Player Matchup

Morgan Le Fay
Morgan Le Fay
Blockmaner
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 2
Charybdis
Charybdis
CaHHeKK
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Kuzenbo
Kuzenbo
Fornas28
Kuzenbo
Level 52
God Stats
5W - 3L
1,465 SR
Queue Stats
68W - 77L
1,385 Elo+
Solo
Mulan
Mulan
JairoVilla7
Mulan
Level 113
God Stats
7W - 15L
1,426 SR
Queue Stats
464W - 440L
1,500 Elo+
Solo
Hun Batz
Hun Batz
iSpacy
Hun Batz
Level 158
God Stats
1W - 3L
1,355 SR
Queue Stats
96W - 97L
1,455 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,511 Elo+

VS

Team Averages
Level 110
1,499 SR
1,522 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BriP0D
Sobek
Level 155
God Stats
6W - 9L
1,452 SR
Queue Stats
600W - 659L
1,435 Elo+
Party 1
Anubis
Anubis
Oi ALBINOBEN
Anubis
Level 89
God Stats
317W - 265L
1,612 SR
Queue Stats
454W - 441L
1,567 Elo+
Party 1
Charybdis
Charybdis
Robzii
Charybdis
Level 74
God Stats
9W - 6L
1,601 SR
Queue Stats
362W - 344L
1,574 Elo+
Solo
Pele
Pele
rumlit
Pele
Level 108
God Stats
9W - 4L
1,328 SR
Queue Stats
173W - 149L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blockmaner
Morgan Le Fay
8
2 / 4 / 1
4,689
521
3,340
5,750
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CaHHeKK
Charybdis
7
0 / 3 / 2
4,339
482
2,097
4,791
892
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Fornas28
Kuzenbo
6
0 / 2 / 2
4,143
460
2,841
7,573
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 1
4,910
546
3,337
5,659
2,513
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
iSpacy
Hun Batz
9
2 / 4 / 2
5,137
571
3,365
6,483
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 0
5,586
621
3,398
4,926
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
BriP0D
Sobek
9
1 / 1 / 6
5,487
610
2,722
7,267
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
8 / 0 / 2
6,763
751
7,457
6,339
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Robzii
Charybdis
10
2 / 1 / 2
5,577
620
5,436
3,773
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
rumlit
Pele
10
2 / 1 / 1
5,778
642
1,181
5,745
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
14
14
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
L
Morgan Le Fay
Blockmaner
Morgan Le Fay
2
4
1
0.63
W
Sobek
BriP0D
Sobek
1
1
6
4
L
Charybdis
CaHHeKK
Charybdis
0
3
2
0.33
L
Kuzenbo
Fornas28
Kuzenbo
0
2
2
0.5
L
0
1
1
0.5
W
Anubis
8
0
2
9
W
Charybdis
Robzii
Charybdis
2
1
2
3
L
Hun Batz
iSpacy
Hun Batz
2
4
2
0.75
W
Pele
rumlit
Pele
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
20,194
30,256
Taken
28,050
10,748
Mitigated
12,792
8,022
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,398
1,181
0
2,013
4,926
2,610
260
0
4,926
27,687
0
L
Morgan Le Fay
Blockmaner
Morgan Le Fay
3,340
275
0
1,412
5,750
1,472
0
3,172
2,578
19,685
0
W
Sobek
BriP0D
Sobek
2,722
222
0
4,754
7,267
5,083
0
1,593
5,674
16,202
0
L
Charybdis
CaHHeKK
Charybdis
2,097
1,480
0
951
4,791
892
0
1,393
3,398
0
18,693
L
Kuzenbo
Fornas28
Kuzenbo
2,841
1,334
0
2,930
7,573
3,854
0
3,668
3,905
7,348
0
L
3,337
531
0
2,128
5,659
2,513
0
3,252
2,407
0
22,967
W
Anubis
7,457
920
0
4,624
6,339
2,723
486
2,959
3,380
40,183
0
W
Charybdis
Robzii
Charybdis
5,436
1,647
0
2,054
3,773
774
552
1,319
2,454
0
31,158
L
Hun Batz
iSpacy
Hun Batz
3,365
813
0
601
6,483
2,017
0
2,092
4,391
0
23,516
W
Pele
rumlit
Pele
1,181
349
0
2,950
5,745
1,602
0
310
5,435
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
29,191
194
Minions Killed
285
0
Camps Cleared
0
820,338
Distance Traveled
898,223
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,586
621
53
6
0
170,791
2
L
Morgan Le Fay
4,689
521
31
3
0
157,985
2
W
Sobek
5,487
610
17
2
0
172,845
3
L
Charybdis
4,339
482
44
5
0
155,434
3
L
Kuzenbo
4,143
460
11
1
0
133,221
3
L
Mulan
4,910
546
57
6
0
178,993
1
W
Anubis
6,763
751
83
9
0
172,429
0
W
Charybdis
5,577
620
64
7
0
172,485
2
L
Hun Batz
5,137
571
51
6
0
194,705
2
W
Pele
5,778
642
68
8
0
209,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role