Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BarackODrama
Susano
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 103L
1,324 Elo+
Solo
Chernobog
Chernobog
OGRvka
Chernobog
Level 29
God Stats
7W - 5L
1,558 SR
Queue Stats
134W - 133L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
buttgenius
Sylvanus
Level 63
God Stats
28W - 21L
1,555 SR
Queue Stats
230W - 247L
1,533 Elo+
Party 2
Hera
Hera
incipientirade
Hera
Level 119
God Stats
12W - 13L
1,569 SR
Queue Stats
362W - 316L
1,558 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,491 Elo+

VS

Team Averages
Level 43
1,684 SR
1,563 Elo+
Achilles
Achilles
AntiHero812
Achilles
Level 44
God Stats
4W - 2L
1,820 SR
Queue Stats
204W - 203L
1,588 Elo+
Party 3
Cupid
Cupid
Dconey
Cupid
Level 34
God Stats
10W - 9L
1,692 SR
Queue Stats
201W - 198L
1,596 Elo+
Party 3
Sol
Sol
ElSueno760
Sol
Level 46
God Stats
2W - 3L
1,292 SR
Queue Stats
150W - 145L
1,483 Elo+
Party 1
Khepri
Khepri
LOREZSMITESUCKS
Khepri
Level 26
God Stats
1W - 1L
1,775 SR
Queue Stats
27W - 19L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
LucarosRax
Sun Wukong
Level 66
God Stats
11W - 7L
1,840 SR
Queue Stats
434W - 437L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 0 / 3
11,055
526
13,798
20,004
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
20
9 / 0 / 4
12,890
614
14,054
14,968
6,652
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
OGRvka
Chernobog
17
3 / 0 / 4
11,243
535
8,360
10,227
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
buttgenius
Sylvanus
15
1 / 1 / 9
9,353
445
8,609
16,863
20,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 1 / 10
10,420
496
12,854
8,623
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntiHero812
Achilles
13
1 / 4 / 0
8,578
408
4,961
15,805
11,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Dconey
Cupid
16
0 / 3 / 1
9,745
464
7,866
13,654
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 0
8,883
423
8,748
11,018
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 1
8,081
385
4,343
13,993
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
LucarosRax
Sun Wukong
18
1 / 3 / 0
10,879
518
13,155
20,312
21,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
3
4.5
L
Achilles
AntiHero812
Achilles
1
4
0
0.25
W
Susano
9
0
4
11
L
Cupid
Dconey
Cupid
0
3
1
0.17
L
0
3
0
0
L
0
3
1
0.17
L
Sun Wukong
LucarosRax
Sun Wukong
1
3
0
0.33
W
Chernobog
OGRvka
Chernobog
3
0
4
5
W
Sylvanus
buttgenius
Sylvanus
1
1
9
5.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,675
Damage
39,073
70,685
Taken
74,782
50,975
Mitigated
59,178
32,255
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,798
4,734
357
12,345
20,004
16,758
380
4,465
15,539
0
72,893
L
Achilles
AntiHero812
Achilles
4,961
1,427
0
4,977
15,805
11,863
0
5,641
9,730
0
58,480
W
Susano
14,054
2,296
0
6,963
14,968
6,652
0
2,460
12,508
0
117,808
L
Cupid
Dconey
Cupid
7,866
4,489
58
5,135
13,654
5,532
0
3,844
9,782
0
75,676
L
8,748
1,757
0
3,028
11,018
4,202
574
2,786
7,955
63,908
0
L
4,343
174
0
1,854
13,993
16,516
0
5,344
8,059
28,841
0
L
Sun Wukong
LucarosRax
Sun Wukong
13,155
3,079
0
6,790
20,312
21,065
0
2,536
16,015
13,469
72,464
W
Chernobog
OGRvka
Chernobog
8,360
4,845
0
3,227
10,227
3,943
3,772
1,741
8,486
0
92,427
W
Sylvanus
buttgenius
Sylvanus
8,609
2,306
2,721
4,692
16,863
20,636
38
6,043
10,820
32,248
9,448
W
12,854
2,902
0
1,950
8,623
2,986
981
3,466
5,157
68,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
46,166
660
Minions Killed
579
0
Camps Cleared
0
2,141,707
Distance Traveled
2,008,834
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,055
526
120
6
0
403,275
4
L
Achilles
8,578
408
93
4
0
415,623
7
W
Susano
12,890
614
191
9
0
499,756
5
L
Cupid
9,745
464
159
8
0
403,925
8
L
Sol
8,883
423
120
6
0
415,220
7
L
Khepri
8,081
385
26
1
0
411,094
9
L
Sun Wukong
10,879
518
181
9
0
362,972
8
W
Chernobog
11,243
535
162
8
0
397,390
9
W
Sylvanus
9,353
445
52
2
0
404,838
6
W
Hera
10,420
496
135
6
0
436,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role