Player Matchup

Ravana
Ravana
Dionte
Ravana
Level 107
God Stats
5W - 14L
1,331 SR
Queue Stats
459W - 454L
1,494 Elo+
Solo
Ra
Ra
I R4G3 I
Ra
Level 126
God Stats
13W - 15L
1,454 SR
Queue Stats
189W - 183L
1,514 Elo+
Solo
Neith
Neith
Sk1T I DouleuR
Neith
Level 109
God Stats
0W - 1L
1,098 SR
Queue Stats
1W - 2L
1,358 Elo+
Solo
Cerberus
Cerberus
donov9n
Cerberus
Level 127
God Stats
0W - 5L
1,536 SR
Queue Stats
297W - 235L
1,567 Elo+
Solo
Osiris
Osiris
the_plug5713
Osiris
Level 143
God Stats
3W - 3L
1,571 SR
Queue Stats
124W - 117L
1,569 Elo+
Solo
Team Averages
Level 122
1,398 SR
1,500 Elo+

VS

Team Averages
Level 118
1,538 SR
1,519 Elo+
Skadi
Skadi
FunnyRat8487
Skadi
Level 121
God Stats
18W - 13L
1,577 SR
Queue Stats
1,416W - 1,359L
1,469 Elo+
Solo
Apollo
Apollo
Nelcuez
Apollo
Level 109
God Stats
2W - 2L
1,545 SR
Queue Stats
122W - 131L
1,492 Elo+
Solo
Ares
Ares
Rheri
Ares
Level 122
God Stats
2W - 2L
1,538 SR
Queue Stats
347W - 329L
1,544 Elo+
Solo
Awilix
Awilix
i_vRocket
Awilix
Level 120
God Stats
23W - 31L
1,492 SR
Queue Stats
479W - 469L
1,574 Elo+
Solo
Vulcan
Vulcan
jadi59
Vulcan
Level 118
God Stats
24W - 16L
1,536 SR
Queue Stats
364W - 356L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dionte
Ravana
12
0 / 5 / 2
6,952
497
4,137
8,434
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 2 / 1
8,181
584
5,121
10,808
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,649
404
2,180
7,390
1,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
donov9n
Cerberus
12
4 / 4 / 3
7,351
525
7,340
11,934
7,483
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
13
1 / 0 / 0
7,252
518
4,203
9,650
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
8,808
629
7,483
6,958
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Nelcuez
Apollo
14
1 / 1 / 0
8,460
604
7,731
7,683
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Rheri
Ares
12
0 / 2 / 9
7,387
528
6,876
9,847
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
i_vRocket
Awilix
14
6 / 1 / 2
8,585
613
6,014
8,246
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jadi59
Vulcan
13
1 / 3 / 5
8,517
608
9,117
8,379
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dionte
Ravana
0
5
2
0.2
W
8
2
3
4.75
L
3
2
1
1.75
W
Apollo
Nelcuez
Apollo
1
1
0
1
W
Ares
Rheri
Ares
0
2
9
2.25
L
0
5
2
0.2
L
Cerberus
donov9n
Cerberus
4
4
3
1.38
W
Awilix
i_vRocket
Awilix
6
1
2
7
W
Vulcan
jadi59
Vulcan
1
3
5
1.17
L
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
37,221
48,216
Taken
41,113
24,627
Mitigated
20,998
16,481
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dionte
Ravana
4,137
866
0
1,976
8,434
3,415
0
3,235
5,054
0
48,635
W
7,483
2,210
0
797
6,958
2,477
736
1,598
5,360
0
70,154
L
5,121
413
531
5,887
10,808
4,081
0
6,027
4,649
59,270
0
W
Apollo
Nelcuez
Apollo
7,731
4,366
0
2,447
7,683
3,487
584
885
6,798
0
56,149
W
Ares
Rheri
Ares
6,876
446
0
2,261
9,847
8,584
0
3,670
6,177
23,435
0
L
2,180
291
203
1,301
7,390
1,544
338
1,428
5,946
0
19,412
L
Cerberus
donov9n
Cerberus
7,340
70
0
2,742
11,934
7,483
0
4,892
6,924
21,135
0
W
Awilix
i_vRocket
Awilix
6,014
2,105
0
1,555
8,246
3,278
0
1,977
6,269
0
52,304
W
Vulcan
jadi59
Vulcan
9,117
2,263
0
1,588
8,379
3,172
315
5,036
3,343
54,978
0
L
Osiris
4,203
1,517
0
3,841
9,650
8,104
0
0
9,650
1,907
37,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
41,757
396
Minions Killed
459
0
Camps Cleared
0
1,425,362
Distance Traveled
1,458,401
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,952
497
104
7
0
295,005
2
W
Skadi
8,808
629
116
8
0
252,803
1
L
Ra
8,181
584
133
10
0
298,175
5
W
Apollo
8,460
604
107
8
0
276,380
3
W
Ares
7,387
528
29
2
0
282,027
2
L
Neith
5,649
404
38
3
0
243,474
0
L
Cerberus
7,351
525
35
3
0
272,840
4
W
Awilix
8,585
613
87
6
0
334,658
5
W
Vulcan
8,517
608
120
9
0
312,533
3
L
Osiris
7,252
518
86
6
0
315,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role