Player Matchup

Cthulhu
Cthulhu
Acidnoah
Cthulhu
Level 124
God Stats
2W - 4L
1,684 SR
Queue Stats
56W - 76L
1,397 Elo+
Party 1
Janus
Janus
Avofine
Janus
Level 125
God Stats
9W - 8L
1,550 SR
Queue Stats
135W - 143L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Ganjo_
Kukulkan
Level 128
God Stats
9W - 4L
1,648 SR
Queue Stats
196W - 175L
1,536 Elo+
Party 1
Izanami
Izanami
tatiillo2001
Izanami
Level 48
God Stats
6W - 10L
1,645 SR
Queue Stats
48W - 49L
1,484 Elo+
Solo
Hercules
Hercules
xx_viper_isback
Hercules
Level 109
God Stats
8W - 16L
1,590 SR
Queue Stats
99W - 141L
1,379 Elo+
Party 1
Team Averages
Level 107
1,623 SR
1,456 Elo+

VS

Team Averages
Level 104
1,642 SR
1,488 Elo+
Ra
Ra
Fireewire
Ra
Level 153
God Stats
4W - 1L
1,822 SR
Queue Stats
28W - 22L
1,576 Elo+
Party 2
Sol
Sol
IbroHarpye
Sol
Level 109
God Stats
3W - 2L
1,644 SR
Queue Stats
21W - 19L
1,565 Elo+
Party 2
Thanatos
Thanatos
MafistoCHEF
Thanatos
Level 76
God Stats
1W - 0L
1,585 SR
Queue Stats
9W - 7L
1,398 Elo+
Party 3
Chiron
Chiron
SpecOdPopisu
Chiron
Level 141
God Stats
1W - 0L
1,610 SR
Queue Stats
13W - 10L
1,566 Elo+
Party 3
Xing Tian
Xing Tian
Warturasde
Xing Tian
Level 40
God Stats
2W - 1L
1,549 SR
Queue Stats
7W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acidnoah
Cthulhu
16
2 / 6 / 4
10,658
711
8,239
20,148
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Avofine
Janus
17
1 / 7 / 5
9,957
664
12,670
16,138
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Ganjo_
Kukulkan
17
3 / 7 / 3
9,742
649
11,680
12,623
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
tatiillo2001
Izanami
16
1 / 6 / 3
9,421
628
6,318
14,854
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
14
0 / 5 / 5
8,385
559
4,837
16,247
12,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,677
645
7,008
6,919
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 0 / 16
11,248
750
17,243
10,918
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
MafistoCHEF
Thanatos
18
7 / 3 / 14
12,107
807
12,032
9,356
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
17 / 0 / 8
15,013
1,001
29,734
15,715
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Warturasde
Xing Tian
16
1 / 2 / 21
11,247
750
9,925
19,306
23,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
7
Kills
31
31
Deaths
7
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acidnoah
Cthulhu
2
6
4
0.67
L
Janus
Avofine
Janus
1
7
5
0.5
W
2
2
11
3.75
L
Kukulkan
Ganjo_
Kukulkan
3
7
3
0.64
W
4
0
16
12
W
Thanatos
MafistoCHEF
Thanatos
7
3
14
4.67
W
Chiron
17
0
8
21
W
Xing Tian
Warturasde
Xing Tian
1
2
21
5.75
L
Izanami
tatiillo2001
Izanami
1
6
3
0.42
L
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,744
Damage
75,942
80,010
Taken
62,214
46,038
Mitigated
42,548
8,211
Healing
34,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acidnoah
Cthulhu
8,239
164
376
2,182
20,148
20,646
1
11,697
7,883
22,156
0
L
Janus
Avofine
Janus
12,670
185
128
1,162
16,138
4,160
0
4,736
11,210
47,601
0
W
7,008
353
5,205
1,948
6,919
2,752
240
5,253
1,506
31,547
0
L
Kukulkan
Ganjo_
Kukulkan
11,680
1,066
0
758
12,623
3,992
27
5,210
7,351
40,673
0
W
17,243
4,414
458
5,213
10,918
4,593
758
4,910
5,890
50,275
0
W
Thanatos
MafistoCHEF
Thanatos
12,032
2,894
0
6,241
9,356
4,221
0
4,788
4,462
0
31,997
W
Chiron
29,734
10,743
1,130
7,599
15,715
7,232
3,474
8,521
6,970
0
83,896
W
Xing Tian
Warturasde
Xing Tian
9,925
480
1,093
5,134
19,306
23,750
99
9,264
9,830
15,406
0
L
Izanami
tatiillo2001
Izanami
6,318
2,574
0
381
14,854
4,794
1,130
5,043
9,575
0
37,081
L
Hercules
4,837
462
0
3,224
16,247
12,446
1
6,591
9,364
890
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
59,292
322
Minions Killed
354
8
Camps Cleared
9
1,352,991
Distance Traveled
1,549,747
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,658
711
25
2
0
274,743
1
L
Janus
9,957
664
105
7
5
279,557
3
W
Ra
9,677
645
63
4
0
319,569
5
L
Kukulkan
9,742
649
85
6
0
262,056
3
W
Sol
11,248
750
78
5
2
286,186
1
W
Thanatos
12,107
807
50
3
3
323,798
4
W
Chiron
15,013
1,001
152
10
4
312,800
0
W
Xing Tian
11,247
750
11
1
0
307,394
1
L
Izanami
9,421
628
89
6
3
254,054
1
L
Hercules
8,385
559
18
1
0
282,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role