Player Matchup

Hun Batz
Hun Batz
Coveno6
Hun Batz
Level 143
God Stats
1W - 0L
1,432 SR
Queue Stats
49W - 40L
1,678 Elo+
Party 1
Vulcan
Vulcan
JinxedLyfe
Vulcan
Level 111
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 24L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Southpaw33
Guan Yu
Level 126
God Stats
5W - 0L
1,908 SR
Queue Stats
33W - 22L
1,736 Elo+
Party 1
Team Averages
Level 127
1,686 SR
1,606 Elo+

VS

Team Averages
Level 69
1,476 SR
1,392 Elo+
Thor
Thor
ClenchedShelf40
Thor
Level 6
God Stats
0W - 3L
1,348 SR
Queue Stats
0W - 5L
1,372 Elo+
Solo
Achilles
Achilles
RIPU88
Achilles
Level 145
God Stats
22W - 33L
1,462 SR
Queue Stats
211W - 250L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wigordxx
Morgan Le Fay
Level 57
God Stats
5W - 7L
1,616 SR
Queue Stats
146W - 159L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coveno6
Hun Batz
13
8 / 0 / 10
9,238
770
11,593
9,357
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
JinxedLyfe
Vulcan
12
7 / 2 / 9
8,845
737
9,710
6,467
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Southpaw33
Guan Yu
12
5 / 1 / 13
8,768
731
8,829
14,945
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
6,411
534
1,443
9,786
3,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
RIPU88
Achilles
10
2 / 5 / 1
7,758
647
7,898
15,363
13,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
wigordxx
Morgan Le Fay
12
1 / 7 / 1
7,475
623
12,770
9,083
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Hun Batz
Coveno6
Hun Batz
8
0
10
13
W
Vulcan
JinxedLyfe
Vulcan
7
2
9
5.75
L
Achilles
RIPU88
Achilles
2
5
1
0.5
W
Guan Yu
Southpaw33
Guan Yu
5
1
13
11.5
L
Morgan Le Fay
wigordxx
Morgan Le Fay
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
22,111
30,769
Taken
34,232
24,485
Mitigated
20,330
12,940
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,443
239
60
150
9,786
3,971
0
4,304
4,826
0
3,716
W
Hun Batz
Coveno6
Hun Batz
11,593
2,762
0
1,827
9,357
5,690
0
3,320
5,849
0
32,929
W
Vulcan
JinxedLyfe
Vulcan
9,710
3,013
597
800
6,467
2,712
598
2,643
3,578
35,177
0
L
Achilles
RIPU88
Achilles
7,898
2,568
196
4,927
15,363
13,330
0
2,967
11,398
0
24,785
W
Guan Yu
Southpaw33
Guan Yu
8,829
975
2,561
7,155
14,945
16,083
122
6,511
7,854
0
16,276
L
Morgan Le Fay
wigordxx
Morgan Le Fay
12,770
2,354
308
1,122
9,083
3,029
0
2,634
5,961
31,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
21,644
143
Minions Killed
97
7
Camps Cleared
4
702,561
Distance Traveled
540,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,411
534
6
1
1
194,040
1
W
Hun Batz
9,238
770
59
5
5
227,420
1
W
Vulcan
8,845
737
64
5
2
225,179
2
L
Achilles
7,758
647
30
3
2
165,558
1
W
Guan Yu
8,768
731
20
2
0
249,962
3
L
Morgan Le Fay
7,475
623
61
5
1
181,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role