Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ArabianSIinger
Nemesis
Level 76
God Stats
26W - 28L
1,540 SR
Queue Stats
182W - 187L
1,473 Elo+
Party 1
Geb
Geb
BigMacTheory
Geb
Level 83
God Stats
1W - 5L
1,291 SR
Queue Stats
310W - 332L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Soull
Baba Yaga
Level 155
God Stats
0W - 1L
1,851 SR
Queue Stats
73W - 87L
1,448 Elo+
Solo
Cerberus
Cerberus
W3BBY_ENG
Cerberus
Level 94
God Stats
5W - 4L
1,584 SR
Queue Stats
54W - 63L
1,420 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,459 Elo+

VS

Team Averages
Level 89
1,590 SR
1,473 Elo+
Khepri
Khepri
HectorMorejon03
Khepri
Level 104
God Stats
39W - 18L
1,716 SR
Queue Stats
266W - 227L
1,508 Elo+
Party 3
Raijin
Raijin
chechucedillo27
Raijin
Level 65
God Stats
4W - 2L
1,592 SR
Queue Stats
118W - 93L
1,476 Elo+
Party 3
Bellona
Bellona
leventahmet540
Bellona
Level 99
God Stats
28W - 36L
1,552 SR
Queue Stats
886W - 859L
1,473 Elo+
Solo
Fenrir
Fenrir
micogcESP
Fenrir
Level 68
God Stats
21W - 21L
1,488 SR
Queue Stats
197W - 210L
1,438 Elo+
Party 2
Cupid
Cupid
xXOLDYTRAPXx
Cupid
Level 109
God Stats
69W - 52L
1,601 SR
Queue Stats
526W - 544L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
4,882
488
3,092
5,238
1,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 1
5,187
519
3,507
7,149
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 2
4,706
471
3,523
7,946
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Soull
Baba Yaga
9
2 / 2 / 1
5,548
555
4,793
4,883
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
W3BBY_ENG
Cerberus
10
1 / 2 / 0
5,404
540
2,941
8,433
5,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
5,319
532
2,703
6,442
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 2
5,958
596
3,369
6,184
2,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 1
6,422
642
7,365
7,300
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
micogcESP
Fenrir
9
4 / 2 / 0
5,398
540
3,404
6,539
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,315
632
5,223
5,814
1,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
1
3
1
0.5
L
0
3
2
0.33
W
0
0
7
3.5
L
Baba Yaga
Soull
Baba Yaga
2
2
1
1.25
L
Cerberus
W3BBY_ENG
Cerberus
1
2
0
0.5
W
3
0
2
4
W
3
2
1
1.75
W
Fenrir
micogcESP
Fenrir
4
2
0
2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
22,064
33,649
Taken
32,279
14,133
Mitigated
15,974
8,840
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,092
1,935
0
781
5,238
1,075
0
987
4,251
0
27,998
L
3,507
1,566
134
1,945
7,149
2,784
0
1,234
5,915
0
24,221
L
3,523
458
0
2,193
7,946
3,496
0
2,273
5,673
11,815
0
W
2,703
417
0
1,344
6,442
4,180
0
2,012
4,430
13,588
0
L
Baba Yaga
Soull
Baba Yaga
4,793
139
0
1,288
4,883
1,657
0
1,706
3,177
27,054
0
L
Cerberus
W3BBY_ENG
Cerberus
2,941
394
0
2,499
8,433
5,121
0
1,190
7,243
25,337
0
W
3,369
359
0
1,873
6,184
2,108
49
2,420
3,764
34,845
0
W
7,365
1,995
0
2,377
7,300
5,551
0
3,043
4,257
6,472
27,980
W
Fenrir
micogcESP
Fenrir
3,404
377
158
2,403
6,539
2,311
0
2,929
3,610
0
25,189
W
5,223
2,485
0
2,328
5,814
1,824
39
853
4,961
0
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
29,412
237
Minions Killed
268
0
Camps Cleared
0
940,399
Distance Traveled
1,012,739
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,882
488
61
6
0
184,669
3
L
Nemesis
5,187
519
50
5
0
200,696
0
L
Geb
4,706
471
10
1
0
193,093
4
W
Khepri
5,319
532
23
2
0
208,979
4
L
Baba Yaga
5,548
555
53
5
0
192,202
5
L
Cerberus
5,404
540
63
6
0
169,739
1
W
Raijin
5,958
596
62
6
0
198,869
4
W
Bellona
6,422
642
70
7
0
200,776
1
W
Fenrir
5,398
540
43
4
0
219,291
2
W
Cupid
6,315
632
70
7
0
184,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role