 SR
1,208 MMR
Arachne
Arachne
Bronze IV
Bubblegum390
Arachne
Bronze IV
Level 49
God Stats
0W - 1L
1,396 SR
Queue Stats
8W - 30L
1,233 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
JxvxxrQxxnzx
Sun Wukong
Silver I
Level 134
God Stats
15W - 15L
1,507 SR
Queue Stats
604W - 631L
1,232 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Korv_Bagarn
Cthulhu
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 217L
1,144 MMR
Solo
Janus
Janus
Gold V
crmd88
Janus
Gold V
Level 129
God Stats
10W - 11L
1,467 SR
Queue Stats
283W - 306L
1,309 MMR
Party 1
Chiron
Chiron
Silver I
musschix
Chiron
Silver I
Level 128
God Stats
27W - 25L
1,599 SR
Queue Stats
152W - 161L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hafezinho
Hou Yi
20
14 / 6 / 2
20,450
553
33,056
33,289
14,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kk5135
Bellona
20
3 / 6 / 12
17,015
460
16,536
33,026
34,538
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Rauul_06_
Fenrir
20
9 / 9 / 14
18,774
507
22,759
34,442
25,657
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
qp-srcn-qp
Chang'e
20
11 / 7 / 8
20,330
549
29,942
30,484
13,811
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 4 / 16
19,731
533
23,630
24,125
12,641
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshMorgan Le FayAresAthena

VS

Bans
OdinArtemisYmirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bubblegum390
Arachne
20
5 / 11 / 6
16,517
446
7,623
32,357
13,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
JxvxxrQxxnzx
Sun Wukong
20
12 / 10 / 6
19,881
537
33,861
48,458
43,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Korv_Bagarn
Cthulhu
9
0 / 7 / 0
10,973
297
5,857
17,921
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
crmd88
Janus
20
8 / 13 / 12
19,044
515
26,987
29,024
8,810
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
musschix
Chiron
20
7 / 8 / 7
18,621
503
32,967
31,101
9,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
49
Kills
32
32
Deaths
49
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bubblegum390
Arachne
5
11
6
0.73
W
Hou Yi
Hafezinho
Hou Yi
14
6
2
2.5
L
Sun Wukong
JxvxxrQxxnzx
Sun Wukong
12
10
6
1.5
W
Bellona
Kk5135
Bellona
3
6
12
1.5
L
Cthulhu
Korv_Bagarn
Cthulhu
0
7
0
0
W
Fenrir
Rauul_06_
Fenrir
9
9
14
1.78
L
Janus
crmd88
Janus
8
13
12
1.08
L
Chiron
musschix
Chiron
7
8
7
1.31
W
Chang'e
qp-srcn-qp
Chang'e
11
7
8
2.14
W
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,923
Damage
107,295
155,366
Taken
158,861
101,108
Mitigated
84,700
52,925
Healing
44,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bubblegum390
Arachne
7,623
5,146
0
10,524
32,357
13,389
0
11,863
20,218
0
97,940
W
Hou Yi
Hafezinho
Hou Yi
33,056
20,479
0
13,331
33,289
14,461
11,106
10,768
22,475
0
160,539
L
Sun Wukong
JxvxxrQxxnzx
Sun Wukong
33,861
5,334
0
13,959
48,458
43,101
2,438
15,970
32,191
20,524
129,069
W
Bellona
Kk5135
Bellona
16,536
4,427
0
6,526
33,026
34,538
525
7,812
25,096
0
97,712
L
Cthulhu
Korv_Bagarn
Cthulhu
5,857
627
80
3,342
17,921
9,918
0
3,121
14,543
17,141
0
W
Fenrir
Rauul_06_
Fenrir
22,759
3,875
0
9,188
34,442
25,657
0
8,175
26,089
0
161,417
L
Janus
crmd88
Janus
26,987
1,598
0
2,251
29,024
8,810
199
11,258
17,513
150,325
0
L
Chiron
musschix
Chiron
32,967
14,039
926
13,411
31,101
9,482
2,884
10,053
20,805
0
165,314
W
Chang'e
qp-srcn-qp
Chang'e
29,942
1,426
4,588
13,420
30,484
13,811
3,500
5,442
24,884
180,957
0
W
23,630
2,846
582
5,290
24,125
12,641
866
8,541
15,426
105,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,300
Gold Earned
85,036
937
Minions Killed
833
0
Camps Cleared
0
3,427,103
Distance Traveled
3,257,446
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,517
446
125
3
0
643,205
8
W
Hou Yi
20,450
553
222
6
0
642,190
9
L
Sun Wukong
19,881
537
218
6
0
597,416
1
W
Bellona
17,015
460
142
4
0
728,663
7
L
Cthulhu
10,973
297
35
1
0
732,452
4
W
Fenrir
18,774
507
169
5
0
687,509
6
L
Janus
19,044
515
231
6
0
653,603
4
L
Chiron
18,621
503
224
6
0
630,770
3
W
Chang'e
20,330
549
261
7
0
634,477
2
W
Nox
19,731
533
143
4
0
734,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role