Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
EevenKeeven
Set
Level 17
God Stats
6W - 1L
1,216 SR
Queue Stats
114W - 69L
1,372 Elo+
Solo
Izanami
Izanami
Fyreside
Izanami
Level 28
God Stats
51W - 21L
1,686 SR
Queue Stats
107W - 81L
1,583 Elo+
Solo
Hel
Hel
SoftMommyGf
Hel
Level 15
God Stats
4W - 7L
1,287 SR
Queue Stats
7W - 7L
1,397 Elo+
Solo
Guan Yu
Guan Yu
benedictatorrr
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 2
Team Averages
Level 19
1,438 SR
1,403 Elo+

VS

Team Averages
Level 18
1,520 SR
1,401 Elo+
Sobek
Sobek
Dismantlig
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Loki
Loki
TheWall30
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,373 Elo+
Solo
Anubis
Anubis
YatirAsh
Anubis
Level 14
God Stats
4W - 5L
1,483 SR
Queue Stats
63W - 100L
1,326 Elo+
Party 1
Artemis
Artemis
jSCHMIDTx
Artemis
Level 18
God Stats
55W - 50L
1,444 SR
Queue Stats
129W - 124L
1,388 Elo+
Solo
Odin
Odin
nasty_scorpion1
Odin
Level 29
God Stats
18W - 16L
1,670 SR
Queue Stats
237W - 314L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 1
5,359
595
777
2,339
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 1
5,307
590
1,218
5,166
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Fyreside
Izanami
10
6 / 1 / 6
6,233
693
6,562
6,280
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 1 / 7
6,174
686
5,160
4,257
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 0 / 0
5,935
659
2,095
5,231
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 4 / 1
4,196
466
1,061
6,730
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
6
1 / 4 / 0
4,455
495
2,605
5,137
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
YatirAsh
Anubis
8
2 / 2 / 0
5,157
573
4,100
4,383
1,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
jSCHMIDTx
Artemis
7
0 / 5 / 2
4,627
514
2,848
6,415
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
3,945
438
1,044
1,426
318
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
1
1.5
L
Sobek
0
4
1
0.13
W
1
0
1
1.5
W
Izanami
Fyreside
Izanami
6
1
6
9
W
5
1
7
8.5
L
Loki
1
4
0
0.25
L
Anubis
YatirAsh
Anubis
2
2
0
1
W
2
0
0
2
L
Artemis
jSCHMIDTx
Artemis
0
5
2
0.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
11,658
23,273
Taken
24,091
8,068
Mitigated
8,173
10,429
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
777
0
0
609
2,339
524
190
1,072
1,267
17,056
0
L
Sobek
1,061
286
0
852
6,730
3,403
0
1,730
4,912
7,228
0
W
1,218
636
0
806
5,166
1,595
0
1,032
4,134
0
28,083
W
Izanami
Fyreside
Izanami
6,562
4,609
0
1,023
6,280
1,457
2,495
1,866
4,414
0
37,458
W
5,160
858
3,029
2,819
4,257
1,248
357
977
3,280
12,355
0
L
Loki
2,605
681
0
787
5,137
1,529
0
872
4,166
0
17,990
L
Anubis
YatirAsh
Anubis
4,100
126
0
1,222
4,383
1,490
0
949
3,215
18,447
0
W
2,095
248
0
2,143
5,231
3,244
754
214
5,017
0
23,128
L
Artemis
jSCHMIDTx
Artemis
2,848
1,475
0
1,232
6,415
1,433
0
2,146
4,269
0
18,888
L
1,044
87
0
250
1,426
318
0
0
1,312
0
7,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
22,380
256
Minions Killed
146
0
Camps Cleared
0
857,858
Distance Traveled
735,936
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,359
595
42
5
0
167,173
2
L
Sobek
4,196
466
15
2
0
179,984
0
W
Set
5,307
590
58
6
0
191,425
1
W
Izanami
6,233
693
86
10
0
154,567
3
W
Hel
6,174
686
8
1
0
189,688
5
L
Loki
4,455
495
37
4
0
169,659
1
L
Anubis
5,157
573
42
5
0
160,279
2
W
Guan Yu
5,935
659
62
7
0
155,005
2
L
Artemis
4,627
514
37
4
0
153,492
0
L
Odin
3,945
438
15
2
0
72,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role