Player Matchup

Chaac
Chaac
Gold I
Cowboyinblood
Chaac
Gold I
Level 66
God Stats
2W - 1L
1,529 SR
Queue Stats
110W - 111L
1,608 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
ITankYouGank
Baron Samedi
Gold I
Level 124
God Stats
2W - 2L
1,448 SR
Queue Stats
155W - 149L
1,638 MMR
Solo
Athena
Athena
Diamond IV
MMxLegend
Athena
Diamond IV
Level 127
God Stats
21W - 18L
1,638 SR
Queue Stats
544W - 540L
1,788 MMR
Party 1
Loki
Loki
Platinum V
Moses1331
Loki
Platinum V
Level 157
God Stats
41W - 34L
1,658 SR
Queue Stats
1,234W - 1,245L
1,539 MMR
Party 1
Chronos
Chronos
Platinum V
TimmyDSG
Chronos
Platinum V
Level 156
God Stats
70W - 56L
1,575 SR
Queue Stats
322W - 315L
1,626 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,570 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,573 SR
1,613 MMR
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
FaSeCeX
Artemis
Gold II
Level 158
God Stats
26W - 24L
1,622 SR
Queue Stats
410W - 406L
1,564 MMR
Solo
Cabrakan
Cabrakan
Gold II
HyperLevelz
Cabrakan
Gold II
Level 160
God Stats
36W - 28L
1,612 SR
Queue Stats
134W - 135L
1,627 MMR
Solo
Janus
Janus
Platinum V
Impurial1313
Janus
Platinum V
Level 91
God Stats
5W - 4L
1,438 SR
Queue Stats
256W - 247L
1,688 MMR
Solo
Bastet
Bastet
Platinum II
okMyst
Bastet
Platinum II
Level 139
God Stats
12W - 6L
1,695 SR
Queue Stats
213W - 198L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,087
504
5,955
17,084
11,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ITankYouGank
Baron Samedi
19
4 / 2 / 4
11,132
557
7,520
12,274
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
MMxLegend
Athena
15
2 / 2 / 13
10,155
508
7,043
13,873
12,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
20
7 / 1 / 3
11,453
573
10,019
11,598
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
TimmyDSG
Chronos
18
5 / 3 / 3
11,050
553
8,425
11,572
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TiamatGilgameshUllrCamazotz

VS

Bans
ArtioMorgan Le FayIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 5 / 3
8,809
440
6,566
19,475
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
FaSeCeX
Artemis
15
0 / 4 / 4
8,853
443
5,086
10,600
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HyperLevelz
Cabrakan
12
3 / 2 / 3
9,024
451
8,078
9,016
7,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 3
8,995
450
2,714
4,669
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
okMyst
Bastet
18
9 / 5 / 2
11,028
551
13,588
14,566
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
14
14
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
3
0.5
W
0
6
2
0.17
L
Artemis
FaSeCeX
Artemis
0
4
4
0.5
L
Cabrakan
HyperLevelz
Cabrakan
3
2
3
2.25
W
Baron Samedi
ITankYouGank
Baron Samedi
4
2
4
3
L
1
2
3
1.25
W
Athena
MMxLegend
Athena
2
2
13
4.25
W
Loki
7
1
3
8.5
W
Chronos
TimmyDSG
Chronos
5
3
3
2.17
L
Bastet
okMyst
Bastet
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
36,032
66,401
Taken
58,326
38,201
Mitigated
35,882
25,023
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,566
573
0
5,673
19,475
17,548
0
7,613
11,862
48,809
0
W
5,955
896
0
7,056
17,084
11,939
1,342
6,259
10,825
2,105
60,505
L
Artemis
FaSeCeX
Artemis
5,086
1,393
0
4,000
10,600
3,801
136
5,569
5,031
0
58,996
L
Cabrakan
HyperLevelz
Cabrakan
8,078
1,495
0
4,129
9,016
7,780
168
1,584
7,432
40,012
0
W
Baron Samedi
ITankYouGank
Baron Samedi
7,520
714
758
5,317
12,274
4,829
0
1,651
10,556
100,425
0
L
2,714
139
0
958
4,669
1,646
0
3,220
1,449
46,746
0
W
Athena
MMxLegend
Athena
7,043
2,951
0
4,151
13,873
12,756
44
4,787
9,028
30,124
0
W
Loki
10,019
3,265
0
2,626
11,598
5,289
0
1,766
9,782
0
98,817
W
Chronos
TimmyDSG
Chronos
8,425
2,667
0
5,115
11,572
3,388
1,212
2,716
8,852
80,406
0
L
Bastet
okMyst
Bastet
13,588
4,449
0
3,773
14,566
5,107
8
5,199
9,367
0
68,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,877
Gold Earned
46,709
576
Minions Killed
528
0
Camps Cleared
0
1,906,333
Distance Traveled
1,530,771
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,809
440
105
5
0
342,937
4
W
Chaac
10,087
504
123
6
0
390,342
5
L
Artemis
8,853
443
109
5
0
318,194
8
L
Cabrakan
9,024
451
82
4
0
192,638
2
W
Baron Samedi
11,132
557
162
8
0
364,211
7
L
Janus
8,995
450
111
6
0
276,798
5
W
Athena
10,155
508
47
2
0
351,362
15
W
Loki
11,453
573
118
6
0
437,977
3
W
Chronos
11,050
553
126
6
0
362,441
6
L
Bastet
11,028
551
121
6
0
400,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role