Player Matchup

Khepri
Khepri
Cuore_Di_Drago94
Khepri
Level 141
God Stats
6W - 11L
1,452 SR
Queue Stats
105W - 202L
1,236 Elo+
Party 1
Fenrir
Fenrir
Ikarii-0
Fenrir
Level 84
God Stats
6W - 2L
1,693 SR
Queue Stats
69W - 66L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
Mavado-92
Nu Wa
Level 158
God Stats
5W - 5L
1,381 SR
Queue Stats
99W - 153L
1,267 Elo+
Party 1
Izanami
Izanami
MrDryshot
Izanami
Level 69
God Stats
5W - 6L
1,432 SR
Queue Stats
45W - 48L
1,453 Elo+
Party 2
Skadi
Skadi
kitsunechan95
Skadi
Level 85
God Stats
15W - 22L
1,450 SR
Queue Stats
46W - 102L
1,229 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,333 Elo+

VS

Team Averages
Level 96
1,558 SR
1,396 Elo+
Jing Wei
Jing Wei
Frankman044185
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,365 Elo+
Solo
Geb
Geb
Gessfrolla
Geb
Level 89
God Stats
10W - 3L
1,756 SR
Queue Stats
184W - 191L
1,425 Elo+
Solo
Poseidon
Poseidon
Jimmyp1987
Poseidon
Level 156
God Stats
2W - 1L
1,686 SR
Queue Stats
65W - 83L
1,399 Elo+
Solo
Bastet
Bastet
Victormeyerr
Bastet
Level 99
God Stats
6W - 5L
1,224 SR
Queue Stats
258W - 249L
1,398 Elo+
Solo
Neith
Neith
flolicious86
Neith
Level 72
God Stats
4W - 3L
1,623 SR
Queue Stats
104W - 116L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,701
515
4,262
8,592
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
Ikarii-0
Fenrir
12
7 / 4 / 7
7,799
600
8,957
9,278
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Mavado-92
Nu Wa
12
3 / 4 / 4
7,219
555
2,804
6,937
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
MrDryshot
Izanami
15
8 / 1 / 2
9,291
715
5,999
6,822
2,280
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 5
6,355
489
4,976
5,184
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 3 / 0
5,427
417
5,448
6,656
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,818
448
3,018
11,422
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Jimmyp1987
Poseidon
11
5 / 5 / 0
6,782
522
5,608
7,354
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
11
4 / 6 / 1
6,993
538
6,003
8,383
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,225
556
3,788
7,965
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
11
11
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Jing Wei
1
3
0
0.33
L
0
3
0
0
W
Fenrir
Ikarii-0
Fenrir
7
4
7
2.63
L
Poseidon
Jimmyp1987
Poseidon
5
5
0
1
W
Nu Wa
Mavado-92
Nu Wa
3
4
4
1.25
W
Izanami
MrDryshot
Izanami
8
1
2
9
L
Bastet
4
6
1
0.75
L
1
3
0
0.33
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
23,865
36,813
Taken
41,780
16,257
Mitigated
16,250
12,546
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,262
249
305
2,197
8,592
6,657
249
1,130
7,462
20,867
0
L
Jing Wei
5,448
3,288
0
1,851
6,656
1,723
0
2,068
4,588
0
27,691
L
3,018
79
268
2,940
11,422
7,483
0
2,635
8,787
17,115
0
W
Fenrir
Ikarii-0
Fenrir
8,957
2,055
0
2,657
9,278
3,663
198
3,546
5,732
0
29,629
L
Poseidon
Jimmyp1987
Poseidon
5,608
692
0
873
7,354
1,737
0
1,481
5,873
35,733
0
W
Nu Wa
Mavado-92
Nu Wa
2,804
480
429
2,426
6,937
2,144
784
2,600
4,337
32,979
0
W
Izanami
MrDryshot
Izanami
5,999
3,684
0
2,978
6,822
2,280
2,330
272
6,550
0
54,383
L
Bastet
6,003
2,294
0
1,055
8,383
2,879
0
618
7,765
0
39,265
L
3,788
1,045
0
4,647
7,965
2,428
238
264
7,701
0
45,791
W
4,976
1,979
0
1,554
5,184
1,513
2,869
1,078
4,106
0
34,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
32,245
370
Minions Killed
305
0
Camps Cleared
0
1,226,362
Distance Traveled
1,175,380
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,701
515
30
2
0
247,126
3
L
Jing Wei
5,427
417
66
5
0
205,420
0
L
Geb
5,818
448
19
1
0
235,068
6
W
Fenrir
7,799
600
59
5
0
257,038
1
L
Poseidon
6,782
522
57
4
0
218,683
5
W
Nu Wa
7,219
555
69
5
0
242,948
0
W
Izanami
9,291
715
131
10
0
243,565
3
L
Bastet
6,993
538
63
5
0
281,650
1
L
Neith
7,225
556
100
8
0
234,559
7
W
Skadi
6,355
489
81
6
0
235,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role