Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CMGilgamesh
Tsukuyomi
Level 148
God Stats
12W - 10L
1,662 SR
Queue Stats
299W - 252L
1,631 Elo+
Party 3
Tiamat
Tiamat
Christhebull20
Tiamat
Level 89
God Stats
1W - 2L
1,279 SR
Queue Stats
125W - 115L
1,574 Elo+
Solo
Tyr
Tyr
PzzT
Tyr
Level 97
God Stats
7W - 10L
1,619 SR
Queue Stats
155W - 132L
1,613 Elo+
Party 3
Heimdallr
Heimdallr
slurpeelover124
Heimdallr
Level 45
God Stats
9W - 2L
1,815 SR
Queue Stats
220W - 154L
1,606 Elo+
Party 3
Team Averages
Level 107
1,575 SR
1,585 Elo+

VS

Team Averages
Level 83
1,607 SR
1,567 Elo+
Hou Yi
Hou Yi
AMIRKENPACHI
Hou Yi
Level 14
God Stats
4W - 5L
1,446 SR
Queue Stats
55W - 56L
1,625 Elo+
Party 2
Fenrir
Fenrir
CrazyMage98
Fenrir
Level 26
God Stats
4W - 2L
1,802 SR
Queue Stats
129W - 140L
1,541 Elo+
Party 1
Sol
Sol
Di1ks
Sol
Level 144
God Stats
18W - 20L
1,581 SR
Queue Stats
603W - 566L
1,592 Elo+
Solo
Sylvanus
Sylvanus
MateoUwU
Sylvanus
Level 157
God Stats
3W - 6L
1,384 SR
Queue Stats
273W - 264L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
xXSHAZAM25687Xx
Nu Wa
Level 76
God Stats
1W - 2L
1,820 SR
Queue Stats
12W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 2 / 5
7,784
519
6,009
12,048
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CMGilgamesh
Tsukuyomi
16
7 / 1 / 4
9,313
621
10,113
12,223
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 4
7,942
529
9,288
8,335
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
PzzT
Tyr
15
3 / 0 / 0
8,929
595
7,450
12,263
8,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
slurpeelover124
Heimdallr
12
3 / 9 / 3
7,263
484
10,326
14,922
4,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
9 / 3 / 1
9,008
601
13,016
11,655
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
1 / 8 / 2
6,773
452
8,610
15,559
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Di1ks
Sol
15
0 / 2 / 0
8,443
563
6,541
9,340
8,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MateoUwU
Sylvanus
11
1 / 2 / 7
7,591
506
6,863
12,862
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 1
7,961
531
5,213
9,436
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
14
14
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
5
2.25
L
Hou Yi
9
3
1
3.17
W
Tsukuyomi
CMGilgamesh
Tsukuyomi
7
1
4
9
W
4
2
4
3
L
Fenrir
1
8
2
0.25
L
Sol
Di1ks
Sol
0
2
0
0
L
Sylvanus
MateoUwU
Sylvanus
1
2
7
2.25
W
Tyr
PzzT
Tyr
3
0
0
3
W
Heimdallr
slurpeelover124
Heimdallr
3
9
3
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
40,243
59,791
Taken
58,852
33,082
Mitigated
35,374
19,570
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,009
679
886
2,184
12,048
10,274
204
3,810
8,238
26,102
0
L
Hou Yi
13,016
7,748
0
4,724
11,655
4,233
0
4,201
7,392
0
64,139
W
Tsukuyomi
CMGilgamesh
Tsukuyomi
10,113
3,086
0
5,474
12,223
4,747
0
2,407
9,816
0
69,569
W
9,288
877
0
1,998
8,335
4,682
281
1,947
6,388
43,625
0
L
Fenrir
8,610
3,566
86
4,303
15,559
7,250
0
3,313
12,063
0
34,179
L
Sol
Di1ks
Sol
6,541
2,374
0
4,310
9,340
8,057
0
0
9,340
60,536
0
L
Sylvanus
MateoUwU
Sylvanus
6,863
2,524
793
3,273
12,862
13,230
0
3,456
9,190
29,238
0
W
Tyr
PzzT
Tyr
7,450
2,365
0
6,466
12,263
8,945
532
6,459
5,804
0
67,894
W
Heimdallr
slurpeelover124
Heimdallr
10,326
6,215
0
2,562
14,922
4,434
0
3,994
10,928
0
35,515
L
5,213
1,239
208
920
9,436
2,604
0
3,537
5,501
42,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
39,776
442
Minions Killed
409
0
Camps Cleared
0
1,604,417
Distance Traveled
1,472,667
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,784
519
32
2
0
309,548
2
L
Hou Yi
9,008
601
94
6
0
295,931
2
W
Tsukuyomi
9,313
621
141
9
0
344,768
11
W
Tiamat
7,942
529
79
5
0
302,297
4
L
Fenrir
6,773
452
58
4
0
350,679
0
L
Sol
8,443
563
132
9
0
272,260
2
L
Sylvanus
7,591
506
37
2
0
272,043
8
W
Tyr
8,929
595
139
9
0
341,477
3
W
Heimdallr
7,263
484
51
3
0
306,327
1
L
Nu Wa
7,961
531
88
6
0
281,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role