Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AyraNam
Neith
Level 158
God Stats
15W - 15L
1,556 SR
Queue Stats
304W - 290L
1,525 Elo+
Party 2
Da Ji
Da Ji
OneJDrks
Da Ji
Level 29
God Stats
2W - 5L
1,546 SR
Queue Stats
26W - 20L
1,542 Elo+
Party 2
Geb
Geb
Батенька
Geb
Level 149
God Stats
16W - 5L
1,608 SR
Queue Stats
382W - 361L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Волк23
Zhong Kui
Level 142
God Stats
12W - 9L
1,642 SR
Queue Stats
313W - 306L
1,612 Elo+
Party 2
Team Averages
Level 127
1,570 SR
1,547 Elo+

VS

Team Averages
Level 52
1,411 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AyasakiQwQ
Neith
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
63W - 43L
1,599 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MJC4700
Cu Chulainn
Level 47
God Stats
1W - 1L
1,247 SR
Queue Stats
10W - 21L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 2 / 1
5,657
566
4,339
5,239
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
AyraNam
Neith
9
2 / 2 / 1
5,690
569
3,738
5,485
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
OneJDrks
Da Ji
10
1 / 2 / 4
5,882
588
3,475
5,777
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 3
5,928
593
4,724
7,560
4,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Волк23
Zhong Kui
12
5 / 0 / 2
7,317
732
7,059
6,164
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 2 / 1
5,917
592
3,300
7,862
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
 
Ares
8
2 / 3 / 2
5,526
553
4,044
8,238
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
 
Bellona
8
1 / 2 / 1
4,653
465
2,632
7,396
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
10
2 / 1 / 2
5,680
568
5,087
4,696
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MJC4700
Cu Chulainn
8
0 / 4 / 0
4,693
469
2,181
6,710
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Mercury
 
Mercury
3
2
1
1.75
L
Ares
 
Ares
2
3
2
1
L
Bellona
 
Bellona
1
2
1
0.75
L
Neith
2
1
2
3
W
Neith
AyraNam
Neith
2
2
1
1.25
L
Cu Chulainn
MJC4700
Cu Chulainn
0
4
0
0
W
Da Ji
OneJDrks
Da Ji
1
2
4
1.5
W
2
2
3
1.75
W
Zhong Kui
Волк23
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
17,244
30,225
Taken
34,902
14,913
Mitigated
16,595
9,235
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,339
432
0
1,302
5,239
1,838
460
871
4,368
29,540
0
L
Mercury
 
Mercury
3,300
2,159
0
3,086
7,862
2,546
0
3,216
4,646
0
33,039
L
Ares
 
Ares
4,044
97
0
1,773
8,238
4,360
0
2,993
5,245
16,343
0
L
Bellona
 
Bellona
2,632
282
0
2,903
7,396
3,432
0
4,694
2,702
0
13,135
L
Neith
5,087
1,960
0
963
4,696
1,297
463
571
4,125
0
30,114
W
Neith
AyraNam
Neith
3,738
1,481
0
783
5,485
1,440
0
505
4,980
0
31,182
L
Cu Chulainn
MJC4700
Cu Chulainn
2,181
803
0
756
6,710
4,960
334
3,862
2,848
0
14,701
W
Da Ji
OneJDrks
Da Ji
3,475
573
0
1,788
5,777
1,694
0
337
5,440
0
26,712
W
4,724
524
0
2,432
7,560
4,871
441
2,311
5,249
17,568
0
W
Zhong Kui
Волк23
Zhong Kui
7,059
1,643
0
2,930
6,164
5,070
1,952
148
5,546
38,020
7,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
26,469
294
Minions Killed
205
0
Camps Cleared
0
988,065
Distance Traveled
941,505
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,657
566
56
6
0
191,894
8
L
Mercury
5,917
592
70
7
0
218,967
3
L
Ares
5,526
553
16
2
0
194,870
2
L
Bellona
4,653
465
36
4
0
196,814
2
L
Neith
5,680
568
65
7
0
168,088
3
W
Neith
5,690
569
64
6
0
187,340
2
L
Cu Chulainn
4,693
469
18
2
0
162,766
1
W
Da Ji
5,882
588
58
6
0
217,048
2
W
Geb
5,928
593
23
2
0
206,488
1
W
Zhong Kui
7,317
732
93
9
0
185,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role