Player Matchup

Artemis
Artemis
Bronze III
StartSmokingg
Artemis
Bronze III
Level 67
God Stats
3W - 2L
1,730 SR
Queue Stats
3W - 4L
1,434 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,730 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,595 SR
1,201 MMR
Tiamat
Tiamat
Gold V
BerserkerSoul-
Tiamat
Gold V
Level 160
God Stats
0W - 3L
1,595 SR
Queue Stats
30W - 41L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 0 / 0
9,327
933
6,169
6,648
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
UllrLokiSylvanusChronosBellona

VS

Bans
He BoGilgameshAh Muzen CabTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,726
673
3,758
7,557
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Artemis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,169
Damage
3,758
6,648
Taken
7,557
3,920
Mitigated
4,581
2,077
Healing
654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,758
111
0
654
7,557
4,581
0
55
7,502
20,794
0
W
Artemis
6,169
2,537
0
2,077
6,648
3,920
2,254
3,904
2,388
0
57,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,327
Gold Earned
6,726
101
Minions Killed
52
8
Camps Cleared
1
162,943
Distance Traveled
143,574
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,726
673
52
5
1
143,574
3
W
Artemis
9,327
933
101
10
8
162,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role