Player Matchup

Sylvanus
Sylvanus
Jormakarhu
Sylvanus
Level 143
God Stats
3W - 2L
1,478 SR
Queue Stats
430W - 219L
1,633 Elo+
Party 1
Hercules
Hercules
Timonster
Hercules
Level 107
God Stats
6W - 2L
1,693 SR
Queue Stats
147W - 70L
1,653 Elo+
Party 1
Hachiman
Hachiman
WarWolf115
Hachiman
Level 65
God Stats
14W - 19L
1,515 SR
Queue Stats
91W - 72L
1,518 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,601 Elo+

VS

Team Averages
Level 6
1,500 SR
1,319 Elo+
Nemesis
Nemesis
Billyskizo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Thor
Thor
Lordzouk
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikhan74
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jormakarhu
Sylvanus
9
4 / 1 / 13
5,392
1,348
4,643
4,056
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Timonster
Hercules
8
6 / 0 / 8
5,426
1,357
3,241
3,793
1,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WarWolf115
Hachiman
9
7 / 0 / 9
5,879
1,470
4,913
2,876
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Billyskizo
Nemesis
6
0 / 6 / 1
3,555
889
1,514
5,666
1,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
5
0 / 5 / 1
3,623
906
1,633
4,497
1,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Mikhan74
Baron Samedi
6
1 / 6 / 0
4,207
1,052
2,003
5,385
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Billyskizo
Nemesis
0
6
1
0.08
W
Sylvanus
Jormakarhu
Sylvanus
4
1
13
10.5
L
Thor
0
5
1
0.1
L
Baron Samedi
Mikhan74
Baron Samedi
1
6
0
0.17
W
Hercules
Timonster
Hercules
6
0
8
10
W
Hachiman
WarWolf115
Hachiman
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
5,150
10,725
Taken
15,548
4,449
Mitigated
4,032
5,139
Healing
719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Billyskizo
Nemesis
1,514
549
0
204
5,666
1,378
0
1,328
4,338
0
4,524
W
Sylvanus
Jormakarhu
Sylvanus
4,643
1,015
1,058
1,694
4,056
1,921
702
630
3,426
11,540
1,843
L
Thor
1,633
398
0
0
4,497
1,195
0
1,698
2,799
0
3,131
L
Baron Samedi
Mikhan74
Baron Samedi
2,003
556
68
447
5,385
1,459
0
1,596
3,789
6,602
0
W
Hercules
Timonster
Hercules
3,241
1,825
0
1,483
3,793
1,697
693
763
3,030
0
8,069
W
Hachiman
WarWolf115
Hachiman
4,913
2,757
0
904
2,876
831
1,027
744
2,132
0
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,697
Gold Earned
11,385
51
Minions Killed
16
2
Camps Cleared
2
268,351
Distance Traveled
215,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,555
889
6
2
1
80,889
1
W
Sylvanus
5,392
1,348
18
5
1
89,011
0
L
Thor
3,623
906
4
1
1
66,845
2
L
Baron Samedi
4,207
1,052
6
2
0
68,177
1
W
Hercules
5,426
1,357
7
2
0
92,690
0
W
Hachiman
5,879
1,470
26
7
1
86,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role